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Antares Quadrant (or Hukutav'ragnith D'vd T'qal in the Kilrathi) is the largest of Epsilon's Quadrants; by itself it contains an even one-third of all the systems in the Sector. The bulk of Epsilon's populace resides in this Sector with such heavily populated worlds as Antares, Natanya and Corsair. It also hosts Firekka, homeworld of the Firekkan people and the Firekkan Planetary Alliance. It was a major front line-region during the war, with systems along the border changing hands and seeing nearly continuous raiding along both sides of the border. Some of the worst atrocities in the war were committed here, including such acts as the invasion of Firekka in 2655, the destruction of the ruins on Bistangio X and the biological raid on Quarto in the Trafalgar system. Even after the war, things have remained volatile in the Quadrant, with the lak Kils, lak Agga and lak Haka all laying claim to systems in the Sector at one point or another and in one case prompting direct Confederation military intervention. The region is generally stable at the moment, though the lak Haka remain a threat to some of the areas now held by the KAC in the rimward regions of the Quadrant.

Antares[]

Antares

Antares System

Antares is a star system in the Antares Quadrant; its Kilrathi name is D'vd T'qal. It features the Confederation colony of Odell, the Border Worlds colony of Antares and Polaris Roads Naval Station, a Confederation military base. The system was first scouted by TCES agents in the late 2610s, who discovered two planets in the system that supported native biospheres, though the surface temperatures on one of them were higher than optimal for colonization while the gravity was a little low and the atmosphere too thin on the other. For those reasons, neither world was seriously considered as a prospect for colonization until 2632, when the Confederation realized that their territorial holdings in Antares were a little thin and when reports came in that indicated the newly-discovered Kilrathi were making an aggressive effort to colonize and fortify the region. Plans were made to colonize both worlds in the Antares system; the inner of the two worlds simply took the name "Antares", while the other would ultimately be named for Karista Odell, the foreman in charge of conducting the final surface survey prior to establishing the site of the planet's first settlement. Situated directly on the border with the Kilrathi Empire, Antares became a battlefield system when the war began; the initial settlements were leveled fairly early in the war before the region settled down into stalemate. By 2640 it had become obvious to Confederation strategic planners that if they really intended to keep the system and re-establish a Confederation presence there in light of jumps to Kilrathi-held Ghorah Khar and D'vd Tang, they'd have to have more defenses in the area than just a battle group or two. Plans were drawn up to establish a major interstellar naval base in the system; the end result was Polaris Roads Naval Station, which came online in 2642 and boosted the system's security nearly overnight. The naval base effectively transformed Antares into a blockade system and no major Kilrathi incursions into Confederation space were successful from the time of the base's inception through the end of the war, allowing both colony worlds to continue to grow. Masu Sar, the main community on the surface of Antares, saw explosive growth in the late 2640s due to an increased demand for industrial goods thanks to nearby Polaris Roads and the near-ideal conditions for colonization on the surface (after the installation of an extensive weather modification net to reduce the ambient temperature to a tolerable degree and increase precipitation). Polaris Roads took on new importance when the strategic importance of the adjacent D'vd Tang system was realized - namely that by capturing that one system, the Confederation could cut off all of the Kilrathi holdings in Landreich and Enigma Sectors as well as lower Antares. The Confederation made several attempts at invading the system, though none were successful and after the Kilrathi fortified the system in 2654 there was little point in continued strikes larger than the occasional raid. When the war ended the system underwent a brief economic depression due to the mothballing of the fleet; indeed, Polaris Roads itself was on the chopping block in initial proposals of the 2672 BRAC. Fortunately, key senators changed their minds and the base remained open during the Black Lance Affair, when it was used as a major staging ground in Antares Quadrant. It was also used to stage forces for a blockade of Antares, which as it continued to grow became increasingly more and more aligned with the burgeoning Union of Border Worlds. There was some brief but fierce fighting during the two-week affair in Antares, with the system quickly "pacified" by Confederation forces. At the end of the Black Lance Affair, Antares joined the Border Worlds; the Odell colony decided to remain with the Confederation. An arrangement was made with the nascent Union of Border Worlds government that allowed Polaris Roads to continue to operate under Confederation jurisdiction even though it was in Border Worlds territory; this arrangement allowed Border Worlds Naval Reserve forces to stage at Polaris Roads, turning it into a forward base for both TCN and BWNR forces on the Kilrathi border in Antares. By this time, Masu Sar had turned into a megalopolis, with a whopping 26 billion inhabitants, by far the most heavily populated world in the Union and dwarfing the Confederation populations of Odell and Polaris Roads combined. The situation in Antares system has remained relatively the same since the end of the Black Lance Affair. Odell has remained prosperous due to trade with Antares and they have allowed a number of Kilrathi to settle in the community, though "in order to maintain the peace" the Terran inhabitants have outlawed the Cult of Sivar and actively punish those caught practicing its tenets. A similar situation has arisen in the administrative district of Masu Sar and Sivarists are actively hunted in the more lawless portions of the city, but the Kilrathi presence there is far, far stronger and the local Kilrathi overlord has even had a Sivaran temple erected in "Cat Town" in defiance of the law. It may only be a matter of time before violence breaks out in Masu Sar. Meanwhile, the major industrial district in the city has been taken over by AMQ Industries, who are generally non-tolerant of non-employees living in the district and have taken active steps to kick everyone else out. Twin outbreaks of pneumonia and bronchitis have struck the populace there in recent months and AMQ is considering opening a hospital in the district, though given the company's current financial situation that seems unlikely. Meanwhile the other major corporations in the Sector all have a presence in Masu Sar, with the Guinterin Combine leading the way; all of them are enjoying fairly prosperous times. Antares system itself is the most heavily populated system in Epsilon (again thanks to Masu Sar) and the system sees over 260 cargo ships on an average daily basis, ranking it third behind Corsair and Valgard in terms of overall commercial traffic. In-system security is provided by naval forces out of Polaris Roads; in recent years the Confederation has handed off this duty to the Border Worlds Naval Reserve. Piracy is low the system thanks to the presence of Polaris Roads; active pirate clans in the system include the BlackFire Flock, Crimson Claws and DeathHeads.


Facilities and Commodities

  • System Demographics: 55.17% Terran (44.14% UBW), 22.07% Firekkan, 22.07% Kilrathi, 0.69% Other.
  • Odell (PSC 15 Liquid Planet, Population: 36,057, MIb Primary / 246.928 AU Distant, Density 0.9 Earth, Volume 1.37*1020 m3, Radius 3,197.99 km, Mass 6.80*1023 kg (0.11 Earths), Surface Gravity 0.45 G, Orbital Period 1037.03 Earth years, Sidereal Rotation Period 23.63 hr / Standard Rotation, Axial Tilt 16°, Atmosphere (Thin): Nitrogen/Oxygen, Hydrosphere (52%): Water, Lithosphere (14%): Sulfur/Antimony/Platinum, Biodensity 22%, Categorical Temperature: Subarctic to Tropical, No Vulcanism/No Seismicity/Moderate Global Weather).
    • Levity (Population: 36,057 (Large Town; Border World Agricultural); 95.72% Terran (Confederation), 1.88% Kilrathi, 2.40% Other; Government: Council (City Council); ECON +15; CLTR +25; ORDR -10; INFO +0; CRPT +5; Qualities: Intolerant (Sivarists), Prosperous, Strategic; Item Limit: 13/¤4,550; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 3/600, 15/500, 30/200, 60/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Mercenaries Guild, Thieves Guild
      • Corporate Offices: Broken Claw Agency, Paulsen Kinetics
      • Outfitters: Weaponry, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kur'u'tak, nar Raghitagha, nar Sutaghi.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Generic Foods - ¤45, 56 units
        • Luxury Foods - ¤53, 63 units
  • Antares (PSC 18 Rock Planet, Population: 26,726,000,000, MIb Primary / 182.198 AU Distant, Density 1.0 Earth, Volume 1.06*1021 m3, Radius 6,325.17 km, Mass 5.85*1024 kg (0.98 Earths), Surface Gravity 0.99 G, Orbital Period 657.28 Earth years, Sidereal Rotation Period 25.69 hr / Retrograde Rotation, Axial Tilt 12°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (33%): Water, Lithosphere (10%): Copper/Molybdenum/Magnesium, Biodensity 50%, Categorical Temperature: Searing to Inferno, Moderate Vulcanism/Light Seismicity/Moderate Global Weather).
    • Masu Sar (Population: 26,726,000,000 (Megalopolis; Border Worlds Industrial); 55.17% Terran (44.14% UBW), 22.07% Firekkan, 22.07% Kilrathi, 0.69% Other; Corporate District: Government: Syndicate (Guinterin Combine); ECON +40; CLTR +30; ORDR -25; INFO +35; CRPT +40; Qualities: Infamous, Prosperous; Item Limit: 65/¤650,000; Buy-Back Limit: ¤4,875,000; Administrative District: Government: Council (Planetary Congress); ECON +15; CLTR +50; ORDR +10; INFO +25; CRPT +30; Qualities: Depressed, Infamous, Intolerant (Sivarists); Item Limit: 77/¤600,000; Buy-Back Limit: ¤4,062,500; Cat Town: Government: Overlord (Z'rata nar D'vd T'qal); ECON +30; CLTR +25; ORDR +25; INFO +30; CRPT +30; Qualities: Holy Site (Temple of Sivar); Item Limit: 82/¤500,000; Buy-Back Limit: ¤3,250,000; Brown Sector: Government: Anarchy; ECON -10; CLTR -10; ORDR -40; INFO +15; CRPT +55; Qualities: Anarchy, Backwater, Hunted Citizenry (Sivarists), Impoverished, Liberal; Item Limit: 85/¤150,000; Buy-Back Limit: ¤1,625,000; Industrial District: Government: Syndicate (AMQ); ECON +25; CLTR +10; ORDR -65; INFO +15; CRPT +20; Qualities: Intolerant (Non-Employees), Infamous, Plagued (Bronchitis), Plagued (Pneumonia), Prosperous; Item Limit: 85/¤600,000; Buy-Back Limit: ¤6,500,000; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 53/1000, 106/500, 212/200, 424/100; Lifeform Encounter Modifier: -65)
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech.
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries.
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar.
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Raghitagha, nar Sutaghi, nar Sihkag.
      • Transportation Available: High Quality
      • Available Commodities at Campaign Onset:
        • Construction Equipment - ¤65, 90 units
        • Advanced Fuels - ¤388, 54 units
        • Home Entertainment - ¤58, 75 units
        • Pleasure Droids - ¤28, 95 units
        • Ferti-Lite - ¤350, 16 units
  • Polaris Roads Naval Station
    • (Population: 75,832 (Small City; Confederation Military); 96.43% Terran (Confederation), 2.23% Firekkan, 1.34% Other; Military Sector: Government: Autocrat (Base CO); ECON +20; CLTR +10; ORDR +10; INFO +10; CRPT +10; Qualities: Military Installation, Prosperous, Strategic; Item Limit: 28/¤7,000; Buy-Back Limit: ¤48,750; Civilian Sector: Government: Council (Polaris Roads Development Council); ECON +15; CLTR +30; ORDR +0; INFO +5; CRPT +15; Qualities: Tourist Trap (Polaris Roads Promenade); Item Limit: 26/¤6,000; Buy-Back Limit: ¤32,500; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/800, 5/700, 22/600, 44/300, 88/100).
    • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
    • Corporate Offices: Guinterin Combine, Rondell Corporation, AMQ, Persotech
    • Outfitters: Weaponry, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies.
    • Other Facilities: Clinic, Ship Dealer
    • Kilrathi Clan Representation: nar Caxki, nar Ki'ra, nar Kiranka, nar Raghitagha.
    • Transportation Available: Average Quality
    • Available Commodities at Campaign Onset:
      • Armaments - ¤245, 244 units


Nav Point Reference

  • Nav 1 (5x22): Jump to Epsilon Prime System.
  • Nav 2 (28x20): Nav Point (Jump to Ghorah Khar System, Isaac Quadrant, Enigma Sector) / Asteroid Field.
  • Nav 3 (50x78): Odell.
  • Nav 4 (47x70): Jump to Firekka System
  • Nav 5 (14x61): Polaris Roads Naval Station.
  • Nav 6 (3x67): Antares.
  • Nav 7 (18x36): Jump to D'vd Tang System / Asteroid Field.
Distances between Major Points of Reference,
Antares System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7
Nav 1 0 230,868 718,401 637,809 400,250 450,444 191,050
Nav 2 230,868 0 620,322 534,883 433,244 532,353 188,680
Nav 3 718,401 620,322 0 85,440 398,121 482,701 528,015
Nav 4 637,809 534,883 85,440 0 342,053 441,022 446,878
Nav 5 400,250 433,244 398,121 342,053 0 125,300 253,180
Nav 6 450,444 532,353 482,701 441,022 125,300 0 344,384
Nav 7 191,050 188,680 528,015 446,878 253,180 344,384 0
Encounter Probabilities and Die Rolls, Antares System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7
Probability 98 77 91 98 98 87 98
0 2 Rondell Demons
2 Rondell Clydesdales
1 Rondell Caernaven
2 AMQ Falchions
1 AMQ Barque
2 Paulsen Orions (Elite)
1 Paulsen Clarkson
2 Persotech Dirks (Elite)
1 Persotech Errant
3 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
2 Hurston Hellcats
1 Hurston Drayman-III
3 Rondell Centurions (Elite)
1 Rondell Galaxy
1 4 Rondell Demons (Elite)
1 Rondell Galaxy
2 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
2 AMQ Broadswords
1 AMQ Satohri
2 Rondell Demons (Elite)
2 Rondell Galaxies
2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
2 Bronte Stilettos (Elite)
1 Bronte Drayman-III
3 Persotech Dirks
2 Persotech Clarksons
2 2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
2 Rondell Demons
2 Rondell Clydesdales
4 Paulsen Orions
2 Paulsen Artemises
2 Persotech Dirks
2 Persotech Clarksons
3 BWNR Banshees (Elite) 2 Guinterin Arrows
1 Guinterin Pelican
3 Bronte Stilettos
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 3 Guinterin 350r
2 Guinterin Pelicans
3 Guinterin Arrows
1 Guinterin Stardust
2 Hurston Hellcats
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 Bartok Aurora MRs
1 Bartok Belleau Wood
3 Guinterin Arrows
1 Guinterin Pelican
3 BWNR Banshees (Elite)
1 BWNR Clarkson
2 BWNR Thunderbolts
2 BWNR Caernavens
1 BWNR Southampton
2 Bronte Gladii
1 Bronte Drayman-III
4 2 AMQ Broadswords
2 AMQ Satohris
1 AMQ Durango (CV)
3 Hurston F7C Hornets
2 Hurston Drayman-IIIs
3 Paulsen Orions
1 Paulsen Artemis
4 Bartok Arrows
2 Bartok Belleau Woods
4 Persotech Dirks
1 Persotech Errant
2 BWNR Vindicators
2 BWNR Vindicators
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Bartok Arrows
2 Bartok Belleau Woods
2 Claw K'Ha'Hafs (Elite)
5 4 Guinterin Arrows
1 Guinterin Pelican
2 Hurston Hellcats
1 Hurston Drayman-III
3 Paulsen Orions (Elite)
2 Paulsen Artemises
3 Persotech Dirks
1 Persotech Clarkson
4 Rondell Demons (Elite)
1 Rondell Galaxy
2 BWNR Thunderbolts
1 BWNR Clarkson
3 BWNR Hellcats
1 BWNR Clarkson
2 Bronte Gladii
1 Bronte Drayman-III
2 BWNR Hellcats
1 BWNR Clarkson
6 2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
3 Paulsen Claymores
2 Paulsen Artemises
3 AMQ Falchions
1 AMQ Barque
3 BlackFire Valtars
3 Persotech Dirks (Elite)
2 Persotech Errants
4 BWNR Hellcats
2 Bartok Phantoms
1 Bartok Constellation
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
4 Guinterin Arrows
1 Guinterin Pelican
2 BWNR Vindicators
7 2 AMQ Broadswords (Elite)
1 AMQ Satohri
2 DeathHead Razors
1 DeathHead Dirk
3 AMQ Broadswords
2 AMQ Barques
1 AMQ Durango
2 Paulsen Orions
2 Paulsen Artemises
2 Persotech Dirks (Elite)
2 Persotech Errants
3 BWNR Hellcats
3 Guinterin 325a
1 Guinterin Pelican
3 BWNR Banshees (Elite)
1 BWNR Clarkson
3 Rondell Demons
1 Rondell Galaxy
3 BWNR Vindicators
2 Hurston Arrows
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 BWNR Banshees
1 BWNR Clarkson
8 2 Bartok Arrows
1 Bartok Belleau Wood
4 BlackFire Helbraus
2 Bronte Stilettos
2 Bronte Drayman-IIIs
3 Paulsen Claymores
2 Paulsen Clarksons
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
2 DeathHead Drayman-IIIs
2 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
3 BWNR Vindicators
3 Persotech Dirks
1 Persotech Clarkson
2 BWNR Vindicators
1 BWNR Clarkson
2 Bartok Arrows
2 Bartok Belleau Woods
2 BWNR Hellcats
4 Hurston Super Hornets
1 Hurston Drayman-III
3 BWNR Hellcats
9 4 Bronte Stilettos
1 Bronte Drayman-III
2 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
3 AMQ Broadswords
1 AMQ Barque
1 Lance Broadsword (Elite, AMQ)
1 Lance Barque (AMQ)
1 Lance Durango (AMQ)
2 Paulsen Claymores (Elite)
2 Paulsen Artemises
3 BWNR Banshees
2 BWNR Clarksons
1 BWNR Caernaven
2 Bartok Aurora LEs
1 Bartok Constellation
3 BlackFire Valtars
2 BWNR Vindicators
4 AMQ Broadswords
1 AMQ Barque
3 Retro Talons
2 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
2 Rondell Demons (Elite)
2 Rondell Clydesdales
3 BWNR Bearcats
1 BWNR Clarkson
4 Bartok Aurora MRs
1 Bartok Constellation
2 Claw Strakhas
1 Claw Naktarg
3 BWNR Banshees (Elite)

Bistangio[]

Bistangio

Bistangio System

Bistangio is a star system in the Antares Quadrant featuring the Confederation colony world of Bistangio X. The system's name in Kilrathi is K'ta'n'Meth. Seven jumps from Sol along the Vespus-Cabrea line, the system came to host the second Confederation colony established in Antares Quadrant. In 2620, TCES scouts discovered that the tenth planet orbiting the system's A-type primary supported an active biosphere. Subsequent surveys revealed extensive ruins on the planet's surface from a previously unknown alien culture; scientific interest in the planet grew quickly and a pressure dome was established on the surface in 2622 to support permanent habitation while research was ongoing. The inhabitants of the dome would ultimately name their newfound community Santiago Canyon, the same name they gave to the region of the planet where they were conducting their research. The ruins became a tourism draw, particularly after the ruins became the object of sanctification for a short-lived religious sect in Sol sector and believers began making pilgrimage to the planet. Neither the tourists nor the pilgrims were particularly welcomed by the researchers, but the local government did their best to maintain the peace between the disparate groups and for the most part were able to keep the peace. Bistangio took no active part in the Terran-Kilrathi War out of a desire to protect Bistangio's treasures. In 2669, Bistangio X hosted a concert by Eddie Rickenharp, who had been drafted to play a TCSO show for Confederation servicemen. Word of this event reached the Kilrathi, who saw an opportunity to kill thousands of servicemembers in one fell swoop. The Kilrathi attacked, most of the servicemembers in attendance were killed and Rickenharp himself barely survived the attack. Santiago Canyon itself saw most of its existing pressure domes destroyed or damaged beyond repair. Of still even greater tragedy was the damage done to the Bistangio ruins; the vast majority of ruins that had been uncovered up to that point had been reduced to rubble. Bistangio X suffered an economic depression in the immediate wake of the attack as tourism revenues plummeted, and it was a combination of slow reconstruction efforts on the part of the Confederation and lack of funds to conduct new archaeological research that led to the planetary government declaring their independence from the Confederation and joining the nascent Union of Border Worlds in 2673. The Union didn't have much in terms of additional funding that they could afford to funnel to Bistangio but gave what they could, and ultimately the investment paid off: new, more extensive ruins were discovered on the planet's surface in 2676. Today, Santiago Canyon has largely rebuilt itself although it still has yet to achieve the population it had prior to the Kilrathi attack. Tourism has once again become a major draw for the planet, with thousands coming annually to pay their respects or merely to gawk. It has become one of the Guinterin Combine's ports of call, and AMQ Industries has taken an interest in some of the artifacts that have been uncovered in the ruins. Bistangio system today sees about 45 cargo ships pass through on an average daily basis flying the liveries of the two corporations that have active interests on the planet. There is low to moderate piracy in the system, with pirates involved in artifact smuggling in addition to their usual extracurricular activities. The DeathHeads are notably active in the system. Security is provided by a modest contingent of Borderworlds Milita forces and supplemented by Border Worlds Naval Reserve patrols out of Epsilon Prime as well as Confederation Navy patrols out of Farragut Station in Veronica.


Facilities and Commodities

  • Bistangio X (PSC 14 Rock Planet, Population: 42,405, A1V Primary / 46.07 AU Distant, Density 1.15 Earth, Volume 6.37*1019 m3, Radius 2477.52 km, Mass 4.04*1023 kg (0.07 Earths), Surface Gravity 0.45 G, Orbital Period 84.49 Earth years, Sidereal Rotation Period 25.24 hr / Standard Rotation, Axial Tilt 2°, Atmosphere (Thin): Nitrogen/Oxygen, Hydrosphere (8%): Water, Lithosphere (14%): Lead/Chromium/Copper, Biodensity 24%, Categorical Temperature: Arctic to Searing, Light Vulcanism/No Seismicity/Calm Global Weather).
    • Santiago Canyon (Population: 42,405 (Large Town; Border Worlds Agricultural); 86.49% Terran (UBW), 8.65% Kilrathi, 4.86% Other; Government: Council (Colonial Government); ECON +10; CLTR +25; ORDR -10; INFO -20; CRPT -5; Qualities: Backwater, Holy Site (Bistangio Ruins), Tourist Trap (Bistangio Ruins); Item Limit: 18/¤3,900; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: Vehicle; Major NPCs: 3/600, 15/500, 30/200, 60/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Merchants Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, AMQ
      • Outfitters: Weaponry, Clothing/Containers, Comestibles, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Bank, Ship Dealer
      • Kilrathi Clan Representation: nar Kiranka.
      • Available Commodities at Campaign Onset:
        • Tanned Products - ¤33, 15 units
        • Generic Foods - ¤50, 18 units


Nav Point Reference

  • Nav 1 (4x13): Bistangio X.
  • Nav 2 (88x58): Nav Point (Jump to Cabrea System, Grills Quadrant, Enigma Sector).
  • Nav 3 (98x58): Jump to Granita System.
Distances between Major Points of Reference, Bistangio System (km)
  Nav 1 Nav 2 Nav 3
Nav 1 0 952,943 1,042,161
Nav 2 952,943 0 100,000
Nav 3 1,042,161 100,000 0
Encounter Probabilities and Die Rolls, Bistangio System
  Nav 1 Nav 2 Nav 3
Probability 44 89 90
0 4 Guinterin 325a
1 Guinterin Pelican
2 Guinterin 350r
2 Guinterin Pelicans
1 Guinterin Paradigm
2 AMQ Falchions (Elite)
1 AMQ Barque
1 2 Lance 325a (Elite, Guinterin)
2 Lance Pelicans (Guinterin)
2 DeathHead Razors (Elite)
1 DeathHead Dirks (Elite)
3 BWNR Thunderbolts
2 BWNR Clarksons
1 BWNR Caernaven
2 4 BWM Hellcats
1 BWM Phoenix
3 BWM Hellcats 3 Confed Piranhas
3 3 BWM Bearcats 3 Confed Piranhas (Elite) 4 Confed Piranhas (Elite)
1 Confed Pelican
4 2 BWNR Thunderbolts
2 BWNR Clarksons
1 BWNR Caernaven
2 BWNR Banshees
1 BWNR Clarkson
3 Confed Piranhas (Elite)
1 Confed Pelican
5 3 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
4 BWM Bearcats 4 BWNR Banshees
1 BWNR Clarkson
6 3 BWM Stilettos 3 AMQ Broadswords
1 AMQ Satohri
2 Confed Piranhas (Elite)
2 AMQ Broadswords
2 AMQ Satohris
1 AMQ Durango (CV)
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
7 3 BWM Hellcats (Elite)
1 BWM Hermes
3 Retro Talons
2 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Despoiler Falchions (Elite)
1 Despoiler Claymore (Elite)
2 Confed Panthers
8 4 BWM Stilettos 2 DeathHead Falchions
1 DeathHead Claymore
2 DeathHead Drayman-IIIs
4 BWNR Banshees (Elite)
2 DeathHead Razors (Elite)
2 DeathHead Dirks (Elite)
3 BWNR Banshees (Elite)
1 BWNR Clarkson
9 2 BWNR Hellcats 2 Guinterin Arrows
2 Guinterin Pelicans
2 DeathHead Razors (Elite)
2 DeathHead Dirks (Elite)
2 DeathHead Drayman-IIIs
2 Confed Piranhas (Elite)
2 Confed Murphies
1 Confed Plunkett
2 AMQ Broadswords (Elite)
2 AMQ Barques
1 AMQ Durango
2 DeathHead Super Hornets
1 DeathHead Claymore (Elite)
2 Confed Panthers
2 Confed Murphies
1 Confed Plunkett

Charon[]

Charon

Charon System

Charon is a star system in the Antares Quadrant. It features S'thran Meth, a Mining Base, and the Kilrathi pleasure world of Ghorax Tha. The system was first settled in 2649 by a sect of the Cult of Sivar known as the Kalaqi, the Blood Masters, who advocated a practice known as k'g'harg - translated roughly as "without any armor". The idea behind k'g'harg was much the same as that of the Sivar-Eshrad ceremony, an annual ceremony held in celebration of the god Sivar, with main exceptions being a) a ritual hunt was involved, usually involving a very dangerous creature such as a nagga, b) the ceremony could be conducted more than once per year; in fact the basic tenets indicated it should be performed as often as feasible, c) a new site was not essential for the ceremony each time it was performed and d) in that the ceremonies would celebrate the very primal essence of war, they would be conducted with all participants completely in the nude - hence it's very name. The practice of k'g'harg was controversial (more due to the fact that it did nothing to expand Kilrathi territory) and so the Blood Masters decided to find a place where it could be practiced freely. Through divinatory rituals, planet ultimately to become known as Ghorax Tha - "lust chase land" - was selected as the site of the Thrakzada K'g'harg-Eshrad, with the Kilrathi Emperor granting permission to the Kalaqi to establish themselves there. The practice of k'g'harg proved to be a morale booster to many warriors fighting against the Terrans in the frontier worlds of Antares and Deneb Quadrants, with many noble Kilrathi building war palaces on the planet's surface specifically for the purpose of regularly attending the ceremonies. Though he viewed the practice of k'g'harg to be hedonistic, Crown Prince Gilkarg saw the opportunity to generate revenue for the empire and authorized the construction of a Thrakdaivrax Rag'nith (Imperial Brothel) there was well. Nearly overnight the planet became a genuine Kilrathi pleasure world, with all the activities a Cat on leave could ever want. The asteroids in the system were later discovered to be an excellent source of valuable Gotherian crystals and a mining base was established to harvest them. Charon became embroiled in the Terran-Kilrathi War during Operation Crusade in 2655, in which the Terran Confederation fought to defend the Firekkan homeworld of Firekka from a massive Kilrathi invasion. When the Terrans were overwhelmed by the continued onslaught, they were ordered to retreat. TCS Tiger's Claw fled to Charon System as it retreated from Firekka. Despite numerous attempts by the Kilrathi to destroy the warship, Tiger's Claw evaded its pursuers and fled to Terran aerospace after a successful defensive action. The action at Charon left a massive debris field in its wake, which would later be dubbed "The Boneyard". Ghorax Tha is still a major Kilrathi pleasure destination today, having survived the chaos of the immediate post-war era unscathed, though few Kilrathi still have the means by which to visit the system. The Kalaqi still conduct the k'g'harg regularly and though the ceremony has been opened to Terran visitors, few of them have the stomach to view the ceremony in full; to date no Terran has actually performed the ceremony successfully. Charon system sees about 170 cargo ships pass through daily on the Kabla Meth-Jotunheim run, with Ghorax Tha having become a travel destination for the Guinterin Combine. Security in the system is provided by a strong local militia presence, TCN forces out of Valgard and KAC Police forces out of Bifrost. Piracy in the system is relatively low, with the DeathHeads far and away the most active pirate clan in the system.


Facilities and Commodities

  • System Demographics: 60.38% Kilrathi, 24.53% Terran, 15.09% Other.
  • S'thran Meth (Population: 1,135 (Village; Kilrathi Mining Base); 96.49% Kilrathi, 2.30% Terran, 1.21% Other; Government: Council (Local Clan Leaders); ECON -15; CLTR +20; ORDR -10; INFO -5; CRPT -20; Qualities: Charitable, Depressed; Item Limit: 9/¤244; Buy-Back Limit: ¤1,200; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: None; Major NPCs: 2/400, 8/300, 16/100).
    • Guild Offices: Merchants Guild, Thieves Guild
    • Corporate Offices: Hurston Dynamics
    • Outfitters: Armor, Comestibles, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
    • Other Facilities: Bank
    • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sutaghi.
    • Transportation Available: Freight Only
    • Available Commodities at Campaign Onset:
      • Iron - ¤26, 47 units
      • Plutonium - ¤440, 59 units
      • Tungsten - ¤45, 152 units
      • Uranium - ¤311, 87 units
  • Ghorax Tha - Pleasure World, 2649 (PSC 21 Liquid Planet, Population: 313,700, M2V Primary (M3V Secondary) / 0.293 AU Distant, Density 0.75 Earth, Volume 1.06*1022 m3, Radius 13,627.17 km, Mass 4.38*1025 kg (7.34 Earths), Surface Gravity 1.61 G, Orbital Period 63.85 Earth days, Sidereal Rotation Period 1,532.43 hr / Standard Rotation, Axial Tilt 15°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (82%): Water, Lithosphere (64%): Iron/Tin/Sulfur, Biodensity 63%, Categorical Temperature: Temperate to Searing, Heavy Vulcanism/Extreme Seismicity/Moderate Global Weather).
    • Ka'naru K'g'harg (Population: 82,187 (Small City; Kilrathi Pleasure); 78.92% Kilrathi, 8.86% Terran, 12.22% Other; Administrative District: Government: Council (Planetary Clan Leaders); ECON +20; CLTR +0; ORDR -10; INFO +15; CRPT +10; Qualities: Asocial, Infamous, Prosperous, Seat of Learning (Daik'kutga K'g'harg); Item Limit: 32/¤8,000; Buy-Back Limit: ¤65,000; Ampitheatre District: Government: Council (Kalaqi Eshrad); ECON +20; CLTR +20; ORDR -30; INFO +5; CRPT +10; Qualities: Infamous, Liberal, Tourist Trap (Thrakzada K'g'harg-Eshrad); Item Limit: 25/¤7,500; Buy-Back Limit: ¤48,750; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 5/700, 23/600, 46/300, 92/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Thieves Guild
      • Corporate Offices: Guinterin Combine
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies
      • Other Facilities: Bank, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Kiranka, nar Raghitagha.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Kilrathi Pelts - ¤490, 31 units
        • Sexware - ¤31, 25 units
        • Aphrodyte - ¤470, 40 units
        • Aiydi'kilavrax - ¤124, 48 units
    • Rax'hra (Population: 22,023 (Large Town; Kilrathi Pleasure); 79.17% Kilrathi, 8.65% Terran, 12.18% Other; Government: Council (Local Clan Leaders); ECON +20; CLTR +30; ORDR -15; INFO -5; CRPT +5; Qualities: Infamous, Prosperous, Tourist Trap (Thrakdaivrax Rag'nith); Item Limit: 12/¤5,850; Buy-Back Limit: ¤32,500; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: Vehicle; Major NPCs: 3/600, 15/500, 30/200, 60/100; Lifeform Encounter Modifier: -5).
      • Guild Offices: None
      • Corporate Offices: Paulsen Kinetics
      • Outfitters: Comestibles, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Bank, Ship Dealer
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kur'u'tak, nar Kiranka, nar Raghitagha.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Kilrathi Pelts - ¤603, 48 units


Nav Point Reference

  • Nav 1 (21x28): S'thran Meth Mining Base / Asteroid Field.
  • Nav 2 (39x18): Jump to Vigrid System.
  • Nav 3 (75x31): Jump to Corsair System.
  • Nav 4 (99x22): Ghorax Tha.
  • Nav 5 (90x74): Jump to Midgard System.
  • Nav 6 (51x66): Debris Field (The Boneyard).
  • Hidden Nav 1 (72x57): Minefield Between Nav 1 and Nav 5.
Distances between Major Points of Reference, Charon System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Hidden Nav 1
Nav 1 0 205,913 540,833 782,304 829,277 484,149 586,686
Nav 2 205,913 0 382,753 601,332 757,430 494,773 510,882
Nav 3 540,833 382,753 0 256,320 455,412 424,382 261,725
Nav 4 782,304 601,332 256,320 0 527,731 651,153 442,041
Nav 5 829,277 757,430 455,412 527,731 0 398,121 247,588
Nav 6 484,149 494,773 424,382 651,153 398,121 0 228,473
Hidden Nav 1 586,686 510,882 261,725 442,041 247,588 228,473 0
Encounter Probabilities and Die Rolls, Charon System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Hidden Nav 1
Probability 88 97 93 92 96 79 87
0 3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 Paulsen Claymores
1 Paulsen Artemis
2 Paulsen Orions
2 Paulsen Artemises
2 Guinterin Arrows
1 Guinterin Stardust
2 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
4 Persotech Dirks
1 Persotech Errant
2 Guinterin 350r
2 Guinterin Pelicans
1 2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
2 Persotech Dirks (Elite)
1 Persotech Errant
2 Paulsen Claymores
1 Paulsen Artemis
3 Militia Vaktoths 2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 Persotech Dirks
1 Persotech Errant
3 Paulsen Orions
2 Paulsen Artemises
2 2 BWNR Bearcats
1 BWNR Clarkson
2 Confed Panthers
2 Confed Pelelius
1 Confed Murphy
2 Hurston Hellcats
2 Hurston Drayman-IIIs
4 Militia Vaktoths (Elite) 2 KAC Dralthi-IVs 3 Retro Talons 2 KAC Dralthi-IVs
3 2 Confed Piranhas
1 Confed Pelican
2 Guinterin Arrows
2 Guinterin Pelicans
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
4 FDF Hellbraus 2 Militia Vaktoths (Elite) 4 Hurston Super Hornets
1 Hurston Drayman-III
2 KAC Darkets
2 BWNR Banshees (Elite) 4 KAC Vaktoths (Elite)
1 KAC Kamrani
4 3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
3 DEP Dralthi-IVs
2 Guinterin 350r
2 Guinterin Pelicans
3 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
4 Persotech Dirks (Elite)
2 Persotech Errants
2 Claw Strakhas
1 Claw Naktarg
2 Paulsen Orions (Elite)
1 Paulsen Artemis
2 Militia Darkets
2 Paulsen Orions (Elite)
1 Paulsen Artemis
4 KAC Strakhas
2 BWNR Hellcats
1 BWNR Clarkson
4 Guinterin 325a (Elite)
2 Guinterin Pelicans
2 DeathHead Razors
1 DeathHead Dirk
1 DeathHead Savannah
5 4 Hurston Super Hornets
1 Hurston Drayman-III
3 Militia Vaktoths (Elite)
2 Paulsen Claymores (Elite)
2 Paulsen Clarksons
4 Confed Panthers
2 Persotech Dirks
1 Persotech Clarkson
3 BWNR Hellcats
2 Paulsen Orions
1 Paulsen Artemis
3 Militia Vaktoths
3 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
3 KAC Strakhas
1 KAC Jakhari
3 Persotech Dirks (Elite)
1 Persotech Errant
2 Despoiler Falchions (Elite)
2 Despoiler Claymores (Elite)
2 Persotech Dirks
1 Persotech Clarkson
4 FDF Valtars (Elite)
1 FDF Dramik
6 2 Hurston Arrows
1 Hurston Drayman-III
2 BWNR Vindicators
1 BWNR Clarkson
2 Persotech Dirks
2 Persotech Clarksons
2 Confed Piranhas
2 Confed Pelelius
1 Confed Murphy
4 Hurston F7C Hornets
1 Hurston Drayman-III
2 FDF Yoshiras (Elite)
2 Guinterin 325a
1 Guinterin Pelican
4 Militia Darkets
4 Guinterin 350r
1 Guinterin Pelican
2 KAC Strakhas
2 KAC Jakharis
1 KAC Kamrani
3 Persotech Dirks
2 Persotech Errants
2 KAC Vaktoths
1 KAC Jakhari
2 Paulsen Claymores (Elite)
1 Paulsen Artemis
4 FDF Yoshiras
1 FDF Dramik
7 4 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 FDF Valtars
1 FDF Warrax
2 Paulsen Orions
1 Paulsen Artemis
2 Confed Piranhas (Elite)
2 Hurston Hellcats
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
3 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
4 Militia Strakhas
4 Guinterin Arrows
1 Guinterin Pelican
3 KAC Vaktoths
1 KAC Kamrani
2 Persotech Dirks (Elite)
2 Persotech Clarksons
3 Militia Vaktoths
2 Paulsen Orions
1 Paulsen Artemis
3 FDF Yoshiras (Elite)
8 2 DeathHead Razors (Elite)
2 DeathHead Dirks (Elite)
2 DeathHead Drayman-IIIs
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Paulsen Orions
2 Paulsen Artemises
3 DEP Dralthi-IVs
1 DEP Jakhari
2 Confed Tigersharks
1 Confed Pelican
3 Hurston Arrows
1 Hurston Drayman-III
3 BWNR Vindicators
2 BWNR Caernavens
1 BWNR Southampton
2 DEP Dralthi-IVs (Elite)
4 Militia Vaktoths
2 Hurston F7C Hornets
1 Hurston Drayman-III
3 KAC Darkets
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
2 DeathHead Drayman-IIIs
2 Confed Piranhas
2 Confed Murphies
1 Confed Plunkett
4 Lance Thunderbolts (Elite, Lance)
2 Confed Piranhas
2 Confed Pelelius
1 Confed Murphy
9 2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 DEP Darkets
2 KAC Strakhas
1 KAC Jakhari
3 Guinterin Arrows
1 Guinterin Pelican
4 DEP Dralthi-IVs (Elite)
1 DEP Jakhari
2 Confed Piranhas (Elite)
2 Confed Murphies
1 Confed Plunkett
4 Persotech Dirks (Elite)
1 Persotech Errant
2 BlackFire Helbraus
2 BlackFire Dramiks
1 BlackFire Vrystall
2 FDF Hellbraus (Elite)
1 FDF Dramik
2 Paulsen Orions
1 Paulsen Artemis
3 DEP Darkets (Elite)
2 Militia Dralthi-IVs (Elite)
2 Guinterin 350r
1 Guinterin Pelican
2 DeathHead Razors
2 DeathHead Dirks
2 KAC Vaktoths
4 Persotech Dirks (Elite)
1 Persotech Errant
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 KAC Dralthi-IVs (Elite)
2 Persotech Dirks
1 Persotech Errant
2 DeathHead Razors
1 DeathHead Dirk
2 DeathHead Drayman-IIIs
4 Confed Tigersharks
1 Confed Pelican

Circe[]

Circe

Circe System

Circe is a star system in the Antares Quadrant, the main system in the Circe Trade Corridor and the only system in the corridor to be located in Antares Quadrant. Its Kilrathi name is Sa'reth Pahn and it features the colony worlds of Circe V and Circe VII. Due to the configuration of the system's jump tunnels, Circe is more aligned with the Deneb Quadrant than Antares; its location within Antares is merely geophysical, much like the Locanda system in Deneb. Five jumps from Sol along the Tingvallr-Callimachus-Telamon corridor, Circe was the first system in Epsilon to be scouted by the Confederation, and would later host the first Confederation colonies in the Sector when both the fifth and seventh of the seventeen planets orbiting the system's G-type primary were discovered to be capable of supporting Terran life (despite both planets having higher than standard gravity, Circe V having a thicker than standard atmosphere and Circe VII having a high axial tilt). Circe VII was settled first owing to its higher mineralogical content; the community of Aeaea was established on its surface in early 2618, with the community of Ithaca founded on the surface of Circe V three months later. Three systems back from the front lines, Circe didn't see much in terms of military action during the Terran-Kilrathi War. It nevertheless considered declaring neutrality from the Confederation in 2646, a move the Confederation successfully countered by switching the focus of the Circe colonies to intelligence (in particular, cryptography). Circe VII grew at a substantially faster rate than Circe V due to its mineralogical value, and by the time the war ended there was a significant economic differential between the two worlds, with Circe VII effectively controlling the markets on several of the system's major commodities, most notably woods and foodstuffs. With much of the Confederation-aligned populace of Circe V feeling disenfranchised by the overarching Border Worlds-aligned Circean system government, its residents turned to a group of armed mercenaries for assistance in overthrowing the government. The result was the Circean Civil War, which raged from 2672 through 2675, during which time the Circean government elected to join the nascent Union of Border Worlds citing the Confederation's general lack in restructuring the system's economy in the wake of the end of the war with the Kilrathi. Though the rebels of Circe V were initially successful, the tide turned against them when their best mercenaries - Black Lance operatives, as it turned out - suddenly disappeared. The conflict came to an end in early 2675 in favor of the Circean government, who immediately turned their attention to reconstruction of the two colony worlds. Reconstruction has been rapid in the wake of the conflict to a somewhat dubious interest on the part of the government in profiteering from the civil wars plaguing the Kilrathi in the wake of their defeat, generating the third strongest economy in the entire Sector after Firekka and Jotunheim. The coffers of the Ithaca settlement on Circe V were drained during the civil war and the community has been left impoverished as a result; the government of Circe VII is working to correct this before it sparks another civil war. Circe V still holds control over the community of Colchis on the surface of Circe VII and negotiations to return it to control over the local government have stalled. In the meantime, the city still operates with business as usual, though the local board of Paulsen Kinetics there has recently ordered the removal of all Kilrathi from the city's commercial's centers. Aeaea has also picked up a significant Kilrathi population, located near the city's original mission district not far from St. Jude's Basilica, one of the few examples of a cathedral outside of Sol Sector. The archbishop of Aeaea has to date been welcoming of the Kilrathi newcomers and has stated publicly that he hopes for a lasting peace with the Kilrathi people. This is an attitude not currently shared by the abbot of the church's mission in the neighboring community of Losinj, but so far no active dispute has arisen and in the meantime the Losinj Abbey continues to have a healthy draw of tourists and pilgrims. The planet's fourth major community, Paxos, suffered greatly in the civil war and their populace is currently being targeted by the Despoilers; attendance at the planet's major university in the community has been down for the fourth year running and the school's provost is concerned about its future given its current financial state. Circe system sees over 250 cargo ships pass through on an average daily basis, with all of the major corporations in the Sector routing traffic through the system. Security is provided by Border Worlds Militia forces, who have established their main base on operations in Aeaea. Piracy is moderately high in the system owing to the heavy shipping traffic and reconstruction efforts. The Despoilers are the most active group in the system and occasional encounters with the Demon's Eye Pack have been reported.


Facilities and Commodities

  • System Demographics: 95.84% Terran (UBW), 2.66% Terran (Confederation), 1.5% Other.
  • Circe V (PSC 19 Rock Planet, Population: 40,270, G4V Primary / 1.030 AU Distant, Density 1.15 Earth, Volume 1.76*1021 m3, Radius 7,489.88 km, Mass 1.17*1025 kg (1.87 Earths), Surface Gravity 1.35 G, Orbital Period 381.77 Earth days, Sidereal Rotation Period 26.04 hr / Standard Rotation, Axial Tilt 13°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (19%): Water, Lithosphere (1%): Cobalt/Zinc/Titanium, Biodensity 39%, Categorical Temperature: Temperate to Searing, No Vulcanism/No Seismicity/Moderate Global Weather).
    • Ithaca (Population: 40,270 (Large Town; Border Worlds Agricultural); 96.28% Terran (UBW), 2.44% Terran (Confederation), 1.28% Other; Government: Autocrat (Burgomaster); ECON +5; CLTR +10; ORDR +15; INFO +5; CRPT +10; Qualities: Impoverished, Isolated; Item Limit: 14/¤1,625; Buy-Back Limit: ¤8,125; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: Vehicle; Major NPCs: 3/600, 13/500, 26/200, 52/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Merchants Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Bartok Industries, Bronte Corporation, AMQ, Persotech
      • Outfitters: Weaponry, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Qarg.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Luxury Foods - ¤42, 212 units
        • Furs - ¤196, 85 units
        • Non-Synthetic Timber - ¤44, 100 units
  • Circe VII (PSC 19 Liquid Planet, Population: 1,553,500, G4V Primary / 1.149 AU Distant, Density 1.1 Earth, Volume 2.06*1021 m3, Radius 7,893.32 km, Mass 1.25*1025 kg (2.09 Earths), Surface Gravity 1.36 G, Orbital Period 449.66 Earth days, Sidereal Rotation Period 20.72 hr / Standard Rotation, Axial Tilt 52°, Atmosphere (Moderate): Oxygen/Carbon Dioxide, Hydrosphere (66%): Water, Lithosphere (83%): Calcium/Borax/Molybdenum, Biodensity 44%, Categorical Temperature: Arctic to Tropical, No Vulcanism/No Seismicity/Moderate Global Weather).
    • Aeaea (Population: 452,981 (Large City; Border Worlds Agricultural); 78.51% Terran (UBW), 9.39% Terran (Confederation), 12.10% Other; Administrative District: Government: Council (City Council); ECON +30; CLTR +15; ORDR +10; INFO +5; CRPT +10; Qualities: Asocial, Military Installation (Planetary Militia HQ), Prosperous; Item Limit: 30/¤32,500; Buy-Back Limit: ¤243,750; Mission District: Government: Theocracy (Archbishop); ECON +15; CLTR -10; ORDR +0; INFO +25; CRPT -5; Qualities: Asocial, Infamous, Holy Site (St. Jude's Basilica); Item Limit: 33/¤32,500; Buy-Back Limit: ¤243,750; Kilrathi Quarter: Government: Council (Local Clan Elders); ECON +25; CLTR +35; ORDR -15; INFO +5; CRPT +5; Qualities: Holy Site (St. Jude's Basilica), Intolerant (nar Kur'u'tak, nar Raghitagha), Liberal; Item Limit: 39/¤25,000; Buy-Back Limit: ¤162,500; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/1,000, 5/900, 22/800, 44/400, 88/200, 176/100; Lifeform Encounter Modifier: -45).
      • Guild Offices: Merchants Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
      • Outfitters: Weaponry, Armor, Tools/Wilderness Gear, Comestibles, Communication Technologies, Medicine/Medical Technologies
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Sutaghi.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Generic Foods - ¤35, 64 units
        • Grain - ¤21, 30 units
        • Luxury Foods - ¤47, 60 units
    • Losinj (Population: 51,189 (Small City; Border Worlds Agricultural); 78.64% Terran (UBW), 9.07% Terran (Confederation), 12.29% Other; Administrative District: Government: Council (City Council); ECON +20; CLTR +20; ORDR -10; INFO -10; CRPT +0; Qualities: Intolerant (Black Lance), Plagued (Bronchitis), Prosperous, Strategic; Item Limit: 33/¤6,000; Buy-Back Limit: ¤48,750; Abbey District: Government: Autocrat (Abbott, Losinj Abbey); ECON +25; CLTR +10; ORDR +10; INFO +15; CRPT +0; Qualities: Holy Site (Losinj Abbey), Prosperous, Tourist Trap (Losinj Abbey); Item Limit: 23/¤7,500; Buy-Back Limit: ¤48,750; Buy-Back Limit: ¤xx; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/800, 5/700, 22/600, 44/300, 88/100; Lifeform Encounter Modifier: -25).
      • Guild Offices: Merchants Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Rondell Corporation, AMQ, Paulsen Kinetics
      • Outfitters: Weaponry, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Communication Technologies
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Kur'u'tak, nar Kiranka.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Luxury Foods - ¤52, 11 units
        • Non-Synthetic Timber - ¤56, 58 units
    • Paxos (Population: 76,739 (Small City; Border Worlds Agricultural); 78.53% Terran (UBW), 8.88% Terran (Confederation), 12.59% Other; Administrative District: Government: Council (City Council); ECON -30; CLTR +15; ORDR -30; INFO +0; CRPT +15; Qualities: Depressed, Hunted Citizenry (Despoilers), Intolerant (Citizens of Circe V), Impoverished; Item Limit: 23/¤250; Buy-Back Limit: ¤8,125; University District: Government: Council (University Board of Regents); ECON +15; CLTR +35; ORDR -5; INFO +10; CRPT +15; Qualities: Impoverished, Seat of Learning (University of Paxos); Item Limit: 32/¤2,500; Buy-Back Limit: ¤16,250; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/800, 4/700, 16/600, 32/300, 64/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Rondell Corporation, AMQ, Paulsen Kinetics
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Communication Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Kur'u'tak, nar Kiranka.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Luxury Foods - ¤46, 4 units
    • Colchis (Population: 56,735 (Small City; Border Worlds Agricultural); 79.47% Terran (UBW), 8.74% Terran (Confederation), 11.79% Other; Old City District Government: Overlord (Circe V Militia CO); ECON +15; CLTR +5; ORDR +15; INFO +10; CRPT +20; Qualities: Strategic; Item Limit: 34/¤5,500; Buy-Back Limit: ¤32,500; Commercial District: Government: Syndicate (Local Board, Paulsen Kinetics); ECON +20; CLTR +10; ORDR -25; INFO +15; CRPT +20; Qualities: Intolerant (Kilrathi); Item Limit: 26/¤5,000; Buy-Back Limit: ¤32,500; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/800, 5/700, 20/600, 40/300, 80/100; Lifeform Encounter Modifier: -25).
      • Guild Offices: Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Bartok Industries, Rondell Corporation, AMQ, Paulsen Kinetics
      • Outfitters: Armor, Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies
      • Other Facilities: Hospital, Bank, Ship Dealer
      • Kilrathi Clan Representation: nar Qarg, nar Ki'ra.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Generic Foods - ¤55, 51 units
        • Grain - ¤25, 110 units
        • Non-Synthetic Timber - ¤56, 72 units


Nav Point Reference

  • Nav 1 (6x49): Circe V.
  • Nav 2 (52x53): Asteroid Field.
  • Nav 3 (77x80): Circe VII.
  • Nav 4 (70x81): Nav Point (Jump to Telemon System, Isaac Quadrant, Enigma Sector).
  • Nav 5 (43x95): Jump to Peleus System.
Distances between Major Points of Reference,
Circe System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Nav 1 0 461,736 774,726 715,542 590,339
Nav 2 461,736 0 367,967 332,866 429,535
Nav 3 774,726 367,967 0 70,711 371,618
Nav 4 715,542 332,866 70,711 0 304,138
Nav 5 590,339 429,535 371,618 304,138 0
Encounter Probabilities and Die Rolls, Circe System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Probability 13 90 97 98 97
0 2 Paulsen Orions (Elite)
2 Paulsen Artemises
2 Rondell Demons
2 Rondell Galaxies
3 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
2 Hurston Hellcats
2 Hurston Drayman-IIIs
2 AMQ Falchions
2 AMQ Barques
1 AMQ Durango
1 4 Bartok Arrows
1 Bartok Belleau Wood
4 Rondell Demons (Elite)
1 Rondell Galaxy
3 Paulsen Claymores
2 Paulsen Artemises
4 Rondell Demons
1 Rondell Galaxy
2 Persotech Dirks (Elite)
1 Persotech Clarkson
2 2 Guinterin 350r
1 Guinterin Stardust
3 Retro Talons 2 Rondell Demons
2 Rondell Galaxies
2 AMQ Falchions (Elite)
1 AMQ Barque
4 AMQ Falchions
1 AMQ Satohri
3 4 AMQ Broadswords
1 AMQ Barque
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Bartok Aurora LEs
1 Bartok Constellation
2 DeathHead Razors
1 DeathHead Dirk
2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Tallahassee
3 Paulsen Orions (Elite)
2 Paulsen Artemises
4 2 Guinterin 325a
1 Guinterin Pelican
3 Bartok Aurora LEs (Elite)
2 Bartok Belleau Woods
3 Retro Talons
2 Rondell Demons
1 Rondell Galaxy
2 BWM Stilettos (Elite)
1 BWM Phoenix
2 Persotech Dirks (Elite)
1 Persotech Clarkson
3 BWM Bearcats
1 BWM Phoenix
4 Persotech Dirks
1 Persotech Errant
5 3 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs
2 AMQ Falchions
2 AMQ Satohris
1 AMQ Durango (CV)
2 BWM Stilettos
1 BWM Phoenix
3 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 BWM Stilettos
1 BWM Phoenix
2 Persotech Dirks
2 Persotech Errants
3 DEP Dralthi-IVs
6 3 Bronte Stilettos
1 Bronte Drayman-III
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
2 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
2 BWM Bearcats
3 Bronte Stilettos
1 Bronte Drayman-III
4 BWM Stilettos
2 Paulsen Claymores (Elite)
2 Paulsen Artemises
3 BWM Bearcats
7 3 Guinterin 325a
1 Guinterin Stardust
2 Hurston Arrows
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 BWM Hellcats
3 Guinterin Arrows
1 Guinterin Stardust
2 BWM Hellcats
1 BWM Phoenix
4 Paulsen Orions
2 Paulsen Artemises
2 BWM Hellcats
2 Hurston F7C Hornets
1 Hurston Drayman-III
3 BWM Stilettos
1 BWM Phoenix
8 2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Caernaven
2 Despoiler Razors
1 Despoiler Dirk
2 BWM Bearcats
2 AMQ Falchions
1 AMQ Barque
2 Despoiler Razors
1 Despoiler Dirk
2 BWM Hellcats
3 Bronte Stilettos
1 Bronte Drayman-III
2 DeathHead Razors
1 DeathHead Dirk
2 DeathHead Drayman-IIIs
3 BWM Stilettos (Elite)
1 BWM Phoenix
2 Persotech Dirks
2 Persotech Clarksons
3 BWM Stilettos
9 3 BWM Hellcats 4 Bartok Arrows
1 Bartok Constellation
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
2 BWM Hellcats
1 BWM Hermes
2 Paulsen Orions
1 Paulsen Artemis
1 Lance Orion (Elite, Paulsen)
1 Lance Artemis (Paulsen)
4 BWM Stilettos (Elite)
1 BWM Hermes
2 Bronte Stilettos
1 Bronte Drayman-III
1 Lance Stiletto (Elite, Bronte)
1 Lance Drayman-III (Bronte)
3 BWM Bearcats (Elite)
2 Persotech Dirks (Elite)
2 Persotech Errants
3 DEP Vaktoths
4 BWM Hellcats

Corsair[]

Corsair

Corsair System

Corsair is a star system in the Antares Quadrant. It features the Pelagic World of Chloe, known by the local Kilrathi population as S'thran H'hra, the same as the Kilrathi name for the system as a whole. The system came to the attention of the Kilrathi in 2609, when intelligence reports were received of an enclave of free Varni refugees on a pelagic planet in an previously uncharted region of space, the information coming from a captured Haggan smuggler. Emperor Joor'rad, who had lost both an eye and a leg in the final battle against the Varni fifteen years prior to these events, ordered the enclave occupied and the Varni captured alive if possible. The smuggler's navigational computer contained information on a direct route to the enclave and its subsequent pacification was accomplished swiftly, the refugees in no condition to fight. The establishment of the Thrakbrajakh (citadel) garrison in 2610 on the planet's surface - renamed S'Thran H'hra by the Kilrathi - is generally recognized now as the very first colony established by any major starfaring power in Epsilon Sector, and the required support of this new community led directly to the conquest and occupation of Tr'L Rass Quadrant and the bulk of Sa'Khan Quadrant immediately prior to the start of the war with the Terrans. The citadel would ultimately come to play host to a major Kilrathi university as well as one of the largest Sivaran ampitheatres in the Empire during the war years. Most of the subsequent colonization and conquest missions further into Antares Quadrant (and later into Isaac, Hralgkrak and Ral'Ifra Quadrants) would launch from S'thran H'hra, which became a very strategic outpost when the war came into full swing. The system saw significant activity in 2656 during Operation Crusade due to the direct link between it and the Firekka star system, with the entire Kilrathi armada passing through the system and later TCS Tiger's Claw and her escorts making her way into the area to conduct reconnaissance. With the induction of the Firekka into the Confederation in 2655, Corsair suddenly became a battlefield system, and like nearby D'vd Tang it didn't take long for the Confederation to realize just how important its occupation was. Confederation raids into the system became intense in between 2655 and the end of the War, with the main settlement sustaining heavy damage at least three times during the period. When the war ended in 2669, one of the provisions of the Treaty of Torgo transferred ownership of the planet into Confederation hands. An influx of Terran settlers soon outnumbered the Kilrathi; they gave the planet its current name and renamed three communities on the surface where particularly large numbers of Terrans settled. Neither of these events sat well with the local residents of the planet, in particular a pair of trappers, Largi Agga lak Agga and Krahrad Bir lan Brajakh Mer laq Agga, childhood friends and War veterans who held some influence both on the planet and in the former Kilrathi Empire. Cashing in their respective favors in the military, the pair amassed a sizable flotilla and proceeded to seize control of the planet, claiming a number of systems in Antares as their own private domain. The size of their flotilla was large enough to impose the influence of the pair on most of the surrounding systems and they began demanding tribute in exchange for safe passage. This was barely tolerated at first and ignored while the larger concern of the Black Lance Affair took place; when they later proclaimed ownership of Shariha and Natanya as part of their demesne and remanded exorbitant sums of tribute, the Confederation decided to take military action. In a series of successive military actions, a group of Confederation, Border Worlds and KAC Police forces jointly targeted and annihilated the space forces of the laq Agga, with their final base over Chloe destroyed in early 2677. Despite their defeat, the laq Agga remain in control over two communities on the planet's surface to this day where their influence is strongest (one due to the presence of the lak Agga sub-clan's family war palace and the other due to their main repository of knowledge - the Daik Bakagg - in the other). An outbreak of phthisis has recently hit the community of Bruce, where Largi lak Agga keeps his personal stronghold; the disease may ultimately weaken his hold over the community enough for a local clan eldership council to take over, as has occurred in other communities on the planet's surface. The Terran population of the world was notably reduced during the years that the laq Agga were in charge; reports from the survivors indicate that many of their number were enslaved and/or killed as a source of food during those years. Terran settlement is starting to pick back up at this point in the "free" communities on the planet's surface, with the Thrakdaik S'thran H'hra notably starting to see respectable numbers of young Terrans in and among their graduating classes. Corsair system today sees nearly 270 cargo ships pass through on an average daily basis, second only to Valgard in terms of largest amount of commercial traffic in the Sector and generating the sixth strongest economy in the Sector. Security in the system is provided by a mix of security forces, including local militia, Border Worlds forces and even a few Firekkan Defense Force patrols. Piracy is moderate owing to the heavy traffic, with the Despoilers notably active in the system's borders. All three of Epsilon's native pirate clans have a loose claim to the system and "turf" skirmishes between them occasionally occur.


Facilities and Commodities

  • System Demographics: 53.33% Kilrathi, 26.67% Terran, 20.00% Other.
  • Chloe (PSC 19 Liquid Planet, Population: 556,666, M0V Primary (M9V Secondary) / 0.262 AU Distant, Density 1.1 Earth, Volume 1.51*1021 m3, Radius 7,116.99 km, Mass 9.16*1024 kg (1.53 Earths), Surface Gravity 1.23 G, Orbital Period 57.89 Earth days, Sidereal Rotation Period 1,389.33 hr / Retrograde Rotation, Axial Tilt 12°, Atmosphere (Thick): Oxygen/Nitrogen, Hydrosphere (99%): Water, Lithosphere (94%): Gold/Titanium/Chromium, Biodensity 75%, Categorical Temperature: Temperate to Searing, Moderate Vulcanism/Moderate Seismicity/Moderate Global Weather).
    • Thrakbrajakh S'thran H'hra (Population: 56,807 (Small City; Kilrathi Commercial); 79.49% Kilathi, 8.75% Terran, 11.76% Other; Thrakdaikutga District: Government: Council (Local Clan Elders); ECON +20; CLTR +35; ORDR -5; INFO +0; CRPT +0; Qualities: Holy Site (Thrakdaikutga Sivar Ras S'thran H'hra), Prosperous, Strategic; Item Limit: 35/¤7,000; Buy-Back Limit: ¤48,750; Thrakigdai District: Government: Autocrat (Kal Daigar); ECON +20; CLTR +10; ORDR +20; INFO +20; CRPT +15; Qualities: Prosperous, Seat of Learning (Thrakdaik S'thran H'hra), Strategic; Item Limit: 22/¤7,000; Buy-Back Limit: ¤48,750; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/800, 6/700, 26/600, 52/300, 104/100; Lifeform Encounter Modifier: -25).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Hurston Dynamics, Bartok Industries
      • Outfitters: Armor, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sutaghi, nar Sihkag.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Games - ¤19, 72 units
    • Pete (Population: 46,201 (Large Town; Kilrathi Agricultural); 78.85% Kilrathi, 9.12% Terran, 12.03% Other; Government: Council (Local Clan Elders); ECON -10; CLTR +25; ORDR -5; INFO +0; CRPT +5; Qualities: Depressed, Infamous, Isolated; Item Limit: 19/¤3,413; Buy-Back Limit: ¤20,313; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 3/600, 13/500, 26/200, 52/100; Lifeform Encounter Modifier: -5).
      • Guild Offices: None
      • Corporate Offices: Bronte Corporation
      • Outfitters: Weaponry, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Bar
      • Kilrathi Clan Representation: nar Kiranka, nar Raghitagha, nar Sutaghi, nar Sihkag.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Arakh - ¤28, 94 units
    • Bruce (Population: 35,455 (Large Town; Kilrathi Industrial); 79.41% Kilrathi, 8.75% Terran, 11.84% Other; Government: Overlord (Largi Agga lak Agga nar Sihkag); ECON -5; CLTR -30; ORDR -10; INFO +5; CRPT +5; Qualities: Asocial, Plagued (Phthisis), Seat of Learning (Ikdai Bakagg); Item Limit: 20/¤3,249; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: None; Major NPCs: 2/600, 10/500, 20/200, 40/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Bartok Industries, Persotech
      • Outfitters: Weaponry, Communication Technologies, Medicine/Medical Technologies
      • Other Facilities: Bank
      • Kilrathi Clan Representation: nar Raghitagha, nar Sihkag.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Holographics - ¤193, 74 units
    • Pi (Population: 27,629 (Large Town; Kilrathi Military); 79.30% Kilrathi, 8.81% Terran, 11.89% Other; Government: Overlord (Krahrad Bir lan Brajakh Mer laq Agga nar Sihkag); ECON +10; CLTR -5; ORDR -10; INFO -10; CRPT +10; Qualities: Backwater, Infamous, Isolated, Liberal, Military Installation (Brajda Agga); Item Limit: 19/¤4,225; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: Vehicle; Major NPCs: 1/600, 7/500, 14/200, 28/100; Lifeform Encounter Modifier: -5).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Paulsen Kinetics
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Raghitagha, nar Sihkag.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Space Salvage - ¤158, 148 units


Nav Point Reference

  • Nav 1 (21x38): Jump to S'thran-Pak System.
  • Nav 2 (26x40): Jump to Charon System.
  • Nav 3 (69x37): Jump to Firekka System.
  • Nav 4 (69x22): Jump to Asgard System.
  • Nav 5 (83x13): Jump to K'k-Tahn System.
  • Nav 6 (91x16): Jump to B'shriss System.
  • Nav 7 (98x84): Chloe.
  • Hidden Nav 1 (61x8): Asteroid Field.
Distances between Major Points of Reference, Corsair System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Hidden Nav 1
Nav 1 0 53,852 480,104 505,964 668,506 733,757 896,939 500,000
Nav 2 53,852 0 431,045 466,154 630,714 692,892 843,801 474,236
Nav 3 480,104 431,045 0 150,000 277,849 304,138 552,268 300,832
Nav 4 505,964 466,154 150,000 0 166,433 228,035 684,471 161,245
Nav 5 668,506 630,714 277,849 166,433 0 85,440 725,672 225,610
Nav 6 733,757 692,892 304,138 228,035 85,440 0 683,593 310,483
Nav 7 896,939 843,801 552,268 684,471 725,672 683,593 0 845,281
Hidden Nav 1 500,000 474,236 300,832 161,245 225,610 310,483 845,281 0
Encounter Probabilities and Die Rolls, Corsair System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Hidden Nav 1
Probability 83 88 94 96 98 95 98 93
0 2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
3 Hurston Arrows
1 Hurston Drayman-III
3 Bronte Gladii
1 Bronte Drayman-III
3 Persotech Dirks
2 Persotech Clarksons
2 Bartok Aurora LEs
1 Bartok Belleau Wood
4 Paulsen Orions
1 Paulsen Artemis
4 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
3 Bartok Arrows
1 Bartok Constellation
1 2 BWNR Banshees 4 DEP Vaktoths (Elite) 4 Bronte Stilettos
2 Bronte Drayman-IIIs
3 BWNR Hellcats
1 BWNR Clarkson
3 Hurston Hellcats
2 Hurston Drayman-IIIs
3 Paulsen Orions
2 Paulsen Artemises
4 Paulsen Claymores
2 Paulsen Artemises
2 Persotech Dirks (Elite)
1 Persotech Clarkson
2 3 BWNR Thunderbolts 4 Confed Piranhas (Elite) 2 FDF Valtars (Elite)
1 FDF Dramik
2 Bronte Stilettos
1 Bronte Drayman-III
3 Claw Strakhas (Elite)
2 Persotech Dirks (Elite)
1 Persotech Errant
2 Paulsen Claymores
1 Paulsen Clarkson
2 Persotech Dirks (Elite)
2 Persotech Errants
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
3 3 FDF Hellbraus
2 FDF Spikeris
1 FDF Vrystall
2 KAC Strakhas
2 KAC Jakharis
1 KAC Kamrani
3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 BlackFire Helbraus
2 BlackFire Dramiks
2 Persotech Dirks
2 Persotech Errants
2 BWNR Vindicators
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
2 BlackFire Valtars
3 Paulsen Claymores
1 Paulsen Artemis
3 Bronte Gladii (Elite)
1 Bronte Drayman-III
3 Militia Darkets
2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
4 4 FDF Hellbraus
1 FDF Warrax
2 KAC Vaktoths 4 Persotech Dirks
1 Persotech Errant
3 FDF Hellbraus (Elite)
4 Bartok Arrows
1 Bartok Belleau Wood
2 Militia Darkets
2 Persotech Dirks (Elite)
2 Persotech Errants
2 DeathHead Razors
1 DeathHead Dirk
1 DeathHead Naktarg
2 Paulsen Claymores
1 Paulsen Artemis
2 Persotech Dirks
1 Persotech Errant
2 Militia Dralthi-IVs
2 Bartok Aurora LEs (Elite)
2 Bartok Belleau Woods
2 Jezebel Falchions
2 Jezebel Claymores
1 Jezebel Drayman-III
5 3 Bartok Aurora LEs
1 Bartok Constellation
3 FDF Valtars
1 FDF Dramik
2 Paulsen Orions
1 Paulsen Artemis
3 DEP Vaktoths (Elite)
3 Bartok Arrows
2 Bartok Constellations
3 FDF Valtars
2 FDF Dramiks
2 Persotech Dirks
2 Persotech Errants
2 KAC Darkets
2 KAC Jakharis
2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
4 Confed Piranhas (Elite)
3 Paulsen Orions
1 Paulsen Artemis
3 Retro Talons (Elite)
2 Bartok Aurora LEs
2 Bartok Belleau Woods
3 Militia Darkets
3 Hurston Arrows
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
6 3 Lance Thunderbolts (Elite, Lance)
3 FDF Hellbraus (Elite)
3 Hurston Hellcats
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 Confed Piranhas
2 Hurston Arrows
1 Hurston Drayman-III
4 BWNR Bearcats
3 Claw Strakhas (Elite)
3 KAC Vaktoths
2 Bartok Phantoms
1 Bartok Belleau Wood
4 Confed Panthers
4 Paulsen Orions
2 Paulsen Artemises
2 Militia Vaktoths
2 Bartok Arrows
1 Bartok Belleau Wood
3 Militia Darkets
4 Persotech Dirks
1 Persotech Clarkson
2 BWNR Banshees (Elite)
2 BWNR Caernavens
1 BWNR Southampton
7 2 Despoiler Falchions
1 Despoiler Claymore
2 FDF Hellbraus (Elite)
2 FDF Spikeris
1 FDF Vrystall
3 DEP Darkets (Elite)
2 KAC Vaktoths
2 KAC Jakharis
2 BlackFire Valtars
3 FDF Hellbraus
3 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Claw Strakhas (Elite)
1 Claw Naktarg
2 BWNR Vindicators
2 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
3 Confed Piranhas (Elite)
2 Paulsen Claymores (Elite)
1 Paulsen Clarkson
2 BWNR Banshees
2 BWNR Caernavens
1 BWNR Southampton
2 Bartok Aurora MRs
1 Bartok Constellation
3 Militia Dralthi-IVs
2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
4 FDF Valtars
8 2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
2 DeathHead Drayman-IIIs
4 FDF Valtars
2 FDF Spikeris
2 DEP Vaktoths
4 KAC Vaktoths
1 KAC Kamrani
4 Hurston Hellcats
1 Hurston Drayman-III
4 BlackFire Helbraus
2 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
2 Bartok Aurora MRs
1 Bartok Constellation
2 Claw Strakhas
2 Militia Vaktoths
2 Bronte Stilettos
1 Bronte Drayman-III
1 Lance Stiletto (Elite, Bronte)
1 Lance Drayman-III (Bronte)
3 FDF Yoshiras (Elite)
4 Paulsen Orions
1 Paulsen Artemis
4 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
2 Hurston Arrows
1 Hurston Drayman-III
2 Militia Darkets
2 Despoiler Razors
1 Despoiler Dirk
2 BWNR Banshees
9 3 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 DeathHead Razors
2 DeathHead Dirks
4 FDF Valtars
2 Persotech Dirks
1 Persotech Clarkson
4 DEP Dralthi-IVs
3 Confed Piranhas
1 Confed Pelican
3 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
2 BlackFire Helbraus
3 BWNR Banshees (Elite)
1 BWNR Clarkson
3 Bronte Gladii
1 Bronte Drayman-III
4 Claw Strakhas
4 FDF Hellbraus
1 FDF Dramik
4 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
2 Jezebel Gladii
2 Jezebel Claymores (Elite)
1 Jezebel Drayman-III
2 KAC Vaktoths
1 KAC Kamrani
2 Paulsen Claymores
1 Paulsen Clarkson
3 Retro Talons
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
2 Persotech Dirks (Elite)
2 Persotech Errants
3 Militia Dralthi-IVs
3 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 Despoiler Razors
2 Despoiler Dirks
4 BWNR Thunderbolts
2 BWNR Clarksons (Elite)
1 BWNR Caernaven

D'vd Tang[]

Dvd tang

D'vd Tang System

D'vd Tang is a star system in the Antares Quadrant. It features D'vd Tang, a Kilrathi reservation world operated by the Broken Claw Agency. D'vd Tang was one of the few systems in the Antares Quadrant that was initially surveyed by the Kilrathi during their initial conquest of Epsilon Sector, with the bulk of their surveying efforts focused in neighboring Tr'L Rass Quadrant. Scouts found a planet in close proximity to the larger of the system's two M-type stars that appeared to be at least marginally capable of supporting life, though conditions were not exactly optimal: the planet had very little hydrospheric coverage, generally low mineralogical content and a small biosphere. Vulcanism on its surface was also notably intense and the atmosphere had long since been tainted with sulfur compounds. As a result, the world was left untouched until the war with the Terrans was well underway. During a strategic planning session held on Kilrah in 2652, Crown Prince Gilkarg recommended the construction of a colony or outpost in the D'vd Tang system to the Emperor, noting the strategic importance of the system; D'vd Tang was only one jump from Terran-held Antares (making it a prime location for advanced staging of raiding and invasion fleets) and its loss to the Terrans would effectively cut off Kilrathi territorial holdings in Enigma and Landreich Sectors from the rest of the Empire - a nightmare scenario for those worlds in terms of supply efforts. The Emperor agreed with his son over the system's strategic importance; by his decree, the settlement of Draka'rag'nith was founded on the planet's surface, with the first environmental dome constructed in 2654. Prince Gilkarg's foresight was vindicated when the Terrans did indeed turn their attention to the system later in the 2650s; the system was invaded several times between the colony's founding and the end of the war, but thanks to excellent regional defenses the system never fell into Terran hands. At war's end, D'vd Tang became embroiled in the civil wars plaguing the Empire; the local Brajakhar's bid at becoming his own generalissimo came to an abrupt and violent end at the hands of the lak Haka in Hralgkrak Quadrant, which in turn lost control of the system after the Raid on Baka Kar forced Ragark lak Haka to consolidate his forces. Local control over the colony ultimately fell to the priestesses responsible for maintaining a shrine for the local Sivaran cult, with the system later able to maintain its independence from the hegemony of the Crimson Claws thanks to the colony's still excellent ground defenses. D'vd Tang was later selected by the Confederation as the site of one of eighteen Kilrathi reservation worlds and became a nominal holding of the KAC under Broken Claw jurisdiction; arguably it was the least suited of the eighteen worlds selected to perform that task. Early efforts by the Broken Claw to remove the Sivaran priestesses from their positions of authority resulted in several violent clashes, ultimately forcing the Broken Claw to accept Sivaran rule for now (though there are unsubstantiated rumors that suggest the Broken Claw is taking measures to undermine the authority of the Sivarans on the planet). It remains one of the few Kilrathi reservation worlds still extant in Epsilon today, though it should be noted that of the Kilrathi reservations it has the lowest planetary population, at just over 30,000. D'vd Tang today has become a commercial hub in the region, with five of Epsilon's major corporations operating offices in Draka'rag'nith and routing their ships through the system; it sees just over 200 cargo ships on an average daily basis. The local militia provides security for the corporations, as does Border Worlds Naval Reserve forces out of Polaris Roads in Antares, KAC Police forces out of Bifrost and the occasional Firekkan Defense Force patrol. Piracy is relatively high in the system owing to the heavy commercial activity, with the Despoilers notably active in the system as well as the BlackFire Flock. The Crimson Claw also still make the occasional attempt to add the system to their hegemony; so far these attempts have not met with much success though the Claws do cause frequent problems along the system's trade lanes.


Facilities and Commodities

  • D'vd Tang (PSC 15 Molten Planet, Population: 32,701, M6V Primary (M9V Secondary) / 0.17 AU Distant, Density 1.00 Earth, Volume 1.61*1020 m3, Radius 3374.78 km, Mass 8.88*1023 kg (0.15 Earths), Surface Gravity 0.53 G, Orbital Period 34.31 Earth days, Sidereal Rotation Period 823.56 hr / Retrograde Rotation, Axial Tilt 6°, Atmosphere (Thin): Nitrogen/Oxygen/Sulfur Compounds, Hydrosphere (5%): Water, Lithosphere (1%): Bismuth/Tungsten/Iron, Biodensity 5%, Categorical Temperature: Arctic to Searing, Heavy Vulcanism/No Seismicity/Calm Global Weather).
    • Draka'rag'nith (Population: 32,701 (Large Town; Kilrathi Agricultural); 79.67% Kilrathi, 13.28% Terran (Confederation), 7.05% Other; Government: Theocracy (Cult of Sivar); ECON +10; CLTR +0; ORDR -10; INFO +15; CRPT -15; Qualities: Holy Site (Daikutgain Sivar), Infamous, Strategic; Item Limit: 15/¤4,550; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: Vehicle; Major NPCs: 2/600, 10/500, 20/200, 40/100; Lifeform Encounter Modifier: -5).
      • Guild Offices: Mercenaries Guild, Thieves Guild
      • Corporate Offices: Broken Claw Agency, Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Persotech
      • Outfitters: Comestibles
      • Other Facilities: Hospital, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Ki'ra, nar Sutaghi, nar Sihkag.
      • Available Commodities at Campaign Onset:
        • Arakh - ¤24, 44 units
        • Fresh Meat - ¤20, 62 units
        • Luxury Foods - ¤28, 16 units
        • Brilliance - ¤76, 84 units


Nav Point Reference

  • Nav 1 (1x77): D'vd Tang Reservation World.
  • Nav 2 (17x54): Nav Point.
  • Nav 3 (46x20): Jump to Antares System.
  • Nav 4 (87x77): Jump to Asgard System.
  • Nav 5 (32x61): Jump to Khar-Sa System.
Distances between Major Points of Reference,
D'vd Tang System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Nav 1 0 280,179 726,223 860,000 348,855
Nav 2 280,179 0 446,878 736,817 165,529
Nav 3 726,223 446,878 0 702,140 433,244
Nav 4 860,000 736,817 702,140 0 572,800
Nav 5 348,855 165,529 433,244 572,800 0
Encounter Probabilities and Die Rolls, D'vd Tang System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Probability 96 85 98 69 81
0 2 Guinterin Arrows
1 Guinterin Stardust
4 Persotech Dirks (Elite)
1 Persotech Clarkson
2 Persotech Dirks
1 Persotech Errant
2 Rondell Demons
1 Rondell Galaxy
2 Rondell Demons (Elite)
1 Rondell Galaxy
1 2 Bronte Stilettos
1 Bronte Drayman-III
2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
2 Despoiler Falchions
2 Despoiler Claymores
3 Rondell Centurions (Elite)
2 Rondell Galaxies
2 4 Bartok Arrows
1 Bartok Belleau Wood
4 Retro Talons (Elite) 2 Guinterin Arrows
1 Guinterin Pelican
2 BlackFire Valtars
2 Claw K'Ha'Hafs 2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
3 2 Militia Vaktoths (Elite) 4 BWNR Banshees
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Persotech Dirks
2 Persotech Clarksons
2 Lance Dirks (Elite, Persotech)
3 Claw Strakhas (Elite) 2 BWNR Bearcats
1 BWNR Clarkson
4 3 Bartok Aurora LEs
1 Bartok Constellation
3 BWNR Vindicators
2 Persotech Dirks
2 Persotech Errants
3 Retro Talons
4 Guinterin 325a
1 Guinterin Pelican
4 FDF Yoshiras
1 FDF Vrystall
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
2 KAC Vaktoths
5 3 Bartok Phantoms
1 Bartok Belleau Wood
2 Militia Vaktoths (Elite)
2 Guinterin Arrows
1 Guinterin Pelican
2 KAC Vaktoths
2 KAC Jakharis
1 KAC Kamrani
2 Bartok Arrows
1 Bartok Belleau Wood
3 FDF Yoshiras
3 Claw Strakhas 2 Rondell Demons
2 Rondell Clydesdales
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
6 2 Persotech Dirks
1 Persotech Clarkson
2 BWNR Vindicators
2 BWNR Caernavens
1 BWNR Southampton
4 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 BWNR Banshees
1 BWNR Clarkson
3 Hurston F7C Hornets
1 Hurston Drayman-III
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis
3 FDF Hellbraus (Elite)
2 Claw K'Ha'Hafs (Elite) 3 Rondell Centurions
2 Rondell Clydesdales
2 KAC Darkets
7 2 Bartok Aurora LEs
1 Bartok Belleau Wood
3 Militia Darkets
2 Hurston Super Hornets
1 Hurston Drayman-III
2 BWNR Banshees
1 BWNR Clarkson
4 Bronte Stilettos
2 Bronte Drayman-IIIs
4 BlackFire Valtars
1 BlackFire Dramik
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
2 Claw Strakhas 2 Bronte Gladii (Elite)
1 Bronte Drayman-III
3 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
8 2 Guinterin Arrows
1 Guinterin Pelican
2 Militia Vaktoths
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis
2 BWNR Hellcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Bronte Stilettos
1 Bronte Drayman-III
3 BlackFire Helbraus
2 BWNR Banshees (Elite)
2 DeathHead Falchions
1 DeathHead Claymore
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
4 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
9 2 Bronte Stilettos (Elite)
1 Bronte Drayman-III
3 Militia Vaktoths (Elite)
4 Persotech Dirks
2 Persotech Errants
2 DeathHead Razors
2 DeathHead Dirks
3 BWNR Vindicators
2 BWNR Caernavens
1 BWNR Southampton
4 Bartok Aurora LEs (Elite)
2 Bartok Belleau Woods
2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Drayman-III
2 BWNR Banshees
1 BWNR Clarkson
3 Rondell Demons
2 Rondell Galaxies
2 Despoiler Razors
1 Despoiler Dirk
3 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
1 Lance Gladius (Elite, Bronte)
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton

Firekka[]

Firekka

Firekka System

Firekka is a star system in the Antares Quadrant, which features a planet of the same name and is the homeworld of the Firekkan race. It's Kilrathi name is S'thran Mang. At the beginning of the 27th Century, the Firekkan people were a late Metal Age race, technologically capable of industrialization but largely without the need for it in most respects. First contact between the Firekka and the Confederation occurred in 2619, when a group of merchantmen en route to Antares made a navigational error and inadvertently stumbled upon the Antares-Firekka jump point. Finding an inhabited world in the system, the merchmentmen conducted some business with the Firekka and after a while a regular trade route was established, though not one of any major significance. After suffering a personal tragedy in 2632, the Firekkan Larrhi became the first of his people to leave his world; he later joined the Terran Confederation Navy and flew against the Kilrathi when the War began. Larrhi's decision to leave Firekka had far reaching implications; by 2650 negotiations began between Confederation diplomats and the Firekkan leadership for Firekka to join the Confederation, an event that finally occurred through the signing of the Treaty of Firekka in 2655. Shortly thereafter the system was invaded by the Kilrathi, who had chosen the system as the site of their annual Sivar-Eshrad that year. Thanks to intelligence provided by a Kilrathi sleeper agent, Confederation Marines and the locals were able to disrupt the ceremony and force the Kilrathi out of the system. Thereafter, Firekka flourished as a member of the Confederation. Firekka ultimately left the Confederation in 2668 in protest of the proposed armistice with the Kilrathi, becoming an independent power though continuing trade with the Confederation colonies in Antares. Firekka continued to trade with these worlds after they too seceded from the Confederation to form the heart of the Union of Border Worlds, being one of the first interstellar powers to recognize the independence of the new starfaring state. Since then the Firekkans have shared a peaceful and profitable coexistence with their Terran neighbors. Firekka was "claimed" by the lak Agga in adjacent Corsair in 2672, but the Firekkan Defense Force proved more than a match for the forces sent by the upstart overlords, and FDF forces were among the leaders of the raids in the late 2670s that put the lak Agga out of business. Firekka system today boasts one of the strongest economies in the Sector and is topped only by adjacent Antares system in terms of overall system-wide population. All of the major Terran corporations conduct business on Firekka and a few of the districts in some of the planet's larger cities. Firekka still retains most of the features of its pre-starfaring cultural structure; several of the larger systems are under the control of familial monarchs whose dynasties have held sovereignty in their respective communities for millennia. One of the major cities is even currently under the direct jurisdiction of the leader of the BlackFire Flock, a fact that, when combined with generally lenient tenets of the FlameWinds doctrine, explains both the group's general presence and their ability to operate freely in what is otherwise a very secure region of space. Firekka system sees just over 110 cargo ships on an average daily basis (the general lack of greater traffic can be directly attributed to the ongoing blockades of the jump points to Natanya and Corsair), with representation of all of Epsilon's major corporations with the exception of Bronte Corporation (who the Firekka feel - rightly, for the most part - conduct shady business practices). The Firekkan Defense Force provides security for ships passing through the area, though their reluctance to kill their own people has largely left the BlackFire unchecked in the system to do as they wish. Of the Terran pirate clans, the Jezebels are the most active group in the system's boundaries.


Facilities and Commodities

  • System Demographics: 92.76% Firekkan, 5.80% Terran, 1.44% Other.
  • Firekka - Homeworld (PSC 20 Liquid Planet, Population: 23,880,000,000, F5V Primary (M2V Secondary, M2V Ternary) / 2.650 AU Distant, Density 0.8 Earth, Volume 4.89*1021 m3, Radius 10,529.46 km, Mass 2.16*1025 kg (3.61 Earths), Surface Gravity 1.32 G, Orbital Period 1,061.75 Earth days, Sidereal Rotation Period 21.12 hr / Standard Rotation, Axial Tilt 12°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (60%): Water, Lithosphere (45%): Silicon/Bismuth/Mercury, Biodensity 73%, Categorical Temperature: Temperate to Searing, Light Vulcanism/No Seismicity/Moderate Global Weather).
    • Sharrhi (Population: 7,783,301 (Metropolis; Firekkan Commercial); 96.43% Firekkan, 1.79% Terran, 1.78% Other; Administrative District: Government: Autocrat (Teehyn Ree {Rikik of the WhiteFlower flock}); ECON +30; CLTR +25; ORDR +30; INFO +30; CRPT +25; Qualities: Prosperous; Item Limit: 59/¤65,000; Buy-Back Limit: ¤487,500; Council District: Government: Council (Reehi Firekka); ECON +25; CLTR +30; ORDR +10; INFO +15; CRPT +25; Qualities: Asocial, Infamous; Item Limit: 54/¤65,000; Buy-Back Limit: ¤487,500; Corporate District: Government: Syndicate (Corporate Administrators); ECON +35; CLTR +5; ORDR -40; INFO +25; CRPT +30; Qualities: Asocial, Liberal, Holy Site (Sharrhi Temple-Ampitheatre); Item Limit: 62/¤50,000; Buy-Back Limit: ¤325,000; Military District: Government: Council (Firekkan Defense Council); ECON +25; CLTR +45; ORDR +30; INFO +15; CRPT +25; Qualities: Military Installation (Firekkan Defense Force Headquarters); Item Limit: 59/¤50,000; Buy-Back Limit: ¤325,000; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ships; Major NPCs: 31/1000, 62/500, 124/200, 248/100; Lifeform Encounter Modifier: -50).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: None.
      • Transportation Available: High Quality
      • Available Commodities at Campaign Onset:
        • Computers - ¤31, 80 units
        • Movies - ¤19, 89 units
        • Firekkan Artwork - ¤63, 155 units
        • Games - ¤19, 75 units
    • Lkhi (Population: 524,351 (Large City; Firekkan Agricultural); 95.84% Firekkan, 1.84% Terran, 2.32% Other; Communal District: Government: Council (Local Council of Teehyns); ECON +0; CLTR +40; ORDR +0; INFO -15; CRPT +15; Qualities: Backwater, Depressed, Infamous, Tourist Trap (Lkhi Fire Caves); Item Limit: 43/¤31,250; Buy-Back Limit: ¤203,125; BlueFlame District: Government: Autocrat (Teehyn, BlueFlame Flock); ECON +10; CLTR +10; ORDR -5; INFO +5; CRPT +0; Qualities: Intolerant (Outsiders), Liberal, Military Installation (Planetary Militia HQ), Plagued (Pox), Prosperous; Item Limit: 43/¤27,500; Buy-Back Limit: ¤243,750; GreyBranch District: Government: Autocrat (Teehyn, GreyBranch Flock); ECON +15; CLTR +15; ORDR -5; INFO +25; CRPT +5; Qualities: Holy Site (Lkhi Temple-Ampitheatre), Intolerant (Kilrathi), Liberal, Military Installation (Planetary Militia HQ), Seat of Learning (Great School of Lkhi); Item Limit: 30/¤25,000; Buy-Back Limit: ¤162,500; Meals: High Quality; Lodging: 5-Star; Medical: None; Repairs: Capital Ship; Major NPCs: 2/1,000, 8/900, 33/800, 66/400, 132/200, 264/100; Lifeform Encounter Modifier: -45).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Persotech
      • Outfitters: Weaponry, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: None.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Kika - ¤25, 51 units
        • Kika'li - ¤236, 135 units
        • Organic Material - ¤230, 59 units
    • Crehi (Population: 340391 (Large City; Firekkan Pleasure); 96.43% Firekkan, 2.13% Terran, 1.44% Other; Monarch District: Government: Overlord (Shenree Leekrrai of the BlackFire Flock); ECON -5; CLTR +5; ORDR +20; INFO +20; CRPT +15; Qualities: Depressed, Holy Site (Crehi Temple); Item Limit: 40/¤18,750; Buy-Back Limit: ¤121,875; Communal District: Government: Council (Local Council of Teehyns); ECON +25; CLTR +15; ORDR -5; INFO +10; CRPT +15; Qualities: Asocial, Infamous, Intolerant (Kilrathi), Strategic; Item Limit: 35/¤35,000; Buy-Back Limit: ¤243,750; Red Light District: Government: Anarchy; ECON -10; CLTR -10; ORDR -60; INFO +5; CRPT +25; Qualities: Anarchy, Infamous, Intolerant (Kilrathi), Plagued (Mind Fever), Tourist Trap (Crehi Arena); Item Limit: 37/¤32,500; Buy-Back Limit: ¤243,750; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/1,000, 4/900, 19/800, 38/400, 76/200, 152/100; Lifeform Encounter Modifier: -45).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Rondell Corporation, AMQ, Persotech
      • Outfitters: Weaponry, Armor, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: None.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Non-Synthetic Organs - ¤359, 30 units
        • Biotek Weapons - ¤186, 76 units
        • Phrelox - ¤660, 76 units
    • Fnchirr (Population: 134,201 (Large City; Firekkan Commercial); 95.53% Firekkan, 2.39% Terran, 2.08% Other; Monarch District: Government: Overlord (Krairreet, Teehyn Fnchirr); ECON +5; CLTR +5; ORDR +15; INFO +20; CRPT +20; Qualities: Depressed, Military Installation (Fnchirr Shipyards), Strategic, Tourist Trap (Great House of the Teehyn Fnchirr); Item Limit: 50/¤26,250; Buy-Back Limit: ¤121,875; Communal District: Government: Council (Local Flock Leaders); ECON +5; CLTR +25; ORDR -10; INFO +0; CRPT +5; Qualities: Infamous, Plagued (Phthisis); Item Limit: 40/¤27,500; Buy-Back Limit: ¤243,750; Corporate District: Government: Council (Local Corporate Administrators); ECON -5; CLTR +35; ORDR +5; INFO +10; CRPT +20; Qualities: Depressed; Item Limit: 44/¤18,750; Buy-Back Limit: ¤121,875; Meals: High Quality; Lodging: 5-Star; Medical: None; Repairs: None; Major NPCs: 1/1,000, 7/900, 30/800, 60/400, 120/200, 240/100; Lifeform Encounter Modifier: -45).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Communication Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Bank, Bar
      • Kilrathi Clan Representation: None.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Pre-Fabricated Materials - ¤24, 73 units
        • Bookchips - ¤70, 40 units
        • Movies - ¤19, 58 units
        • Firekkan Artwork - ¤57, 89 units


Nav Point Reference

  • Nav 1 (7x30): Jump to Nav 3.
  • Nav 2 (37x19): Jump to N'Tanya System.
  • Nav 3 (79x3): Jump to Nav 1.
  • Nav 4 (78x18): Jump to Nav 6.
  • Nav 5 (90x25): Jump to Antares System.
  • Nav 6 (80x52): Jump to Nav 4.
  • Nav 7 (79x74): Firekka.
  • Nav 8 (98x90): Jump to T'Kirsa System.
  • Nav 9 (11x62): Jump to Corsair System.
  • Nav 10 (24x40): Nav Point.
Distances between Major Points of Reference, Firekka System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Nav 8 Nav 9 Nav 10
Nav 1 0 319,531 768,960 720,069 831,505 762,430 843,801 1,090,000 322,490 197,231
Nav 2 319,531 0 449,444 410,122 533,385 542,033 692,026 936,056 502,494 246,982
Nav 3 768,960 449,444 0 150,333 245,967 490,102 710,000 890,505 900,278 662,873
Nav 4 720,069 410,122 150,333 0 138,924 340,588 560,089 747,262 801,561 583,095
Nav 5 831,505 533,385 245,967 138,924 0 287,924 502,195 654,905 872,353 676,831
Nav 6 762,430 542,033 490,102 340,588 287,924 0 220,227 420,476 697,209 572,713
Nav 7 843,801 692,026 710,000 560,089 502,195 220,227 0 248,395 690,507 646,607
Nav 8 1,090,000 936,056 890,505 747,262 654,905 420,476 248,395 0 913,947 893,085
Nav 9 322,490 502,494 900,278 801,561 872,353 697,209 690,507 913,947 0 255,539
Nav 10 197,231 246,982 662,873 583,095 676,831 572,713 646,607 893,085 255,539 0
Encounter Probabilities and Die Rolls, Firekka System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Nav 8 Nav 9 Nav 10
Probability 76 80 67 76 83 86 92 97 93 93
0 3 Persotech Dirks
1 Persotech Clarkson
3 Paulsen Orions
2 Paulsen Artemises
2 AMQ Falchions
1 AMQ Barque
2 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 Guinterin Arrows
1 Guinterin Pelican
2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
2 Claw K'Ha'Hafs 3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 2 Despoiler Razors
2 Despoiler Dirks
2 Morgan Hellcats
1 Morgan Caernaven
4 AMQ Broadswords
2 AMQ Barques
1 AMQ Durango
2 AMQ Falchions
1 AMQ Satohri
2 Persotech Dirks (Elite)
2 Persotech Errants
2 Lance Constellations (Bartok) 2 BlackFire Yoshiras (Elite) 2 BlackFire Helbraus (Elite) 2 DEP Vaktoths (Elite) 2 Lance F7C Hornets (Hurston)
1 Lance Drayman-III (Hurston)
2 2 Morgan Razors 2 Jezebel Razors
1 Jezebel Dirk
4 Persotech Dirks (Elite)
2 Persotech Errants
2 Rondell Demons
1 Rondell Galaxy
3 Morgan Razors (Elite)
1 Morgan Caernaven
4 Retro Talons (Elite) 2 BlackFire Yoshiras (Elite)
2 BlackFire Dramiks
2 BlackFire Helbraus (Elite) 3 Claw K'Ha'Hafs
1 Claw Naktarg
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
3 2 Morgan Razors
1 Morgan Caernaven
2 Morgan Razors (Elite) 2 Guinterin Arrows
2 Guinterin Pelicans
3 Lance Demons (Elite, Rondell)
2 Lance Clydesdales (Rondell)
3 Retro Talons 2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 BlackFire Valtars (Elite) 4 BlackFire Valtars (Elite) 3 DEP Dralthi-IVs 3 Morgan Hellcats
1 Morgan Caernaven
4 2 Lance Arrows (Elite, Lance) 3 Scavage Razors
1 Scavage Caernaven
2 Jezebel Falchions
1 Jezebel Claymore
1 Jezebel Drayman-III
2 Despoiler Falchions
1 Despoiler Claymore
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
2 FDF Yoshiras 3 FDF Yoshiras 2 FDF Hellbraus (Elite) 2 Paulsen Orions
1 Paulsen Clarkson
4 BlackFire Yoshiras (Elite)
2 DEP Darkets (Elite) 3 Retro Talons
5 2 Lance Dirks (Elite, Persotech)
1 Lance Errant (Persotech)
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Paulsen Orions (Elite)
1 Paulsen Clarkson
4 BlackFire Valtars (Elite)
3 Bartok Phantoms
1 Bartok Belleau Wood
4 Retro Talons
4 Rondell Demons
2 Rondell Clydesdales
2 BlackFire Valtars (Elite)
2 Paulsen Claymores
1 Paulsen Artemis
2 BlackFire Yoshiras (Elite)
4 Claw Strakhas 3 Morgan Hellcats
1 Morgan Caernaven
6 4 Retro Talons 3 Retro Talons (Elite) 2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Drayman-III
3 FDF Hellbraus
1 FDF Dramik
3 Rondell Centurions
1 Rondell Galaxy
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
2 Persotech Dirks (Elite)
1 Persotech Errant
4 Retro Talons
3 Bartok Phantoms
1 Bartok Belleau Wood
3 BlackFire Helbraus (Elite)
2 Rondell Centurions (Elite)
1 Rondell Galaxy
2 BlackFire Valtars (Elite)
1 BlackFire Dramik
3 Claw K'Ha'Hafs 2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Tallahassee
7 2 Lance Dirks (Elite, Persotech)
2 Lance Errants (Persotech)
2 Bartok Arrows
2 Bartok Constellations
3 Retro Talons
3 FDF Hellbraus (Elite) 2 Guinterin 325a
1 Guinterin Pelican
2 Jezebel Falchions
2 Jezebel Claymores
1 Jezebel Drayman-III
2 Rondell Demons
1 Rondell Galaxy
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Persotech Dirks (Elite)
1 Persotech Errant
4 FDF Yoshiras
1 FDF Vrystall
4 BlackFire Yoshiras (Elite)
2 FDF Hellbraus
2 BlackFire Valtars (Elite)
2 FDF Valtars (Elite)
2 Claw K'Ha'Hafs (Elite)
1 Claw Naktarg
3 Scavage Thunderbolts
8 4 Retro Talons (Elite) 2 Bartok Aurora LEs
2 Bartok Constellations
3 Lance Phantoms (Bartok)
2 Lance Belleau Woods (Bartok)
3 Guinterin Arrows
1 Guinterin Pelican
2 Jezebel Gladii
1 Jezebel Claymore (Elite)
2 AMQ Falchions
2 AMQ Satohris
1 AMQ Durango (CV)
2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Drayman-III
2 AMQ Broadswords
1 AMQ Barque
2 FDF Hellbraus
1 FDF Warrax
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
4 FDF Valtars
3 BlackFire Valtars (Elite)
4 FDF Valtars
1 FDF Dramik
3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
2 BlackFire Yoshiras (Elite)
1 BlackFire Dramik
4 FDF Yoshiras
3 Paulsen Orions
2 Paulsen Artemises
2 DEP Darkets
1 DEP Jakhari
2 Guinterin 350r
1 Guinterin Stardust
2 Lance Arrows (Guinterin)
1 Lance Pelican (Guinterin)
9 2 Jezebel Gladii
1 Jezebel Claymore (Elite)
1 Jezebel Drayman-III
2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis
2 FDF Hellbraus
2 FDF Spikeris
3 AMQ Broadswords
1 AMQ Barque
2 Jezebel Falchions
1 Jezebel Claymore
1 Jezebel Drayman-III
3 Paulsen Orions
1 Paulsen Artemis
2 FDF Valtars
2 FDF Spikeris
1 FDF Vrystall
2 BlackFire Helbraus (Elite)
2 FDF Hellbraus
1 Lance Constellation (Bartok)
2 FDF Valtars
1 FDF Vrystall
3 Rondell Demons
2 Rondell Galaxies
2 BlackFire Valtars (Elite)
3 FDF Yoshiras
1 FDF Vrystall
2 Hurston F7C Hornets
1 Hurston Drayman-III
2 BlackFire Valtars (Elite)
4 FDF Yoshiras
1 FDF Vrystall
2 DEP Vaktoths
1 DEP Jakhari
2 FDF Valtars
4 Morgan Razors (Elite)
1 Morgan Caernaven
3 FDF Valtars
2 FDF Dramiks

Granita[]

Granita

Granita System

Granita is a star system in the Antares Quadrant featuring an agricultural world of the same name. Its Kilrathi designation is K'ta Mang. A strategic system located six jumps from Sol, Granita would be the last Confederation colony established in Antares Quadrant and the only extant Terran colonial world in the region to be established after the onset of the Terran-Kilrathi war. TCES scouts first discovered a super-terrestrial world orbiting the twin M-type primaries in the Granita system in 2624. The world was not considered a candidate for colonization despite the right atmospheric conditions, extensive mineralogical deposits and existing biosphere due to its thicker than average atmosphere and high surface gravity (over two standard gees). The mineralogical content of the planet did not consist of many strategically important ores, though the notably high content of borax (a natural anti-fungal agent) did attract the attention of a few agricultural interests. Once the war with the Kilrathi was under way, the decision was made to establish a colony on the surface, more due to the need for regional patrols than out of any genuine interest in the world. The community of New Islington was established in 2641, with the regional militia headquarters coming online in the community within six months of its founding. A battlefield system, Granita was heavily contested during the war, with New Islington coming under attack four times during the War years. A second community, Ametistgrad, was established in 2653 following one of these raids in which several fields around New Islington were irradiated. Ametistgrad would in later years come to host a brewery whose liquors ultimately became widely distributed throughout the Sector. In 2669, near the end of the Terran-Kilrathi War and with an apparent Confederation defeat imminent, the Granitan government considered defecting to the Kilrathi Empire. The Confederation had to send a diplomatic delegation to Granita in order to dissuade them from this decision; the war ended in an abrupt Terran victory before a final vote was taken. Citing a failure to decontaminate the fields near New Islington, the planetary government held a referendum in 2673 to join the Union of Border Worlds; Granita's populace ultimately elected to join the Union and became one of its founding member systems. They've since received the aid they've needed to clean up their world, and the planet has become a major supplier of foods and liquors to other worlds throughout the Union. Today the community of New Islington hosts offices of four of Epsilon's major corporations and the city council is currently debating on whether to allow Bronte or Rondell to open an office there in order to better distribute the planet's foodstuffs. Meanwhile the community has begun limited mining operations; this has led to a near-epidemic of cases of bronchitis in the city's corporate district. A group of Kilrathi have settled on the planet in the post-war era and the Broken Claw have set up shop to monitor their affairs; in the meantime the Cult of Sivar has been outlawed in the community. The group included several nar Qarg, and in an effort to not bring down that clan's feuds on the planet, all members of both the Sihkag and Raghitagha have been declared persona non grata in the community. Amestigrad is a little more social and has welcomed these groups, though with nar Qarg living there as well it may only be a matter of time before the ongoing clan feud rears its head there. Meanwhile the brewery has continued business as usual, making a fair amount of additional revenue for the community due to a burgeoning tourism industry. Granita system today sees just over 45 cargo ships on an average daily basis from all of the Sector's major corporations. Border Worlds Militia patrols originate from the planet, with additional military patrols from Veronica and Antares common in the system. Piracy is low to moderate, with the DeathHeads notably active in the system's boundaries.


Facilities and Commodities

  • System Demographics: 52.89% Terran (UBW), 26.45% Kilrathi, 20.66% Other.
  • Granita (PSC 22 Liquid Planet, Population: 1,922,000, M1V Primary (M8V Secondary) / 0.269 AU Distant, Density 0.9 Earth, Volume 1.25*1022 m3, Radius 14,397.06 km, Mass 6.20*1025 kg (10.39 Earths), Surface Gravity 2.04 G, Orbital Period 60.02 Earth days, Sidereal Rotation Period 1,440.53 hr / Retrograde Rotation, Axial Tilt 6°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (77%): Water, Lithosphere (100%): Borax/Magnesium/Halite, Biodensity 45%, Categorical Temperature: Temperate to Searing, Moderate Vulcanism/Moderate Seismicity/Moderate Global Weather).
    • New Islington (Population: 51,888 (Small City; Border Worlds Agricultural); 78.66%% Terran (UBW), 9.04% Kilrathi, 12.30% Other; Administrative District: Government: Council (City Council); ECON +15; CLTR +30; ORDR +0; INFO +0; CRPT +10; Qualities: Intolerant (Sivarists), Intolerant (nar Sihkag, nar Raghitagha), Military Installation (Regional Militia HQ), Strategic; Item Limit: 33/¤5,500; Buy-Back Limit: ¤32,500; Corporate District: Government: Council (City Council); ECON +5; CLTR +25; ORDR -15; INFO -10; CRPT +0; Qualities: Infamous, Intolerant (nar Sihkag, nar Raghitagha), Plagued (Bronchitis), Prosperous; Item Limit: 28/¤7,000; Buy-Back Limit: ¤65,000; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 5/700, 23/600, 46/300, 92/100; Lifeform Encounter Modifier: -20).
      • Guild Offices: Merchants Guild
      • Corporate Offices: Broken Claw Agency, Hurston Dynamics, Bartok Industries, AMQ, Paulsen Kinetics
      • Outfitters: Communication Technologies
      • Other Facilities: Bank
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kur'u'tak.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Furs - ¤214, 90 units
        • Tanned Products - ¤38, 60 units
        • Luxury Foods - ¤48, 112 units
        • Hydrocultures - ¤48, 63 units
    • Ametistgrad (Population: 43,534 (Large Town; Border Worlds Agricultural); 78.55% Terran (UBW), 9.42% Kilrathi, 12.03% Other; Government: Autocrat (Town Mayor); ECON +10; CLTR +5; ORDR -20; INFO +5; CRPT +10; Qualities: Asocial, Liberal, Tourist Trap (Ametist Brewery); Item Limit: 19/¤3,900; Buy-Back Limit: ¤16,520; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: None; Major NPCs: 1/600, 7/500, 14/200, 28/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Merchants Guild, Mercenaries Guild
      • Corporate Offices: Broken Claw Agency, AMQ, Paulsen Kinetics
      • Outfitters: Clothing/Containers, Comestibles, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Bank
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sihkag.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Luxury Foods - ¤58, 27 units
        • Tanned Products - ¤32, 111 units
        • Pets - ¤59, 20 units


Nav Point Reference

  • Nav 1 (36x30): Jump to Epsilon Prme System.
  • Nav 2 (53x19): Jump to Chanel System / Asteroid Field.
  • Nav 3 (55x23): Jump to Bistangio System / Asteroid Field.
  • Nav 4 (48x87): Jump to K'ta Mek System.
  • Nav 5 (44x96): Jump to Veronica System.
  • Nav 6 (40x67): Granita Agricultural World.
Distances between Major Points of Reference,
Granita System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6
Nav 1 0 202,485 202,485 582,495 664,831 372,156
Nav 2 202,485 0 44,721 681,836 775,242 497,293
Nav 3 202,485 44,721 0 643,817 738,241 464,866
Nav 4 582,495 681,836 643,817 0 98,489 215,407
Nav 5 664,831 775,242 738,241 98,489 0 292,746
Nav 6 372,156 497,293 464,866 215,407 292,746 0
Encounter Probabilities and Die Rolls, Granita System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6
Probability 98 97 97 97 98 94
0 4 Paulsen Orions
1 Paulsen Artemis
4 Bartok Arrows
1 Bartok Constellation
3 AMQ Falchions (Elite)
1 AMQ Satohri
2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
2 Persotech Dirks
1 Persotech Errant
4 Paulsen Orions
1 Paulsen Artemis
1 2 Persotech Dirks
1 Persotech Clarkson
4 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
2 Guinterin Arrows
1 Guinterin Pelican
3 Hurston Hellcats
1 Hurston Drayman-III
3 Rondell Demons (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
3 Paulsen Orions
2 Paulsen Clarksons
2 3 Persotech Dirks (Elite)
2 Persotech Clarksons
1 Lance Dirk (Elite, Persotech)
2 Bronte Stilettos
2 Bronte Drayman-IIIs
4 Guinterin Arrows
1 Guinterin Pelican
2 Hurston Super Hornets
2 Hurston Drayman-IIIs
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 BWM Stilettos (Elite)
3 2 Bronte Stilettos
1 Bronte Drayman-III
2 BWNR Hellcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
4 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
2 Despoiler Razors
2 Despoiler Dirks
3 Guinterin 350r
2 Guinterin Pelicans
2 DeathHead Razors
1 DeathHead Dirk
2 Hurston Super Hornets
2 Hurston Drayman-IIIs
2 Confed Tigersharks
2 Bartok Aurora LEs
1 Bartok Constellation
4 Confed Piranhas
2 BWM Stilettos (Elite)
4 3 Rondell Centurions
2 Rondell Clydesdales
3 BWNR Banshees (Elite)
1 BWNR Clarkson
3 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 DeathHead Razors
2 DeathHead Dirks
3 Guinterin Arrows
1 Guinterin Stardust
2 DeathHead Super Hornets
2 DeathHead Claymores (Elite)
2 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
3 Bartok Aurora LEs
2 Bartok Belleau Woods
3 Confed Panthers
2 Confed Murphies
1 Confed Plunkett
2 AMQ Falchions
2 AMQ Barques
1 AMQ Durango
2 BWM Bearcats (Elite)
1 BWM Phoenix
5 2 Rondell Demons
1 Rondell Galaxy
4 BWNR Banshees (Elite)
2 Bartok Arrows
1 Bartok Constellation
2 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
4 Guinterin 350r
1 Guinterin Pelican
2 BWNR Banshees (Elite)
2 BWNR Caernavens
1 BWNR Southampton
4 Hurston Hellcats
2 Hurston Drayman-IIIs
3 Confed Piranhas (Elite)
1 Confed Pelican
2 Rondell Demons (Elite)
2 Rondell Galaxies
3 Confed Panthers
4 AMQ Broadswords
1 AMQ Satohri
4 BWM Bearcats (Elite)
6 4 Bronte Stilettos
2 Bronte Drayman-IIIs
4 BWNR Thunderbolts
2 BWNR Caernavens
1 BWNR Southampton
2 Bronte Gladii
1 Bronte Drayman-III
2 BWNR Banshees
2 Guinterin 350r
1 Guinterin Pelican
4 Confed Panthers
1 Confed Pelican
2 Hurston Arrows
1 Hurston Drayman-III
2 BWNR Hellcats
4 Persotech Dirks (Elite)
1 Persotech Clarkson
2 Confed Piranhas
1 Confed Pelican
3 AMQ Broadswords
1 AMQ Satohri
4 BWM Hellcats (Elite)
7 2 Persotech Dirks (Elite)
2 Persotech Errants
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
2 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
4 BWNR Hellcats
2 Guinterin 350r
1 Guinterin Pelican
3 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
4 Hurston Super Hornets
2 Hurston Drayman-IIIs
3 Confed Piranhas (Elite)
1 Confed Pelican
2 AMQ Falchions (Elite)
1 AMQ Satohri
4 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
3 Paulsen Orions
1 Paulsen Clarkson
3 BWM Stilettos
1 BWM Hermes
8 3 Persotech Dirks (Elite)
1 Persotech Errant
2 DeathHead Razors (Elite)
2 DeathHead Dirks (Elite)
1 DeathHead Naktarg
3 BWNR Banshees
4 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Caernaven
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 AMQ Broadswords (Elite)
1 AMQ Satohri
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 Confed Piranhas
2 Confed Murphies
1 Confed Plunkett
4 Hurston Hellcats
2 Hurston Drayman-IIIs
2 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton
3 Paulsen Orions (Elite)
2 Paulsen Artemises
3 Confed Piranhas (Elite)
2 Confed Pelelius
1 Confed Murphy
3 Paulsen Claymores
1 Paulsen Artemis
3 BWM Stilettos (Elite)
1 BWM Hermes
9 3 Rondell Centurions (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
3 Retro Talons (Elite)
2 BWNR Vindicators
1 BWNR Clarkson
4 Bronte Gladii
1 Bronte Drayman-III
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
3 BWNR Banshees (Elite)
2 BWNR Caernavens
1 BWNR Southampton
2 AMQ Broadswords
1 AMQ Satohri
2 DeathHead Super Hornets
2 DeathHead Claymores (Elite)
2 DeathHead Drayman-IIIs
3 Confed Panthers
2 Hurston Arrows
1 Hurston Drayman-III
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
1 DeathHead Savannah
2 BWNR Banshees
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
3 Persotech Dirks (Elite)
2 Persotech Clarksons
4 Confed Tigersharks
1 Confed Pelican
2 Paulsen Orions
1 Paulsen Artemis
2 DeathHead Razors
2 DeathHead Dirks
1 DeathHead Naktarg
3 Confed Tigersharks
1 Confed Pelican

K'k-Tahn[]

Kk tahn

K'k-Tahn System

K'k-Tahn is a star system in the Antares Quadrant. It features the Agricultural World of Rugalgarah. K'k-Tahn became a Kilrathi agricultural colony in 2630, the year just after first contact with the Terrans and a time in which both the Confederation and Kilrathi were making significant inroads into the development of Antares Quadrant. The colony's original purpose was to help support the development of major colony worlds in nearby Enigma Sector such as Ghorah Khar and K'Tithrak Mang and though the planet's low gravity, relatively weak sunlight and tidally locked conditions were all factors against the planet's use for agriculture, the planet turned out a healthy crop for all but one year of its pre-war history. When war finally broke out with the Terrans in 2634, the system quickly became part of the front line in Epsilon. K'k-Tahn was heavily defended by the Kilrathi, as it supported vital supply links to the colonies of Shariha, N'Tanya and Ghorah Khar, and it provided an advanced staging area for raids on Confederation colonies in Enigma and lower Antares such as Trafalgar, Telemon and Racene. The world itself was raided by the Confederation on numerous occasions, but no major battles ever occurred in the system nor was there more than minor damage inflicted on the planet's infrastructure for the duration of the War. When Ghorah Khar declared independence in 2656, Rugalgarah's importance increased as it provided loyalist forces attempting to re-take the system in Shariha and N'Tanya with a steady, reliable food supply; unfortunately, this meant that those worlds were well-stocked with food when they too seceded from the Empire and joined the Confederation in 2667. After the False Armistice was revealed as a sham in 2669, bioweapons were utilized on the Confederation pleasure world of Quarto in Trafalgar, an attack launched by forces that staged in K'K-Tahn; this attack effectively ended the raids against Rugalgarah and the system remained peaceful until the end of the War. When the war ended, the local Brajakhar of the community, native-born Slirktar nar Raghitagha, had sufficient support from the local military garrison to declare himself hereditary ruler of the community. Rather than aspire to the empty throne of Kilrah, nar Raghitagha was content to simply consolidate his hold on the planet itself, offering up trade agreements with nearby Confederation-held Shariha and N'Tanya and maintaining a healthy relationship with the Naruka'rah mining base in adjacent Khar Takh. nar Raghitagha's rule on the planet was challenged by the lak Agga warlords of Corsair in 2672; at that time nar Raghitagha negotiated an agreement that kept the world independent in exchange for tribute, which was nominally given in the form of food to the lak Agga worlds. The amount of tribute required by the lak Agga increased year by year and in 2677 when nar Raghitagha's ranchers could not provide Corsair with the demanded amount of meat, the lak Agga declared the annexation of K'k-Tahn. nar Raghitagha was saved from certain doom largely due to the actions of the lak Agga; at the same time they declared the annexation of K'k-Tahn, they laid claim to Shariha and N'Tanya, actions that proved to be the final straw for the Confederation against the Kilrathi warlords. A joint task force soon put the lak Agga out of business and nar Raghitagha's rule over K'k-Tahn has not been challenged again since. K'k-Tahn system today remains in the hands of nar Raghitagha, who has since negotiated free passage agreements with all of Epsilon's major corporations (who must travel through the system to reach the profitable world of Natanya owing to the ongoing blockade of the jump point to that system in Firekka). The KAC has recently begun negotiations to add K'k-Tahn to their demesne, a move supported by the Confederation. The system sees just short of 200 cargo ships on an average day, mostly craft headed on to Natanya though Hurston Dynamics, Bartok Industries and Paulsen Kinetics all have offices in Rugalgarah's capital. Military patrols are conducted by nar Raghitagha's private militia for the most part, though TCN forces out of Veronica make occasional patrols through the system as do Border Worlds Naval Reserve forces out of Antares. Piracy is moderate owing to the heavy commercial traffic, with the Despoilers notably active in the system. There have also been encounters reported with all three of Epsilon's native pirate clans, though for the most part the system is on the edge of their respective domains and so encounters with them is somewhat rare.


Facilities and Commodities

  • Rugalgarah (PSC 13 Liquid Planet, Population: 36,260, M0V Primary (M9V Secondary) / 0.216 AU Distant, Density 1.15 Earth, Volume 2.53*1019 m3, Radius 1,821.14 km, Mass 1.60*1023 kg (0.03 Earths), Surface Gravity 0.33 G, Orbital Period 43.21 Earth days, Sidereal Rotation Period 1,037.03 hr / Standard Rotation, Axial Tilt 15°, Atmosphere (Very Thin): Oxygen/Carbon Dioxide, Hydrosphere (77%): Water, Lithosphere (41%): Iron/Titanium/Copper, Biodensity 5%, Categorical Temperature: Temperate to Searing, No Vulcanism/No Seismicity/Calm Global Weather).
    • Drak Kilrah'hra (Population: 29,922 (Large Town; Kilrathi Agricultural); 78.69% Kilrathi, 13.11% Terran (UBW), 8.20% Other; Government: Overlord (Slirktar lan Drak Kilrah'hra lak K'k-Tahn nar Raghitagha); ECON +15; CLTR +0; ORDR -5; INFO +5; CRPT +15; Qualities: Infamous, Strategic; Item Limit: 12/¤1,820; Buy-Back Limit: ¤9,750; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 2/500, 10/400, 20/200, 40/100; Lifeform Encounter Modifier: +0).
      • Guild Offices: Thieves Guild
      • Corporate Offices: Hurston Dynamics, Bartok Industries, Paulsen Kinetics
      • Outfitters: Weaponry, Armor, Clothing/Containers, Comestibles, Medicine/Medical Technologies
      • Other Facilities: Clinic, Ship Dealer
      • Kilrathi Clan Representation: nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha.
      • Available Commodities at Campaign Onset:
        • Arakh - ¤20, 6 units
        • Fresh Meat - ¤29, 85 units
        • Ak'rah - ¤35, 76 units
        • Textiles - ¤23, 53 units
        • Kilrathi Artifacts - ¤457, 47 units


Nav Point Reference

  • Nav 1 (0x47): Jump to Corsair System.
  • Nav 2 (25x0): Rugalgarah Agricultural World.
  • Nav 3 (72x32): Jump to Trafalgar System.
  • Nav 4 (78x79): Jump to Shariha System.
  • Nav 5 (41x86): Jump to N'Tanya System.
  • Nav 6 (1x74): Jump to Khar Tahk System.
  • Nav 7 (14x67): Asteroid Field.
Distances between Major Points of Reference,
K'k-Tahn System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7
Nav 1 0 532,353 735,459 843,090 565,862 270,185 244,131
Nav 2 532,353 0 568,595 951,315 874,757 777,946 678,970
Nav 3 735,459 568,595 0 473,814 622,656 824,924 677,422
Nav 4 843,090 951,315 473,814 0 376,563 771,622 651,153
Nav 5 565,862 874,757 622,656 376,563 0 417,612 330,151
Nav 6 270,185 777,946 824,924 771,622 417,612 0 147,648
Nav 7 244,131 678,970 677,422 651,153 330,151 147,648 0
Encounter Probabilities and Die Rolls, K'k-Tahn System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7
Probability 84 83 96 95 98 84 91
0 4 Persotech Dirks
1 Persotech Errant
3 Hurston Arrows
1 Hurston Drayman-III
4 Rondell Centurions
1 Rondell Galaxy
4 Paulsen Orions
2 Paulsen Artemises
3 Bronte Gladii
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Hurston Arrows
1 Hurston Drayman-III
3 Bronte Stilettos (Elite)
1 Bronte Drayman-III
1 4 DEP Dralthi-IVs (Elite) 4 Lance Hellcats (Elite, Hurston)
2 Lance Drayman-IIIs (Hurston)
1 Lance Savannah (Hurston)
3 Persotech Dirks (Elite)
2 Persotech Errants
3 Guinterin 325a
1 Guinterin Stardust
2 Rondell Centurions
2 Rondell Clydesdales
1 Rondell Caernaven
2 Hurston Arrows
2 Hurston Drayman-IIIs
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 2 DEP Darkets 2 Militia Dralthi-IVs 2 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
2 AMQ Falchions (Elite)
1 AMQ Satohri
3 Bartok Aurora MRs
2 Bartok Belleau Woods
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
2 Despoiler Razors
2 Despoiler Dirks
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Despoiler Razors
2 Despoiler Dirks
3 2 Claw K'Ha'Hafs
1 Claw Naktarg
3 Militia Vaktoths 2 AMQ Broadswords
2 AMQ Barques
1 AMQ Durango
2 Despoiler Razors
1 Despoiler Dirk
2 Bartok Aurora LEs
1 Bartok Belleau Wood
2 Rondell Demons (Elite)
2 Rondell Galaxies
4 BlackFire Valtars
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 FDF Valtars (Elite)
1 FDF Dramik
4 2 Confed Tigersharks
2 Confed Pelelius
1 Confed Murphy
2 Militia Vaktoths 3 Paulsen Orions
1 Paulsen Clarkson
2 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
3 Rondell Demons (Elite)
2 Rondell Galaxies
2 Guinterin Arrows
1 Guinterin Pelican
2 FDF Hellbraus
4 Confed Panthers
1 Confed Pelican
2 Persotech Dirks
2 Persotech Errants
2 Despoiler Razors
2 Despoiler Dirks
5 2 Paulsen Orions
1 Paulsen Clarkson
2 DEP Darkets
3 Militia Vaktoths 3 Guinterin 350r
1 Guinterin Pelican
2 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
2 AMQ Broadswords
1 AMQ Barque
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis
3 Bronte Stilettos
2 Bronte Drayman-IIIs
4 FDF Yoshiras (Elite)
2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
3 Retro Talons
2 Persotech Dirks
1 Persotech Errant
2 DeathHead Razors
2 DeathHead Dirks
1 DeathHead Savannah
6 4 Paulsen Orions
2 Paulsen Artemises
4 Claw Strakhas
3 Paulsen Orions
1 Paulsen Artemis
4 Militia Dralthi-IVs
2 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
3 Confed Tigersharks
1 Confed Pelican
2 AMQ Falchions
2 AMQ Barques
1 AMQ Durango
2 Lance Falchions (Elite, AMQ)
4 Bronte Gladii
1 Bronte Drayman-III
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
3 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
4 Hurston Hellcats
2 Hurston Drayman-IIIs
1 Hurston Savannah
4 Retro Talons
2 Guinterin 350r
2 Guinterin Pelicans
2 FDF Hellbraus
1 FDF Vrystall
7 3 Bronte Stilettos
2 Bronte Drayman-IIIs
1 Bronte Caernaven
2 BWNR Banshees
2 Bartok Aurora LEs
2 Bartok Constellations
2 Militia Dralthi-IVs (Elite)
2 Rondell Centurions
2 Rondell Galaxies
2 Confed Piranhas
1 Confed Pelican
3 AMQ Broadswords (Elite)
1 AMQ Barque
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Persotech Dirks (Elite)
1 Persotech Clarkson
2 BlackFire Yoshiras
4 BWNR Vindicators
2 Hurston Super Hornets
1 Hurston Drayman-III
3 Confed Tigersharks
2 Lance Arrows (Elite, Lance)
4 Militia Darkets
8 2 Claw Strakhas (Elite)
1 Claw Naktarg
4 Confed Panthers
2 DeathHead Razors
2 DeathHead Dirks
3 Militia Darkets
2 Bartok Aurora LEs
1 Bartok Belleau Wood
3 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
2 Rondell Demons (Elite)
1 Rondell Galaxy
2 Confed Piranhas
1 Confed Pelican
2 AMQ Broadswords
2 AMQ Barques
1 AMQ Durango
2 BlackFire Helbraus
1 BlackFire Dramik
2 FDF Valtars
2 FDF Spikeris
1 FDF Vrystall
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 BWNR Hellcats
1 BWNR Clarkson
2 Guinterin Arrows
1 Guinterin Pelican
2 Despoiler Razors
2 Despoiler Dirks
2 Despoiler Naktargs
1 Despoiler Kamrani
3 FDF Valtars
9 3 Bartok Arrows
1 Bartok Constellation
1 Lance Arrow (Bartok)
2 BWNR Banshees
3 Bartok Arrows
1 Bartok Belleau Wood
2 Jezebel Razors
2 Jezebel Dirks
2 Militia Vaktoths (Elite)
2 Paulsen Orions (Elite)
1 Paulsen Artemis
2 DeathHead Falchions
1 DeathHead Claymore
2 Confed Piranhas (Elite)
2 Confed Pelelius
1 Confed Murphy
3 Persotech Dirks
2 Persotech Errants
3 Retro Talons
3 Confed Panthers
1 Confed Pelican
3 Guinterin Arrows
2 Guinterin Pelicans
2 Jezebel Razors
1 Jezebel Dirk
3 FDF Valtars
1 FDF Dramik
2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
3 Retro Talons
2 BWNR Thunderbolts
1 BWNR Clarkson
2 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 DeathHead Razors
1 DeathHead Dirk
2 DeathHead Drayman-IIIs
3 BWNR Vindicators

K'ta Mek[]

Kta mek

K'ta Mek System

K'ta Mek is a star system in the Antares Quadrant. It features Ek'rah Chakrah, a mining base. K'ta Mek is also properly known as the Border Zone, a name first applied to the Qual'n'Rahn System in Sa'Khan Quadrant but later proven to be this system; the initial confusion by Confederation fleet planners was due to the fact that the K'ta Mek's K-type primary has almost exactly the same characteristics as the Qual'n'Rahn primary. K'ta Mek was first scouted by the Kilrathi in 2633; the initial sweep revealed nothing of value aside from a single large mineralogically rich asteroid, findings that were later confirmed by additional surveying parties. After the founding of the Confederation's colony in adjacent Granita system in 2641, K'ta Mek became a battlefield system, which the Kilrathi defended with a sizable task group (rivaling the size and strength of some of the Confederation task groups that would later be assigned to the Blockade systems in Gemini). The go-ahead to establish a mining facility in K'ta Mek, despite it being on the front lines, was given in 2644 when plans for the foundation of the colonial base in the adjacent Midgard system were drawn up, citing the need for raw materials to support the new colony's infrastructure and the fact that the Midgard colony was also on the front lines (and thus the supply route for any materials needed to be short and relatively secure). Ek'rah Chakrah came on-line in early 2645, roughly two months prior to the foundation of the Sting colony. The system became of some additional noteworthiness in 2655. TCS Tiger's Claw began operations associated with Operation Thor's Hammer within this system, the Terran operation to destroy the Kilrathi fleet that eradicated the Terran colony at Goddard. The Claw rendezvoused with the Sleipnir Convoy in this system before heading further into Kilrathi territory. The system remained fiercely defended through the later Kilrathi War years and the Confederation was never able to seize control over it, though several attempts were made. At War's end, the system remained in Kilrathi hands. Due to its presence on the front-lines, Ek'rah Chakrah was never very heavily staffed and found itself with a minimal population when word arrived of Kilrah's destruction. The commanding officers of the individual ships of the system's combat fleets either returned to their places of origin or swore allegiance to Irk'toth lak Kils nar Qarg, overlord of the community of Wexini on K'ta Tahk (Midgard), with Ek'rah Chakrah's base commander ultimately swearing allegiance to lak Kils in order to keep his base supplied. Irk'toth lak Kils was killed by the forces of the lak Agga out of Corsair in 2672; the base commander was summarily killed by the lak Agga and a council of local clan elders was appointed to administer Ek'rah Chakrah, which then supplied the lak Agga until they were put out of business by the joint strike group in 2677. At that point the KAC took over control of the system and it has remained in their demesne since. Ek'rah Chakrah still remains as a fairly minor Kilrathi enclave, whose leaders have since gained a reputation for their charity in the region. Hurston Dynamics set up a local office two years ago and has since negotiated an agreement with the clan elders to distribute their ores to various points in the Confederation and UBW as well as the domain of the KAC. The system sees approximately 40 Hurston cargo ships pass through on an average daily basis. Piracy is relatively high in the system despite the presence of Confederation, Border Worlds and KAC Police forces as well as a small local militia; this can largely be attributed to the system's proximity to more profitable trade routes. The Jezebels and Despoilers are notably active in the system, and there are occasional sightings of Demon's Eye Pack forces as well.


Facilities and Commodities

  • Ek'rah Chakrah (Population: 447 (Settlement; Kilrathi Mining); 88.48% Kilrathi, 7.37% Terran (UBW), 4.15% Other; Government: Council (Local Clan Leaders); ECON -10; CLTR +5; ORDR -25; INFO -20; CRPT -35; Qualities: Charitable; Item Limit: 5/¤15; Buy-Back Limit: ¤150; Meals: Low Quality; Lodging: 0-Star; Medical: Routine Checkups; Repairs: None; Major NPCs: 1/200, 7/100).
    • Guild Offices: None
    • Corporate Offices: Broken Claw Agency, Hurston Dynamics
    • Outfitters: Armor, Comestibles, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries
    • Other Facilities: Clinic, Ship Dealer
    • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kiranka, nar Sutaghi, nar Sihkag.
    • Available Commodities at Campaign Onset:
      • Space Salvage - ¤207, 94 units
      • Gotherian Crystals - ¤982, 93 units


Nav Point Reference

  • Nav 1 (11x91): Jump to Granita System.
  • Nav 2 (75x31): Jump to Midgard System.
  • Nav 3 (95x62): Ek'rah Chakrah Mining Base.
  • Hidden Nav 1 (13x89): Minefield between Nav 1 and Nav 2.
  • Hidden Nav 2 (27x65): Minefield between Nav 1 and Nav 3.
Distances between Major Points of Reference,
K'ta Mek System (km)
  Nav 1 Nav 2 Nav 3 Hidden Nav 1 Hidden Nav 2
Nav 1 0 877,268 888,651 28,284 305,287
Nav 2 877,268 0 368,917 848,999 588,218
Nav 3 888,651 368,917 0 863,308 680,661
Hidden Nav 1 28,284 848,999 863,308 0 277,849
Hidden Nav 2 305,287 588,218 680,661 277,849 0
Encounter Probabilities and Die Rolls, K'ta Mek System
  Nav 1 Nav 2 Nav 3 Hidden Nav 1 Hidden Nav 2
Probability 92 93 86 93 90
0 3 Retro Talons 2 DEP Dralthi-IVs (Elite) 2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 DEP Darkets (Elite) 4 Retro Talons 2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
3 Lance F7C Hornets (Elite, Hurston)
1 Lance Drayman-III (Hurston)
2 2 Lance Dragons (Elite, Lance) 2 DEP Darkets
1 DEP Jakhari
4 Confed Piranhas 2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Drayman-III
4 Retro Talons
3 4 BWNR Hellcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 KAC Darkets
1 KAC Kamrani
2 Militia Dralthi-IVs 3 Confed Piranhas (Elite) 2 Jezebel Razors
2 Jezebel Dirks
4 2 Hurston Hellcats
1 Hurston Drayman-III
2 Despoiler Falchions
1 Despoiler Claymore
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
4 Morgan Razors
2 Hurston F7C Hornets
1 Hurston Drayman-III
2 Jezebel Falchions
1 Jezebel Claymore
1 Jezebel Caernaven
3 Hurston Hellcats
1 Hurston Drayman-III
1 Lance Hellcat (Elite, Hurston)
1 Lance Drayman-III (Hurston)
4 BWNR Banshees
1 BWNR Clarkson
5 4 Retro Talons
2 BWNR Thunderbolts
2 BWNR Clarksons
1 BWNR Caernaven
2 Morgan Razors
4 KAC Vaktoths (Elite)
2 KAC Sha'kars
1 KAC Kamrani
2 Hurston Arrows
1 Hurston Drayman-III
3 Militia Dralthi-IVs
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
2 BWNR Banshees (Elite)
1 BWNR Clarkson
2 Hurston Super Hornets
2 Hurston Drayman-IIIs
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs
1 Despoiler Kamrani
6 2 Jezebel Falchions
1 Jezebel Claymore
2 Confed Piranhas (Elite)
1 Confed Pelican
2 DeathHead Falchions
1 DeathHead Claymore
1 DeathHead Naktarg
2 KAC Strakhas
2 KAC Sha'kars
1 KAC Kamrani
2 Jezebel Gladii
2 Jezebel Claymores (Elite)
4 Militia Dralthi-IVs (Elite)
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Confed Tigersharks
1 Confed Pelican
2 Despoiler Falchions
1 Despoiler Claymore
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
3 Confed Tigersharks
2 Confed Murphies
1 Confed Plunkett
7 2 Lance Hellcats (Elite, Hurston)
1 Lance Drayman-III (Hurston)
3 BWNR Hellcats
4 DEP Dralthi-IVs
1 DEP Jakhari
2 BWNR Vindicators
1 BWNR Clarkson
2 DeathHead Razors
1 DeathHead Dirk
2 Militia Dralthi-IVs
2 Lance Arrows (Elite, Lance)
4 BWNR Thunderbolts
4 Retro Talons
2 BWNR Thunderbolts
1 BWNR Clarkson
8 2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
2 BWNR Banshees (Elite)
2 BWNR Caernavens
1 BWNR Southampton
3 DEP Darkets
2 KAC Vaktoths (Elite)
1 KAC Jakhari
2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Tallahassee
3 Militia Darkets
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
4 BWNR Banshees (Elite)
3 Retro Talons
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
9 2 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 Retro Talons
4 Confed Panthers
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Lance Super Hornet (Elite, Hurston)
3 KAC Darkets
2 Hurston Hellcats
2 Hurston Drayman-IIIs
2 Despoiler Falchions
1 Despoiler Claymore
4 Militia Strakhas
3 Hurston Hellcats
1 Hurston Drayman-III
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
2 Confed Piranhas (Elite)
2 Confed Pelelius
1 Confed Murphy
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Lance Super Hornet (Elite, Hurston)
2 Confed Panthers
1 Confed Pelican

Khar Takh[]

Khar takh

Khar Takh System

Khar Takh is a star system in the Antares Quadrant. It features Naruka'rah, a mining base. Naruka'rah was established in 2632 on a mineralogically rich dwarf planet in order to provide raw materials for the expansion of the Kilrathi colonies of Ghorah Khar, Shariha, N'tanya and primarily K'K-Tahn. The Enigma Sector command base in the K'Tithrak Mang system also drew heavily on the resources provided by Naruka'rah during the course of its construction later on after the war had broken out. A bolthole system, Khar Takh was well-protected by the defense forces present in the adjacent frontline system of K'K-Tahn and the mining base shared at times a symbiotic relationship directly with the ranching world of Rugalgarah there, particularly after Ghorah Khar, Shariha and N'tanya all declared their independence from the Empire and joined the Confederation. No raids were recorded in the Khar Takh system for the duration of the war. The end of the war brought with it the end of incoming Imperial supply ships. Facing the potential of starvation for his base's 2,500 residents, the base administrator contacted Slirktar nar Raghitagha, who had declared himself ruler over the nearby Rugalgarah, to swear fealty in exchange for food. nar Raghitagha made it clear that his concern was with his own world, and instead struck a new trade agreement that would continue the arrangement the two Kilrathi bases had shared for so many worlds, allowing Naruka'rah to remain independent as long as its leaders never took any action to threaten the integrity of K'K-Tahn. This arrangement worked until nar Raghitagha had to begin paying tribute to the lak Agga warlords of Corsair to maintain his own system's independence. Things came to a head in 2675, when tribute levels grew to the point where Rugalgarah could no longer keep up their end of the trade agreement. Not wanting to leave Naruka'rah in the lurch, nar Raghitagha approached one of Epsilon Sector's Terran corporations, Hurston Dynamics, about temporarily taking over the task of keeping Naruka'rah supplied. A delegation from Naruka'rah attended the negotiations and ultimately Hurston Dynamics agreed on the condition that administration of the base would be immediately and permanently turned over to one of their company's representatives. With few other options, the Naruka'rah delegation agreed and within three weeks the base was under the effective control of Hurston. Once the lak Agga had been dealt with by the joint strike force, the clan leaders and nar Raghitagha expected Hurston to relinquish control; Hurston, however, advised both parties to take another look at the provisos of the arrangement - specifically the part where it said that the administration would be permanently turned over. Immediately thereafter corporate security was beefed up in and around Naruka'rah, the base itself becoming a full-blown corporate state under the control of Hurston, which it remains to this day. The Kilrathi of K'k-Tahn and Khar Takh are not pleased about this state of affairs but they lack the military capability to challenge Hurston directly, and they aren't recognized diplomatically in the Confederation so they can't take Hurston to court. The KAC has recently begun negotiations to add K'k-Tahn to their demesne, so there may ultimately be some legal recourse for the base's denizens there. Khar Takh sees about fifteen cargo ships on an average daily basis, all flying Hurston livery and escorted by company militiamen. A small Kilrathi militia exists as well and the Confederation occasionally sends patrols and supply convoys to the system from Farragut. Piracy is very high for a system that sees such little traffic; this is due to the fact that the system is often used as a staging and getaway area for pirate groups operating in K'k-Tahn, where this is a great deal more commercial space traffic.


Facilities and Commodities

  • Naruka'rah (Population: 2,504 (Village; Kilrathi Mining); 86.02% Kilrathi, 8.6% Terran (UBW), 5.38% Other; Government: Syndicate (Hurston Dynamics); ECON +15; CLTR +5; ORDR -60; INFO -20; CRPT +10; Qualities: Backwater, Liberal; Item Limit: 10/¤325; Buy-Back Limit: ¤1,600; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: Vehicle; Major NPCs: 2/400, 8/300, 16/100).
    • Guild Offices: None
    • Corporate Offices: Hurston Dynamics
    • Outfitters: Weaponry, Armor, Communication Technologies, Weapon Accessories/Ammo/Batteries
    • Other Facilities: Bank, Ship Dealer, Bar
    • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kur'u'tak, nar Sutaghi.
    • Available Commodities at Campaign Onset:
      • Space Salvage - ¤207, 65 units
      • Gems - ¤491, 61 units
      • Iron - ¤19, 70 units
      • Plutonium - ¤486, 10 units


Nav Point Reference

  • Nav 1 (6x72): Jump to K'k-Tahn System.
  • Nav 2 (56x73): Naruka'rah Mining Base / Asteroid Field.
Distances between Major Points of Reference, Khar Takh System (km)
  Nav 1 Nav 2
Nav 1 0 500,100
Nav 2 500,100 0
Encounter Probabilities and Die Rolls, Khar Takh System
  Nav 1 Nav 2
Probability 90 71
0 4 Retro Talons 2 Hurston Hellcats
1 Hurston Drayman-III
1 2 Morgan Razors (Elite)
1 Morgan Caernaven
2 Jezebel Razors
1 Jezebel Dirk
2 2 Despoiler Razors
2 Despoiler Dirks
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Lance Super Hornets (Elite, Hurston)
2 Lance Drayman-IIIs (Hurston)
3 3 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
2 Militia Dralthi-IVs
4 2 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 Jezebel Razors
1 Jezebel Dirk
3 Militia Dralthi-IVs (Elite)
5 3 Retro Talons
4 Confed Piranhas
2 Militia Vaktoths
6 4 Morgan Hellcats
1 Morgan Caernaven
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Militia Dralthi-IVs (Elite)
7 2 Morgan Razors
4 Confed Tigersharks
4 Hurston F7C Hornets
1 Hurston Drayman-III
2 Militia Darkets
8 2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
2 Confed Tigersharks
2 Confed Murphies
1 Confed Plunkett
2 Lance Arrows (Elite, Lance)
2 Militia Vaktoths
9 2 Hurston Hellcats
1 Hurston Drayman-III
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Caernaven
2 Confed Panthers
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs
4 Militia Vaktoths

Khar-Sa[]

Khar-sa

Khar-Sa System

Khar-Sa is a star system in the Antares Quadrant. It features Ek'arikhant, a refinery base. Situated three jumps from Landreich, eight jumps from Hhallas and thirteen jumps from Kilrah, Khar-Sa was a strategically important star system along the Empire's front with the Landreich during the war years. A great deal of military traffic passed through the system on its way through to Vordran and Baka Kar in the Hralgkrak Quadrant as well as to K'Tithrak Mang in Enigma during the war, so much so that the Empire elected to place a back-up supply, refuel and repair depot in the system; in 2651, a refinery outpost was established in the system, with its denizens giving it the functional name of Ek'arikhant - "we support the fleet". The outpost's traffic doubled after the rebellions on Ghorah Khar, Shariha and N'Tanya began in the mid-late 2650s, with additional ships travelling through to K'Tithrak Mang to support the Empire's war efforts as well as to defend the Enigma Sector colonies of Trk'Harna and Rarkath. The destruction of K'Tithrak Mang and the success of the regional rebellions placed Khar-Sa on the front lines of the War, with the system briefly acquiring the same strategic importance to the Confederation as the neighboring D'vd Tang system in terms of choking off supplies to Kilrathi forces in Enigma and Landreich Sectors. The Kilrathi campaigns in Deneb and later the False Armistice prevented the Confederation from taking advantage of the system's vulnerability, and by 2669 the Confederation was in no shape to attempt to invade the system. After the war ended the refinery's business fell off briefly before the system was annexed by the lak Haka clan of Baka Kar, the refinery's administrator gladly accepting Ragark's rule in exchange for supplies. In the wake of the Raid on Baka Kar, Ragark's forces were required to pull back and consolidate the warlord's holdings in Hralgkrak Quadrant while repairs could be affected to the Baka Kar spacedocks; Ek'arikhant took on an important role in that effort, at least until the base was claimed by the lak Agga in 2675, resulting in a change of ownership. When the lak Agga were put out of business in 2667, the system and the base became part of the demesne of the KAC. The changes in ownership had taken its toll on the base's administration, with the original base commander killed in a dispute with the lak Haka and later the local clan elders killed en masse by the lak Agga, and by the time the base became KAC property it was of little value, its population starving and its equipment in serious disrepair. The KAC had plans to scrap the base, but they were approached by a representative of Rondell Corporation, who made an offer to buy it outright; the Council agreed and the base has been the property of Rondell ever since. Rondell has had a hell of a time getting the base's productivity back up and the fact that it has become a functional refinery once again is testament to the new administrator's acumen. Khar-Sa today sees just over 160 cargo ships on an average daily basis, either Rondell craft ferrying goods from Ek'arikhant on their way to various points around the Sector or rival Bronte craft travelling to and from Tv'x Aq. Security in the system is provided largely by the Border Worlds Naval Reserve forces out of Antares, though the base does maintain its own native militia as well. The high traffic has led to moderately high pirate activity in the system's borders, with the Jezebels and DeathHeads notably active. Occasional encounters with the Crimson Claw also occur within the system's boundaries.


Facilities and Commodities

  • Ek'arikhant (Population: 1,303 (Village; Kilrathi Industrial); 86.72% Kilrathi, 8.67% Terran (UBW), 4.61% Other; Government: Autocrat (Rondell Administrator); ECON +0; CLTR +0; ORDR +5; INFO -20; CRPT +5; Qualities: Backwater, Isolated; Item Limit: 10/¤325; Buy-Back Limit: ¤1,600; Meals: Moderate Quality; Lodging: 1-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 3/300, 6/100).
    • Guild Offices: None
    • Corporate Offices: Rondell Corporation
    • Outfitters: Armor, Comestibles, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
    • Other Facilities: Clinic, Bank, Ship Dealer
    • Kilrathi Clan Representation: nar Caxki, nar Kiranka.
    • Available Commodities at Campaign Onset:
      • Mixed-Oxide Fuel - ¤252, 99 units
      • Industrial Robotics - ¤124, 90 units
      • Standard-Grade Petro-Chems - ¤198, 34 units


Nav Point Reference

  • Nav 1 (17x37): Ek'khantari Refinery.
  • Nav 2 (34x35): Nav Point (Jump to Vordran System, Hralgkrak Quadrant, Landreich Sector).
  • Nav 3 (71x90): Jump to Tv'x Aq System.
  • Nav 4 (23x85): Nav Point (Jump to K'Tithrak Mang System, Isaac Quadrant, Enigma Sector).
  • Nav 5 (36x70): Jump to D'vd Tang System.
Distances between Major Points of Reference,
Khar-Sa System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Nav 1 0 171,172 756,637 483,735 380,789
Nav 2 171,172 0 662,873 511,957 350,571
Nav 3 756,637 662,873 0 482,597 403,113
Nav 4 483,735 511,957 482,597 0 198,494
Nav 5 380,789 350,571 403,113 198,494 0
Encounter Probabilities and Die Rolls, Khar-Sa System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Probability 67 62 81 86 96
0 4 Rondell Demons (Elite)
1 Rondell Galaxy
3 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 Bronte Stilettos (Elite)
1 Bronte Drayman-III
2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
2 Rondell Centurions
1 Rondell Galaxy
1 2 Militia Vaktoths 4 Bronte Stilettos
1 Bronte Drayman-III
3 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Jezebel Gladii
1 Jezebel Claymore (Elite)
2 Claw K'Ha'Hafs
1 Claw Naktarg
2 2 Militia Vaktoths 2 Despoiler Razors
2 Despoiler Dirks
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Rondell Demons
2 Rondell Clydesdales
1 Rondell Caernaven
3 Lance Arrows (Elite, Lance) 3 Rondell Demons
2 Rondell Clydesdales
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
3 3 Militia Dralthi-IVs 3 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
3 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
4 Retro Talons 2 Rondell Demons
1 Rondell Galaxy
3 Retro Talons
4 4 Militia Vaktoths 2 BWNR Bearcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
3 Bronte Stilettos
2 Bronte Drayman-IIIs
4 BWNR Vindicators 2 Rondell Demons
1 Rondell Galaxy
3 BWNR Banshees
1 BWNR Clarkson
5 4 Militia Vaktoths (Elite) 2 Militia Vaktoths (Elite) 2 Bronte Gladii
1 Bronte Drayman-III
3 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Bronte Stilettos
1 Bronte Drayman-III
2 BWNR Banshees (Elite)
6 2 Militia Darkets 2 BWNR Bearcats
1 BWNR Clarkson
4 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Rondell Demons (Elite)
1 Rondell Galaxy
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Tallahassee
2 Lance Stilettos (Elite, Bronte)
1 Lance Drayman-III (Bronte)
3 BWNR Hellcats
7 3 Militia Strakhas 2 BWNR Banshees (Elite) 4 Bronte Stilettos
2 Bronte Drayman-IIIs
3 Rondell Centurions
1 Rondell Galaxy
4 BWNR Banshees (Elite)
1 BWNR Clarkson
2 Rondell Centurions
1 Rondell Galaxy
3 Claw Strakhas (Elite)
3 BWNR Bearcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
8 2 Rondell Demons
1 Rondell Galaxy
4 Militia Strakhas
3 Rondell Demons (Elite)
2 Rondell Galaxies
3 BWNR Hellcats
1 BWNR Clarkson
2 Bronte Stilettos
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Lance Stilettos (Elite, Bronte)
1 Lance Drayman-III (Bronte)
2 BWNR Banshees (Elite)
1 BWNR Clarkson
2 Rondell Demons (Elite)
2 Rondell Clydesdales
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Caernaven
4 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
9 2 Morgan Razors (Elite)
2 Militia Vaktoths
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
4 Rondell Demons (Elite)
2 Rondell Clydesdales
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
3 Rondell Demons
2 Rondell Clydesdales
2 Jezebel Falchions
2 Jezebel Claymores
1 Jezebel Drayman-III
2 BWNR Hellcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Bronte Gladii
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Retro Talons (Elite)
2 BWNR Bearcats
1 BWNR Clarkson

Midgard[]

Midgard

Midgard System

Midgard is a star system in the Antares Quadrant. It features the colony world of Sting. In recent years there has been a petition for this system to start using it's Kilrathi name - K'ta Tahk - rather than the more commonly used code name for it. This is because another system in the Gemini Sector happens to use the same name. Of course, there is a similar petition to get the other system to change its name, and neither petition is meeting with a particularly high degree of success. K'ta Tahk, a desert world whose only potable water source is in its icecaps, was settled by the Kilrathi in 2645 to serve as an P.O.W. internment and industrial world along the front-lines with the Confederation, providing spare parts and ammunition right at the front lines as well as repair services for Kilrathi warships. The main community on the planet's surface was called Wexini (Little Slaves), referring to its use of P.O.W. slave labor to support its industrial goals. Both K'ta Tahk and the adjacent K'ta Mek system were very heavily defended by the Kilrathi during the war years and though the system was invaded by the Terrans one more than one occasion, no raids of significant note took place on the colony itself. It was during Operation Thor's Hammer in 2654 that the system was first called Midgard. TCS Tiger's Claw along with the Sleipnir Convoy traveled through the system in pursuit of clues to the whereabouts of KIS Sivar. Pilots from the Claw were forced to destroy the transport TCS Falstaff to prevent Confederation intel from falling into enemy hands. The Reavers captured a KF-100 Dralthi and sent it to the Claw for further analysis. The starfighter possessed battlefield intelligence that would ultimately prove crucial to the Terrans. At the end of the war, the system was to be ceded to the Confederation by the Treaty of Torgo, but the demanded change in allegiance did not sit well at all with the Brajakhar of Wexini, Irk'toth lak Kils nar Qarg, who flat out refused to recognize the treaty. Most of the defensive fleets in K'ta Mek and K'ta Tahk were loyal to lak Kils and he was able to amass a large enough fleet to hold the Confederation forces at bay and become a small regional warlord. lak Kils was able to hold off Confederation forces in the region for a few years, but the constant skirmishes with the Confederation took their toll on his fleet; the end would not come at the hands of the Confederation, but at the hands of his fellow Kilrathi. In 2672, lak Kils' domain was invaded by forces of the lak Agga warlords of Corsair, and in a massive battle near Nav 8 in Midgard, lak Kils' fleet was annihilated and the warlord himself was killed, adding K'ta Mek and K'ta Tahk to the holdings of the lak Agga. The system remained a vassal state of the lak Agga and the planet's facilities were heavily exploited by them until they were put out of commission by the joint strike group in 2677. The system became property of the Union of Border Worlds at that point and Terran settlers came to the world in droves. It was the Terrans that officially renamed the planet "Sting"; they also officially changed the name of the settlement to Roxanne. For their part, the Kilrathi denizens still refer to the community by the old names, but there are an increasing number of them that have begun using the new names. The Kilrathi are generally accepting of the Terrans; they view the new blood (even if it is Terran blood) as a sign of new life for their community as a whole, whose economy was ruined and its citizens impoverished by the cruelty of the lak Agga. In a referendum held last year by the planetary government, the world voted to leave the Union and join the demesne of the Kilrathi Assembly of Clans, a move that was for the most part supported by the Terran populace. Despite the current state of poverty the world finds itself in and the ongoing problem of the nar Qarg-nar Raghitagha feud in the community, Sting seems to be well on its way to becoming a true joint-held world and hopes for peaceful co-existence are high. The system itself sees about 120 cargo ships pass through on the average day from five of Epsilon's major corporations, with four of those corporations hosting offices in Roxanne itself. Security is handled by a mix of local militia forces, as well as occasional patrols from the Confederation Navy out of Veronica, the Border Worlds Naval Reserve out of Epsilon Prime and KAC police forces out of Kabla Meth. Despite this, piracy the system is high and it serves as the staging ground for multiple pirate groups (notably the Jezebels and Despoilers, with the Demon's Eye Pack also notably active). One particularly violent region is Baldr's Channel (Nav4 to Nav 7), the fastest trade route through the system between Ross34 and Charon and including Sting, an area prone to constant raids and skirmishes. Traders and shippers will pay mercenaries and privateers top dollar for securing their safe passage through the system.


Facilities and Commodities

  • Sting (PSC 19 Rock Planet, Population: 23,457, M4V Primary (M9V Secondary) / 0.227 AU Distant, Density 0.6 Earth, Volume 1.91*1021 m3, Radius 7,696.88 km, Mass 6.32*1024 kg (1.06 Earths), Surface Gravity 0.73 G, Orbital Period 50.77 Earth days, Sidereal Rotation Period 1,218.44 hr / Standard Rotation, Axial Tilt 10°, Atmosphere (Thin): Nitrogen/Oxygen, Hydrosphere (23%): Water, Lithosphere (24%): Silicon/Cobalt/Antimony, Biodensity 35%, Categorical Temperature: Subarctic to Tropical, No Vulcanism/No Seismicity/Moderate Global Weather).
    • Roxanne (Population: 23,457 (Large Town; Kilrathi Industrial); 60.95% Kilrathi, 30.48% Terran, 8.57% Other; Government: Autocrat (Brajakhar); ECON -10; CLTR -15; ORDR -10; INFO +10; CRPT +10; Qualities: Hunted Citizenry (nar Qarg/nar Raghitagha Fued, Impoverished, Isolated; Item Limit: 21/¤975; Buy-Back Limit: ¤8,125; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: Vehicle; Major NPCs: 3/600, 14/500, 28/200, 56/100; Lifeform Encounter Modifier: +5).
      • Guild Offices: Thieves Guild
      • Corporate Offices: Broken Claw Agency, Guinterin Combine, Bartok Industries, Rondell Corporation, Persotech
      • Outfitters: Weaponry, Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies, Medicine/Medical Technologies
      • Other Facilities: Clinic, Ship Dealer
      • Kilrathi Clan Representation: nar Qarg, nar Kur'u'tak, nar Raghitagha.
      • Available Commodities at Campaign Onset:
        • Space Salvage - ¤222, 22 units
        • Mining Equipment - ¤44, 34 units


Nav Point Reference

  • Nav 1 (6x30): Sting.
  • Nav 2 (29x15): Jump to Nav 3.
  • Nav 3 (57x5): Jump to Nav 2.
  • Nav 4 (57x0): Jump to Ross 34F System.
  • Nav 5 (75x41): Jump to Jotunheim System.
  • Nav 6 (96x43): Jump to K'ta Mek System / Asteroid Field.
  • Nav 7 (34x53): Jump to Charon System.
  • Nav 8 (21x41): Asteroid Field.
  • Hidden Nav 1 (42x36): Asteroid Field between Nav 3 and Nav 7 and between Nav 1 and Nav 5.
Distances between Major Points of Reference, Midgard System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Nav 8 Hidden Nav 1
Nav 1 0 274,591 567,979 591,692 698,713 909,340 362,353 186,011 364,966
Nav 2 274,591 0 297,321 317,648 528,394 726,154 383,275 272,029 246,982
Nav 3 567,979 297,321 0 50,000 402,492 544,518 532,259 509,117 344,384
Nav 4 591,692 317,648 50,000 0 447,772 580,517 577,754 545,619 390,000
Nav 5 698,713 528,394 402,492 447,772 0 210,950 427,200 540,000 333,766
Nav 6 909,340 726,154 544,518 580,517 210,950 0 628,013 750,267 544,518
Nav 7 362,353 383,275 532,259 577,754 427,200 628,013 0 176,918 187,883
Nav 8 186,011 272,029 509,117 545,619 540,000 750,267 176,918 0 215,870
Hidden Nav 1 364,966 246,982 344,384 390,000 333,766 544,518 187,883 215,870 0
Encounter Probabilities and Die Rolls, Midgard System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Nav 7 Nav 8 Hidden Nav 1
Probability 88 82 88 89 93 95 90 93 92
0 2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs
1 Despoiler Kamrani
3 Paulsen Orions
2 Paulsen Artemises
4 AMQ Broadswords
1 AMQ Satohri
3 Bartok Aurora MRs
2 Bartok Constellations
2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
2 Paulsen Claymores
2 Paulsen Artemises
2 Jezebel Razors
2 Jezebel Dirks
2 Rondell Centurions
1 Rondell Galaxy
1 2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
3 Retro Talons (Elite) 2 Guinterin 325a
1 Guinterin Pelican
3 AMQ Broadswords (Elite)
2 AMQ Satohris
1 AMQ Durango (CV)
2 Claw Strakhas (Elite)
1 Claw Naktarg
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
2 DEP Dralthi-IVs 2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Rondell Demons
1 Rondell Galaxy
2 3 Militia Vaktoths 2 Lance Aurora MRs (Bartok)
2 Lance
Belleau Woods (Bartok)
2 Jezebel Razors (Elite)
1 Jezebel
Dirk (Elite)
1 Jezebel
Drayman-III
2 Morgan Razors 3 KAC Vaktoths 2 Despoiler Razors
1 Despoiler
Dirk
2 Despoiler
Naktargs (Elite)
2 Despoiler
Kamranis (Elite)
1 Despoiler
Dubav (Elite)
2 DEP Vaktoths 3 Retro Talons 3 Retro Talons
3 3 Militia Darkets 2 Despoiler Falchions (Elite)
2 Despoiler Claymores (Elite)
4 Militia Darkets 2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
4 Rondell Demons
2 Rondell Clydesdales
1 Rondell Caernaven
3 Claw K'Ha'Hafs (Elite)
3 Confed Panthers 3 KAC Vaktoths 2 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
3 Lance Falchions (Elite, AMQ)
1 Lance Satohri (AMQ)
4 3 Paulsen Orions (Elite)
2 Paulsen Artemises
1 Lance Orion (Elite, Paulsen)
2 BWNR Thunderbolts 2 Guinterin Arrows
1 Guinterin Pelican
1 Lance Arrow (Elite, Guinterin)
1 Lance Pelican (Guintertin)
3 BWNR Hellcats
1 BWNR Clarkson
4 AMQ Broadswords
1 AMQ Barque
3 Claw Strakhas
2 Hurston Hellcats
1 Hurston Drayman-III
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs
3 Hurston Arrows
1 Hurston Drayman-III
2 DEP Dralthi-IVs
3 Paulsen Claymores (Elite)
1 Paulsen Artemis
2 Jezebel Razors
1 Jezebel Dirk
2 Jezebel Falchions
1 Jezebel Claymore
5 2 Rondell Demons
2 Rondell Galaxies
2 Militia Vaktoths
2 Confed Piranhas
1 Confed Pelican
3 Guinterin 325a (Elite)
1 Guinterin Pelican
2 KAC Vaktoths
2 Paulsen Claymores (Elite)
1 Paulsen Artemis
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
1 DeathHead Naktarg
2 Paulsen Orions
1 Paulsen Artemis
4 KAC Vaktoths (Elite)
1 KAC Kamrani
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
2 Confed Piranhas
3 Hurston Hellcats
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 DEP Dralthi-IVs
1 DEP Jakhari
3 Bartok Arrows
1 Bartok Constellation
4 Retro Talons (Elite)
2 Rondell Centurions
1 Rondell Galaxy
2 Despoiler Falchions (Elite)
1 Despoiler Claymore (Elite)
6 2 Lance Centurions (Elite, Rondell)
2 Lance Galaxies (Rondell)
2 Militia Dralthi-IVs (Elite)
2 Guinterin 325a (Elite)
1 Guinterin Stardust
4 Retro Talons (Elite)
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
3 Militia Darkets
2 Guinterin 325a
2 Guinterin Pelicans
2 BWNR Hellcats
1 BWNR Clarkson
4 Claw Strakhas
1 Claw Naktarg
2 KAC Darkets
2 KAC Jakharis
3 Morgan Razors (Elite)
3 Confed Tigersharks
1 Confed Pelican
2 Hurston Hellcats
2 Hurston Drayman-IIIs
3 DEP Darkets
1 DEP Jakhari
2 Despoiler Falchions (Elite)
1 Despoiler Claymore (Elite)
3 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
4 AMQ Falchions
1 AMQ Barque
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 Despoiler Kamrani
7 2 Jezebel Razors
2 Jezebel Dirks
1 Jezebel Caernaven
2 Militia Dralthi-IVs
4 Bartok Aurora LEs (Elite)
2 Bartok Constellations
4 Confed Piranhas (Elite)
1 Confed Pelican
2 Jezebel Falchions
1 Jezebel Claymore
4 KAC Darkets
2 KAC Jakharis
1 KAC Kamrani
3 Guinterin Arrows
2 Guinterin Pelicans
3 BWNR Hellcats
1 BWNR Clarkson
2 DEP Dralthi-IVs (Elite)
3 KAC Darkets
2 KAC Kamranis
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
2 Confed Piranhas
3 Guinterin 350r
1 Guinterin Stardust
3 KAC Dralthi-IVs
2 KAC Sha'kars
1 KAC Kamrani
2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
2 BWNR Banshees (Elite)
2 Lance Falchions (Elite, AMQ)
2 Lance Barques (AMQ)
3 KAC Vaktoths
2 KAC Kamranis
8 2 Despoiler Razors
2 Despoiler Dirks
2 Despoiler Naktargs
1 Despoiler Kamrani
4 Militia Strakhas
2 Jezebel Falchions
1 Jezebel Claymore
2 KAC Strakhas
2 AMQ Falchions (Elite)
1 AMQ Barque
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Tallahassee
2 KAC Vaktoths
2 KAC Kamranis
4 Retro Talons
2 BWNR Bearcats
3 Bartok Aurora LEs
1 Bartok Constellation
2 DEP Vaktoths (Elite)
3 KAC Vaktoths (Elite)
2 KAC Sha'kars
1 KAC Kamrani
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Lance Super Hornet (Hurston)
3 Confed Piranhas
1 Confed Pelican
3 DEP Darkets
2 KAC Darkets
1 KAC Jakhari
4 Bartok Phantoms
1 Bartok Belleau Wood
4 Retro Talons
2 BWNR Banshees
1 BWNR Clarkson
2 Jezebel Razors
1 Jezebel Dirk
2 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
9 4 Bartok Aurora MRs
2 Bartok Constellations
4 DEP Darkets
4 Militia Strakhas
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
4 KAC Vaktoths (Elite)
1 KAC Kamrani
2 Rondell Demons (Elite)
2 Rondell Galaxies
3 Retro Talons
4 BWNR Banshees
2 BWNR Clarksons
1 BWNR Caernaven
4 AMQ Broadswords (Elite)
2 AMQ Barques
1 AMQ Durango
3 Morgan Hellcats
2 BWNR Thunderbolts
3 Paulsen Orions
1 Paulsen Clarkson
2 Claw Strakhas
2 KAC Strakhas
3 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
3 Confed Tigersharks
4 Guinterin 325a
2 Guinterin Pelicans
2 DEP Darkets
1 DEP Jakhari
4 KAC Vaktoths
2 Rondell Centurions (Elite)
1 Rondell Galaxy
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
1 DeathHead Savannah
3 BWNR Banshees
3 AMQ Falchions
2 AMQ Satohris
1 AMQ Durango (CV)
1 Lance Falchion (Elite, AMQ)
2 BWNR Banshees
1 BWNR Clarkson

Natanya[]

Ntanya

Natanya System

Natanya (also known as N'Tanya, its original Kilrathi name) is a star system in the Antares Quadrant that features a planet of the same name. N'Tanya and its sister system of Shariha were both originally colonized in 2621 by the Kilrathi as part of the Empire's expansion into the region, with the colony on N'Tanya established approximately two months prior to the colony on Shariha; N'Tanya itself was the second Kilrathi colony established in Epsilon, established a full eleven years after the S'Thran H'hra colony in Corsair. The optimal conditions on the planet's surface allowed the establishment of two major settlements on the planet's surface, Brajakh N'Tanya and the smaller coastal community of Thagawarak. Brajakh N'Tanya's focus in the early years was on mining, while the lak Kt'agh family of Thagawarak, who ultimately set themselves up as hereditary rulers of the community during the War years, focused their community's attention on traggil ranching and fishing (certainly a unique activity for Kilrathi, but one that ultimately proved itself profitable and necessary for the planet's long-term survival). As would happen later with the Confederation colonies along the Border, The Empire started using N'Tanya as a dumping ground, and along with the industrial activity going on in Brajakh N'Tanya, the environmental quality of the planet plummeted; this activity continued right up until the planet's secession from the Empire, reducing the number of fish and threatening Thagawarak's continued existence as a viable food producing community. The Empire also used the system to establish a series of communications satellites similar to those deployed by the Confederation in Trafalgar, allowing Kilrah to keep close tabs on what was happening along the Terran frontier. The system saw significant activity in 2656 during Operation Crusade due to the direct link between it and the Firekka star system, and in the wake of the failed Kilrathi invasion the Firekkans and Confederation discovered the jump node between the two systems, turning N'Tanya into a battlefield system. About this same time, the lords of Ghorah Khar became disillusioned with the Kilrathi's desire for constant warfare and their treatment at the hands of the Empire (their situation was similar to what was happening to countless Kilrathi colonies along the Confederation border, including N'Tanya and in 2656 they did the unthinkable: they broke off from the Kilrathi Empire and sought to join the Terran Confederation. The result of Ghorah Khar's declaration of independence was a regional civil war in the midst of the larger Terran-Kilrathi War, one that would prolong the war in Enigma and Epsilon Sectors and prove very costly to the Kilrathi; the rebellion succeeded, Ghorah Khar joined the Confederation and the shipyards where the Strakha stealth fighter was being developed had to be destroyed lest it fall into the hands of the rebels. A decade-long campaign began to retake the planet, one that ultimately failed shortly after the destruction of the K'Tithrak Mang starbase. It was this final failure to re-capture Ghorah Khar that convinced the clan leaders of Brajakh N'Tanya and the lak Kt'agh that the Empire was no longer worth serving, and it too declared its independence from the Empire along with K'arakh and Shariha. Prince Thrakhath's subsequent failure to launch a renewed campaign to retake the rebel systems was seen by all involved as a sign that they'd made the right decision (in fact, Thrakhath's focus had shifted to the Terran homeworlds, and there is evidence to suggest his next move after the fall of Earth would've been to launch a massive retaliatory strike against the rebel worlds, something he never got the opportunity to do). The optimal conditions on the planet generated a massive influx of Terran settlers, who were welcomed by the Kilrathi residents of both communities; Brajakh N'Tanya renamed itself Kabaka Tarkhan (which roughly means Heroic Death of the Hero), while the Terrans renamed Thagawarak Hedshe Haifa, retaining some of the meaning of the original Kilrathi name. The lak Kt'agh found the Terrans to be willing workers; one of the things the newcomers did that endeared themselves to their Kilrathi overlord was to clean up the environment in and around the town, bringing back the fish and restoring the commmunity's profitability. The planet itself became Natanya, a Terran rendering of the original name with a vastly changed overall meaning. Natanya remained peaceful through to the end of the War, its society integrating into Confederation culture as best it could, though it ultimately found conditions under Confederation rule to be not much better than what they were under Kilrathi rule. Natanya became a place of refuge for Kilrathi seeking to escape the chaos of the immediate post-war period, with the optimal environmental conditions again playing a key factor in the world's attractiveness. Numerous new "cat towns" sprang up nearly overnight all across the land surface of the planet; administration of these settlements has become a full time job for the planetary administrators in Kabaka Tarkhan in the years since and has become a major drain on its economy. In 2674, the world joined the nascent Union of Border Worlds, a move that neither the Confederation nor the Union really supported, though the Union was happy with the tax revenues for a time. In 2677 the system was claimed by the lak Agga as part of their demesne, a move which directly triggered the joint task force's invasion of Corsair that year and that led to the downfall of the lak Agga warlords. In the wake of that action at the behest of the Union and of the KAC, a referendum was held on the planet to determine if Natanya should join the KAC; the vote came down in favor of KAC membership and the world rejoined Kilrathi society at that point. Today the community of Kabaka Tarkhan is doing relatively well, with a population of just short of 100,000 Terrans and Kilrathi. Six of Epsilon's major corporations have opened up offices in the community in recent years and a Terran-initiated university opened in the community just last year. The community's Sivaran ampitheatre still sees a good deal of followers each year, though the Broken Claw is attempting to establish its own foothold on the world (something it has yet to do); were they to do so, the future of the ampitheatre would be in serious doubt. The lak Kt'agh family still runs the community of Hedshe Haifa much as they did when it was still called Thagawarak and the community is still turning out healthy yields of seafood each year, with integrated Terran and Kilrathi fishing crews common. Natanya system today sees just over 180 cargo ships pass through on an average daily basis, with representatives from all of Epsilon's major corporations present. Several analyses have indicated that the system would see more traffic - and a better economy overall - if the Firekkans would stop their blockade of the jump point into the system; this is not likely to happen any time soon, and in the meantime squeezing all those ships through the K'k-Tahn and Ghorah Khar jump points remains a logistical nightmare; the fact that there are so few major jump-point related accidents each year can be attested to excellent space-traffic control and military patrols conducted by the local militia. FDF forces regularly enter the system from Firekka; they are the only ones allowed to use the Firekka jump point legally by the Firekkan government. Border Worlds and Confederation naval patrols also may occasionally be seen within the system's boundaries. Piracy is moderately low but not wholly non-existent, with the Morgans particularly active in the system. Frequent encounters with the BlackFire flock are also reported in the system's boundaries despite the Firekkan blockade.


Facilities and Commodities

  • System Demographics: 53.33% Kilrathi, 26.67% Terran, 20.0% Other.
  • Natanya (PSC 20 Liquid Planet, Population: 351,500, G3V Primary (M5V Secondary) / 1.099 AU Distant, Density 0.75 Earth, Volume 3.15*1021 m3, Radius 9093.70 km, Mass 1.30*1025 kg (2.18 Earths), Surface Gravity 1.07 G, Orbital Period 361.35 Earth days, Sidereal Rotation Period 23.55 hr / Standard Rotation, Axial Tilt 13°, Atmosphere (Moderate): Nitrogen/Oxygen, Hydrosphere (67%): Water, Lithosphere (100%): Gold/Aluminum/Calcium, Biodensity 20%, Categorical Temperature: Temperate to Searing, Light Vulcanism/Light Seismicity/Calm Global Weather).
    • Kabaka Tarkhan (Population: 96,311 (Small City; Kilrathi Industrial); 78.61% Kilrathi, 12.22% Terran, 9.17% Other; Corporate District: Government: Council (Local Corporate Administrators); ECON -5; CLTR +35; ORDR -20; INFO +10; CRPT +10; Qualities: Depressed, Liberal, Seat of Learning (University of Natanya); Item Limit: 23/¤3,750; Buy-Back Limit: ¤24,375; Old Kilrathi Quarter: Government: Autocrat (Brajakhar); ECON +15; CLTR +10; ORDR +5; INFO +10; CRPT +5; Qualities: Holy Site (Daikutga Sivar), Strategic; Item Limit: 24/¤5,500; Buy-Back Limit: ¤32,500; Meals: High Quality; Lodging: 4-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 3/700, 14/600, 28/300, 56/100; Lifeform Encounter Modifier: -25).
      • Guild Offices: Merchants Guild, Mercenaries Guild
      • Corporate Offices: Hurston Dynamics, Bartok Industries, Bronte Corporation, AMQ, Paulsen Kinetics, Persotech
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Sutaghi, nar Sihkag.
      • Transportation Available: Average Quality
      • Available Commodities at Campaign Onset:
        • Plasteel - ¤59, 59 units
        • Home Entertainment - ¤31, 34 units
        • Groundcars - ¤93, 75 units
    • Hedshe Haifa (Population: 31,508 (Large Town; Kilrathi Agricultural); 95.80% Terran, 2.36% Kilrathi, 1.84% Other; Government: Overlord (Ulta B'rak lak Kt'agh nar N'Tanya); ECON +10; CLTR -25; ORDR +10; INFO +10; CRPT +15; Qualities: Asocial, Strategic; Item Limit: 22/¤3,575; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 2/600, 10/500, 20/200, 40/100; Lifeform Encounter Modifier: -15).
      • Guild Offices: Mercenaries Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Persotech
      • Outfitters: Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital
      • Kilrathi Clan Representation: nar Caxki, nar Sutaghi.
      • Transportation Available: Low Quality
      • Available Commodities at Campaign Onset:
        • Fresh Meat - ¤28, 32 units
        • Ak'rah - ¤40, 82 units
        • Vak'qu - ¤630, 28 units
        • Kilrathi Artifacts - ¤594, 3 units


Nav Point Reference

  • Nav 1 (70x25): Natanya / Asteroid Field.
  • Nav 2 (16x44): Nav Point (Jump to Ghorah Khar System, Isaac Quadrant, Enigma Sector).
  • Nav 3 (47x27): Jump to K'k-Tahn System / Asteroid Field.
  • Nav 4 (68x73): Jump to Firekka System.


Distances between Major Points of Reference, Natanya System (km)
  Nav 1 Nav 2 Nav 3 Nav 4
Nav 1 0 572,451 230,868 480,416
Nav 2 572,451 0 353,553 595,399
Nav 3 230,868 353,553 0 505,668
Nav 4 480,416 595,399 505,668 0
Encounter Probabilities and Die Rolls, Natanya System
  Nav 1 Nav 2 Nav 3 Nav 4
Probability 81 52 93 67
0 2 Rondell Demons
2 Rondell Galaxies
3 Rondell Demons (Elite)
1 Rondell Galaxy
2 Hurston Hellcats (Elite)
1 Hurston Drayman-III
2 Bartok Aurora LEs
2 Bartok Belleau Woods
1 2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
4 AMQ Falchions (Elite)
1 AMQ Barque
4 AMQ Falchions (Elite)
1 AMQ Barque
2 Paulsen Claymores
1 Paulsen Artemis
2 3 BlackFire Yoshiras 3 Guinterin Arrows
1 Guinterin Stardust
2 Bartok Aurora MRs
1 Bartok Constellation
3 BlackFire Helbraus
2 BlackFire Dramiks
3 4 BWNR Bearcats 2 Hurston Hellcats (Elite)
2 Hurston Drayman-IIIs
1 Hurston Savannah
2 Hurston F7C Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
3 BlackFire Helbraus
2 BlackFire Dramiks
4 2 ISS Hellcats 2 Bronte Stilettos
1 Bronte Drayman-III
2 AMQ Falchions
2 AMQ Barques
1 AMQ Durango
3 Morgan Razors
1 Morgan Caernaven
2 FDF Yoshiras
5 3 Persotech Dirks
1 Persotech Errant
2 Morgan Razors
1 Morgan Caernaven (Elite)
2 Guinterin Arrows
1 Guinterin Pelican
2 Paulsen Orions (Elite)
1 Paulsen Artemis
2 Morgan Razors (Elite)
1 Morgan Caernaven
4 FDF Valtars
6 2 Persotech Dirks
1 Persotech Errant
3 BWNR Banshees
2 BWNR Clarksons
1 BWNR Caernaven
4 Retro Talons 4 Rondell Demons
2 Rondell Clydesdales
3 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
3 FDF Valtars
2 FDF Spikeris
1 FDF Vrystall
7 2 Hurston Hellcats
1 Hurston Drayman-III
3 ISS Stilettos
4 BWNR Banshees
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Persotech Dirks
1 Persotech Errant
4 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
3 Paulsen Claymores
1 Paulsen Clarkson
3 FDF Yoshiras
8 4 Lance Stilettos (Elite, Bronte)
1 Lance Drayman-III (Bronte)
2 BWNR Bearcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
3 Bronte Gladii
1 Bronte Drayman-III
4 Morgan Razors
1 Morgan Caernaven (Elite)
2 AMQ Falchions
1 AMQ Barque
3 BWNR Banshees (Elite)
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
4 BlackFire Valtars
4 FDF Yoshiras
1 FDF Dramik
9 2 Guinterin 350r
1 Guinterin Pelican
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs
2 ISS Stilettos
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
4 BWNR Banshees (Elite)
1 BWNR Clarkson
2 Rondell Demons (Elite)
1 Rondell Galaxy
2 Scavage Demons
2 Confed Piranhas
2 BlackFire Valtars
2 BlackFire Dramiks
2 FDF Hellbraus
2 FDF Spikeris
1 FDF Vrystall

S'thran-Pak[]

Sthran-pak

S'thran-Pak System

S'thran-Pak is a star system in the Antares Quadrant. It features Kanaru'k'rakh'hra, a small defensive and medical outpost located at the fourth planet's L5 LaGrange point, as well as the nearby moon of S'thran-Pak IVA (four-A). In the follow-up of the occupation of S'Thran H'hra by the Kilrathi in adjacent Corsair system in 2610, Kilrathi scouts discovered a number of jump points leading to other unexplored Sectors, including one that lead to what is now known as S'thran-Pak. Kilrathi scouts first entered the system in 2617; their intial surveys revealed a bolt-hole system that was almost completely useless - the system was mineral poor and contained no habitable worlds whatsoever. Additionally, the system contained several dense asteroid fields, making a thorough survey of the region difficult at best. Rather than leave the system abandoned, though, the Empire made the rare decision to go ahead and establish a scientific base there in order to support further surveying efforts. The base came online in 2629 and rapidly earned the name K'g'hu Lanma (Nothing Here). Irregular convoys continued to supply the base, which rapidly became a place for those who had came close to drawing zu'kara upon themselves or that had angered a noble superior, a joke and a career-killer among the Kilrathi with no chance for honor or glory. When the war ended in 2669, the base was occupied by a few hundred of these individuals, whose supply convoys from the Empire abruptly stopped coming. With no commodities or anything of value with which to trade and with no military forces available with which to seize any cargo ships, the base commander, Nargha nar Qarg, turned to the local pirate clans for help. Nearly overnight, the base became a pirate haven, with nar Qarg rechristening his base as Kanaru'k'rakh'hra (Flowing Blood of the Dishonored People). The area near the base (and in particular the space above the moon) became a favorite neutral meeting place for pirate clans to conduct business, and in particular for those pirates with specific grievances with other pirates to settle them via dueling. The lak Agga attempted to add the system to their demesne in 2672, but nar Qarg was able to successfully broker a deal that kept the system neutral (in exchange for tribute from the visiting pirates - couched in "docking and service fees") and later became supported by the Crimson Claws and the Thieves Guild, allowing nar Qarg to keep the money in order to better support the base. S'thran Pak remains an infamous pirate haven today, with nar Qarg running things pretty much the way he has for his tiny settlement of sa'guk for the past decade. Roughly forty cargo ships pass through the system each day; these are usually ships that nar Qarg has chartered to deliver specific supplies to his base, though the occasional lost transport craft or captured prize occasionally makes its way into the system. All of the pirate clans in Epsilon may be encountered here, including all three of Epsilon's native pirate clans; of the Terran clans, the Despoilers are generally the most active. Surprisingly, pirate encounters are only moderate at best within the system, probably owing to a general lack of targets that aren't personally guaranteed safety by nar Qarg himself. Border Worlds and Firekkan Defense Force patrols occasionally sally forth into the system, usually in pursuit of pirates that have committed major crimes in other systems.


Facilities and Commodities

  • S'thran-Pak IVA (PSC 7 Rock Moon, Population: 0, PSC 23 Gas Giant Primary (K0V System Primary, M8V System Secondary, 0.951 AU Distant) / 1,378,334.13 km Orbital Radius, Density 0.55 Earth, Volume 3.33*1017 m3, Radius 429.98 km, Mass 1.01*1021 kg (0.00017 Earths), Surface Gravity 0.037 G, Orbital Period 150.45 Earth days, Sidereal Rotation Period 3,610.89 hr / Standard Rotation, Axial Tilt 12°, Atmosphere: None, Hydrosphere: None, Lithosphere (21%): Tungsten/Lead/Silver, Biodensity 0%, Categorical Temperature: Subarctic to Temperate, No Vulcanism/No Seismicity/No Global Weather).
  • Kanaru'k'rakh'hra (Population: 452 (Settlement; Kilrathi Pirate); 86.96% Kilrathi, 8.70% Varni, 4.34% Other; Government: Overlord (Nargha nar Qarg); ECON -10; CLTR -25; ORDR -25; INFO -10; CRPT -5; Qualities: Infamous; Item Limit: 4/¤20; Buy-Back Limit: ¤225; Meals: Low Quality; Lodging: 0-Star; Medical: Routine Checkups; Repairs: None; Major NPCs: 2/200, 8/100).
    • Guild Offices: Thieves Guild
    • Corporate Offices: None
    • Outfitters: Armor, Clothing/Containers, Comestibles, Scanners/Computer Technologies
    • Other Facilities: Clinic, Bank, Bar
    • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka.
    • Available Commodities at Campaign Onset:
      • None


Nav Point Reference

  • Nav 1 (59x24): Kanaru'k'rakh'hra L5 Station.
  • Nav 2 (63x13): S'thran-Pak IVA / Asteroid Field.
  • Nav 3 (89x72): Jump to Corsair System.
  • Hidden Nav 1 (72x37): Asteroid Field between Nav 2 and Nav 3.
  • Hidden Nav 2 (72x44): Asteroid Field between Nav 1 and Nav 3.
Distances between Major Points of Reference,
S'thran-Pak System (km)
  Nav 1 Nav 2 Nav 3 Hidden Nav 1 Hidden Nav 2
Nav 1 0 117,047 566,039 183,848 238,537
Nav 2 117,047 0 644,748 256,320 322,800
Nav 3 566,039 644,748 0 389,102 327,567
Hidden Nav 1 183,848 256,320 389,102 0 70,000
Hidden Nav 2 238,537 322,800 327,567 70,000 0
Encounter Probabilities and Die Rolls, S'thran-Pak System
  Nav 1 Nav 2 Nav 3 Hidden Nav 1 Hidden Nav 2
Probability 66 69 59 73 73
0 4 DEP Darkets 2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
3 Persotech Dirks (Elite)
1 Persotech Errant
3 DEP Darkets 2 Jezebel Gladii
1 Jezebel Claymore (Elite)
1 Jezebel Caernaven
1 2 Claw Strakhas 2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 DeathHead Super Hornets
2 DeathHead Claymores (Elite)
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 4 Claw Strakhas (Elite) 2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
4 DEP Vaktoths (Elite) 4 BlackFire Helbraus 2 Despoiler Falchions (Elite)
2 Despoiler Claymores (Elite)
3 2 Claw K'Ha'Hafs (Elite) 2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
2 BlackFire Valtars 2 BlackFire Valtars
1 BlackFire Dramik
4 2 Despoiler Falchions
2 Despoiler Claymores
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
2 DEP Vaktoths
1 DEP Jakhari
3 Claw Strakhas (Elite)
5 2 BlackFire Helbraus 2 Claw K'Ha'Hafs
1 Claw Naktarg
2 FDF Hellbraus (Elite)
1 FDF Dramik
2 DEP Vaktoths
1 DEP Jakhari
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
6 2 Despoiler Razors
1 Despoiler Dirk
2 DeathHead Razors
2 DeathHead Dirks
2 BWNR Banshees (Elite)
2 BWNR Clarksons
1 BWNR Caernaven
2 Claw Strakhas (Elite)
1 Claw Naktarg
2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
7 2 Despoiler Falchions
1 Despoiler Claymore
2 DeathHead Razors
2 DeathHead Dirks
2 BWNR Vindicators 2 BWNR Vindicators 2 FDF Yoshiras
1 FDF Warrax
8 2 BWNR Banshees (Elite)
1 BWNR Clarkson
2 Jezebel Razors
2 Jezebel Dirks
1 Jezebel Drayman-III
2 DeathHead Super Hornets
2 DeathHead Claymores (Elite)
2 DeathHead Drayman-IIIs
2 BWNR Banshees (Elite)
1 BWNR Clarkson
2 BlackFire Valtars
2 BlackFire Dramiks
1 BlackFire Vrystall
3 FDF Valtars
1 FDF Vrystall
2 Despoiler Falchions
1 Despoiler Claymore
3 FDF Hellbraus
9 2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
1 DeathHead Naktarg
2 BWNR Banshees
1 BWNR Clarkson
2 DEP Darkets
1 DEP Jakhari
2 BWNR Thunderbolts
2 BWNR Caernavens
1 BWNR Southampton
3 BlackFire Valtars
2 FDF Valtars
2 FDF Spikeris
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
3 FDF Hellbraus
1 FDF Vrystall
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 FDF Yoshiras

Shariha[]

Shariha

Shariha System

Shariha is a star system in the Antares Quadrant featuring a heavily populated Confederation-aligned colony world of the same name. Shariha and its sister system of Natanya were both originally colonized in 2621 by the Kilrathi as part of the Empire's expansion into the region, with the colony on N'Tanya established approximately two months prior to the colony on Shariha; Shariha itself was the third Kilrathi colony established in Epsilon behind Chloe in Corsair and N'Tanya and the first to require the extensive use of habitation domes owing to the planet's high surface temperatures, severe tectonic activity and violent global weather. As would happen later with the Confederation colonies along the Border, The Empire started using Shariha as a dumping ground for everything from waste to prisoners, something the planet's inhabitants didn't particularly like (though admittedly the prison population did help the colony grow rapidly). In the early 2650s the lords of the nearby Ghorah Khar star system became disillusioned with the Kilrathi's desire for constant warfare and their treatment at the hands of the Empire (their situation was similar to what was going on on Shariha) and in 2656 they did the unthinkable: they broke off from the Kilrathi Empire and sought to join the Terran Confederation. The result of Ghorah Khar's declaration of independence was a regional civil war in the midst of the larger Terran-Kilrathi War, one that would prolong the war in Enigma and Epsilon Sectors and prove very costly to the Kilrathi; the rebellion succeeded, Ghorah Khar joined the Confederation and the shipyards where the Strakha stealth fighter was being developed had to be destroyed lest it fall into the hands of the rebels. A decade-long campaign began to retake the planet, one that ultimately failed shortly after the destruction of the K'Tithrak Mang starbase. It was this final failure to re-capture Ghorah Khar that convinced the clan leaders of Shariha that the Empire was no longer worth serving, and it too declared its independence from the Empire along with K'arakh and N'Tanya. Prince Thrakhath's subsequent failure to launch a renewed campaign to retake the rebel systems was seen by all involved as a sign that they'd made the right decision (in fact, Thrakhath's focus had shifted to the Terran homeworlds, and there is evidence to suggest his next move after the fall of Earth would've been to launch a massive retaliatory strike against the rebel worlds, something he never got the opportunity to do). The residents renamed the main fortress to Ek'rah Takh ("We Are Equal", or more literally "we people equal"), welcoming their new Terran allies. Shariha remained peaceful through to the end of the War, its society integrating into Confederation culture as best it could, though it ultimately found conditions under Confederation rule to be not much better than what they were under Kilrathi rule. Terran settlers did come to Shariha, though fewer settlers decided to live in Shariha's domes than what decided to go live under Natanya's Earth-like skies. In 2674, the world joined the nascent Union of Border Worlds, a move that neither the Confederation nor the Union really supported, though the Union was happy with the tax revenues for a time. In 2677 the system was claimed by the lak Agga as part of their demesne, a move which directly triggered the joint task force's invasion of Corsair that year and that led to the downfall of the lak Agga. In the wake of that action at the behest of the Union and of the KAC, a referendum was held in Ek'rah Takh to determine if Shariha should join the KAC; the vote came down in favor of KAC membership and the prosperous world rejoined Kilrathi society at that point. Ek'rah Takh has grown into one of the largest communities in Epsilon Sector over the years, with a population of over 31 million souls living in its domes. Every major corporation in Epsilon does business on Shariha with the exception of Bronte Corporation, who was shut out in favor of Rondell as a food supplier. In recent months, the local administrators of the corporate offices have formed a joint administration council in the community, with the local Bartok CEO taking a leadership role in an a effort to maximize each company's profits. This prosperous section of the community stands in stark contrast to the city's "old quarter" (i.e. the first few original domes), where the people are impoverished and anarchy reigns, though many practitioners of the Cult of Sivar still attend services in the renowned amphitheater located there. The community also has tourist attractions in the form of the old governor's palace as well as the Churbrajdai nar Raghitigha, which is still in use by the local nar Raghitigha clan elder as his personal estate; naturally, the nar Qarg are not permitted anywhere near the churbrajdai. the community has a thriving artistic community. Recently, a museum dedicated to the preservation and celebration of Kilrathi culture and to the memory of the Empire has opened up in the city's arts district; to protect this trove of knowledge, neither the nar Qarg nor nar Raghitagha are allowed in that section of this city, lest those treasures be destroyed as a result of their ongoing feud. Shariha system's traffic has fallen off as a result of their decision to join the KAC, with only about 25 cargo ships passing through on an average daily basis. Security in the system is high, with the ISS providing security for civilian traffic as well as occasional patrols by the Confederation Navy out of Farragut. Piracy is moderately low, with the Despoilers far and away the most active pirate clan in the system.


Facilities and Commodities

  • Shariha (PSC 21 Rock Planet, Population: 31,821,000, M5V Primary (M8V Secondary) / 0.177 AU Distant, Density 1.1 Earth, Volume 7.83*1021 m3, Radius 12,318.497 km, Mass 4.75*1025 kg (7.96 Earths), Surface Gravity 2.13 G, Orbital Period 34.74 Earth days, Sidereal Rotation Period 833.86 hr / Standard Rotation, Axial Tilt 17°, Atmosphere (Very Thick): Nitrogen/Oxygen, Hydrosphere (5%): Water, Lithosphere (62%): Bismuth/Silver/Gold, Biodensity 20%, Categorical Temperature: Inferno, Heavy Vulcanism/Extreme Seismicity/Very Violent Global Weather).
    • Ek'rah Takh (Population: 31,821,000 (Megalopolis; Kilrathi Mining); 60.95% Kilrathi, 15.24% Terran (UBW), 15.24% Terran (Landreich), 8.57% Other; Administrative District: Government: Council (Planetary Government); ECON +35; CLTR +55; ORDR +25; INFO +20; CRPT +30; Qualities: Tourist Trap (Old Governor's Palace); Item Limit: 63/¤600,000; Buy-Back Limit: ¤3,250,000; Raghitagha Quarter: Government: Autocrat (Kal Najj'that nar Raghitigha); ECON +20; CLTR +0; ORDR +5; INFO +30; CRPT +35; Qualities: Hunted Citizenry (nar Qarg), Intolerant (nar Qarg), Strategic, Tourist Trap (Churbrajdai nar Raghitigha); Item Limit: 71/¤550,000; Buy-Back Limit: ¤3,250,000; Old Quarter: Government: Anarchy; ECON +15; CLTR -20; ORDR -20; INFO +40; CRPT +60; Qualities: Anarchy, Asocial, Impoverished, Tourist Trap (Thrakdaikutga Sivar); Item Limit: 75/¤350,000; Buy-Back Limit: ¤1,625,000; Arts District: Government: Council (Planetary Council for the Arts); ECON +45; CLTR +55; ORDR +5; INFO +20; CRPT +30; Qualities: Intolerant (nar Qarg, nar Raghitagha), Liberal, Propserous, Strategic, Tourist Trap (Kal Daichurhu Rag'nith); Item Limit: 56/¤800,000; Buy-Back Limit: ¤4,875,000; Corporate District: Government: Syndicate (Local Administrators, Bartok Industries); ECON +50; CLTR +30; ORDR -60; INFO +35; CRPT +45; Qualities: Infamous, Liberal, Liberal, Prosperous, Prosperous; Item Limit: 75/¤950,000; Buy-Back Limit: ¤8,125,000; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 48/1000, 96/500, 192/200, 384/100; Lifeform Encounter Modifier: -70).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
      • Other Facilities: Hospital, Bank, Ship Dealer, Bar
      • Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sutaghi, nar Sihkag.
      • Available Commodities at Campaign Onset:
        • Iron - ¤22, 63 units
        • Gotherian Crystals - ¤714, 39 units
        • Plutonium - ¤494, 61 units


Nav Point Reference

  • Nav 1 (9x12): Shariha.
  • Nav 2 (51x12): Nav Point (Jump to Vordran System, Hralgkrak Quadrant, Landreich Sector).
  • Nav 3 (55x29): Nav Point (Jump to Ghorah Khar System, Isaac Quadrant, Enigma Sector).
  • Nav 4 (88x83): Nav Point (Jump to K'Tithrak Mang System, Isaac Quadrant, Enigma Sector).
  • Nav 5 (53x99): Nav Point (Jump to K'arakh System, Isaac Quadrant, Enigma Sector).
  • Nav 6 (21x88): Jump to K'k-Tahn System.
  • Hidden Nav 1 (11x33): Ambush Point between Nav 1 and Nav 6.
Distances between Major Points of Reference, Shariha System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Hidden Nav 1
Nav 1 0 420,000 490,408 1,062,168 974,936 769,415 210,950
Nav 2 420,000 0 174,642 800,625 870,230 817,068 451,774
Nav 3 490,408 174,642 0 632,851 700,286 680,955 441,814
Nav 4 1,062,168 800,625 632,851 0 384,838 671,863 918,096
Nav 5 974,936 870,230 700,286 384,838 0 338,378 782,304
Nav 6 769,415 817,068 680,955 671,863 338,378 0 559,017
Hidden Nav 1 210,950 451,774 441,814 918,096 782,304 559,017 0
Encounter Probabilities and Die Rolls, Shariha System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6 Hidden Nav 1
Probability 83 70 68 50 71 82 77
0 2 Jezebel Razors (Elite)
1 Jezebel Dirk (Elite)
1 Jezebel Drayman-III
3 Persotech Dirks
1 Persotech Errant
4 AMQ Falchions
1 AMQ Barque
2 Rondell Demons
1 Rondell Galaxy
2 Paulsen Orions
1 Paulsen Artemis
2 Guinterin 325a (Elite)
1 Guinterin Stardust
3 Hurston Super Hornets
2 Hurston Drayman-IIIs
1 Hurston Savannah
1 3 Militia Stilettos (Elite) 3 Morgan Razors
1 Morgan Caernaven (Elite)
3 Hurston Hellcats
1 Hurston Drayman-III
2 Despoiler Falchions
2 Despoiler Claymores
2 Guinterin 325a (Elite)
2 Guinterin Pelicans
2 Lance Centurions (Elite, Rondell)
1 Lance Galaxy (Rondell)
2 Lance Hellcats (Elite, Hurston)
1 Lance Drayman-III (Hurston)
2 2 Militia Bearcats 2 DeathHead Falchions
1 DeathHead Claymore
1 DeathHead Naktarg
2 DeathHead Razors
1 DeathHead Dirk
1 DeathHead Naktarg
2 Jezebel Razors (Elite)
2 Jezebel Dirks (Elite)
1 Jezebel Caernaven
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
3 3 Militia Stilettos
1 Militia Phoenix
4 Militia Bearcats
1 Militia Phoenix
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Morgan Thunderbolts
1 Morgan Caernaven
2 Despoiler Razors
1 Despoiler Dirk
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Confed Piranhas (Elite)
1 Confed Pelican
4 3 Militia Stilettos 4 Militia Stilettos 2 Confed Piranhas (Elite)
2 Confed Murphies
1 Confed Plunkett
2 Militia Stilettos 2 Confed Tigersharks
1 Confed Pelican
4 Confed Piranhas (Elite)
1 Confed Pelican
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
5 3 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
2 Militia Bearcats
3 Militia Bearcats (Elite)
1 Militia Phoenix
2 Confed Piranhas
1 Confed Pelican
4 Militia Hellcats 2 Militia Stilettos (Elite) 4 Confed Piranhas
1 Confed Pelican
2 Confed Panthers
1 Confed Pelican
6 4 Retro Talons (Elite)
4 Militia Bearcats (Elite)
1 Militia Phoenix
2 Militia Hellcats 2 Confed Piranhas (Elite) 2 Militia Stilettos 4 Confed Panthers 4 Rondell Demons
1 Rondell Galaxy
3 Confed Piranhas
1 Confed Pelican
2 Confed Piranhas
1 Confed Pelican
7 1 Lance Constellation (Bartok)
2 Militia Stilettos
4 Bartok Aurora LEs
1 Bartok Belleau Wood
4 Militia Bearcats (Elite)
3 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Militia Bearcats (Elite) 3 Militia Stilettos
1 Militia Phoenix
2 Jezebel Razors
2 Jezebel Dirks
1 Jezebel Drayman-III
3 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
2 Paulsen Claymores
1 Paulsen Clarkson
2 Militia Bearcats
8 2 Despoiler Falchions (Elite)
2 Despoiler Claymores (Elite)
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Militia Stilettos
3 Morgan Razors
2 Militia Bearcats
2 Despoiler Falchions (Elite)
1 Despoiler Claymore (Elite)
2 Militia Bearcats
3 Militia Stilettos
1 Militia Hermes
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 Militia Stilettos
1 Militia Phoenix
2 DeathHead Razors
1 DeathHead Dirk
1 DeathHead Naktarg
3 Confed Piranhas
1 Confed Pelican
2 Morgan Hellcats
4 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
9 4 Persotech Dirks
1 Persotech Clarkson
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Militia Stilettos (Elite)
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
3 Militia Stilettos
2 DeathHead Razors
1 DeathHead Dirk
4 Confed Piranhas (Elite)
2 Confed Murphies
1 Confed Plunkett
2 Jezebel Gladii
2 Jezebel Claymores (Elite)
3 Militia Stilettos (Elite)
1 Militia Hermes
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Militia Bearcats
4 Retro Talons
3 Confed Panthers
2 Confed Murphies
1 Confed Plunkett
3 Retro Talons
2 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy

T'kirsa[]

Tkirsa

T'kirsa System

T'kirsa is a star system in the Antares Quadrant; its Kilrathi name is S'thran Tahn, though no Kilrathi has ever visited the system. It features S'thant, an agricultural world. It is one of just two systems that comprise the whole of the Firekkan Planetary Alliance, the other being Firekka itself. The system was first discovered by Confederation merchantmen in 2663, with a TCES expedition sent to survey the system the following year. The survey teams discovered an inhabitable world in close proximity to the system's dim red sun and it was added to the Confederation's list of potential future colony sites. When the Kilrathi offered the Confederation an armistice in 2668, the Firekkan delegation balked, remembering the suffering of the Firekkan people at the hands of the Kilrathi thirteen years earlier. When Confederation President Rodham announced his intention to proceed with the armistice, Teehyn Ree Rikik made good on her threat to withdraw Firekka from the Confederation. With no other known entries into the system, T'kirsa was effectively placed behind the new Firekkan border, a de facto territory of a nascent starfaring state. Due to ongoing efforts to clean up damage from the Kilrathi invasion of 2654, T'kirsa remained unmolested until Firekka's economy had recovered well enough to make an attempt at colonization, an event that occurred in 2675. Rikik ordered the colonization of T'kirsa I, and within five months the community of Rhikkhi (named for Rikik) had been established on the newly christened world of S'Thant. S'thant is still a growing system today, with a population of just over 70,000 Firekkans living on its surface. Four major Terran corporations have established offices in Rhikkhi and trade with the Confederation, Landreich and Union of Border Worlds is steadily increasing. The system sees a little over eighty cargo ships per day. Pirate activity is low, with the BlackFire Flock an DeathHeads active in the system. In-system security is provided by the Firekkan Defense Forces and Border Worlds Naval Reserve forces based out of Antares. The Firekkans are currently in the process of building a large space station in orbit around S'thant for "purposes of commerce and blood-sport". The full meaning behind this statement is unknown, but the structure has already earned the nickname of "Bearpit" by Terran merchantmen visiting the planet.


Facilities and Commodities

  • S'thant (PSC 16 Liquid Planet, Population: 70,640, M7V Primary / 0.116 AU Distant, Density 0.9 Earth, Volume 2.10*1020 m3, Radius 3,687.31 km, Mass 1.04*1024 kg (0.17 Earths), Surface Gravity 0.52 G, Orbital Period 26.6997 Earth days, Sidereal Rotation Period 640.79 hr / Retrograde Rotation, Axial Tilt 11°, Atmosphere (Moderate): Nitrogen/Oxygen, Hydrosphere (57%): Water, Lithosphere (47%): Chromium/Mercury/Tungsten, Biodensity 23%, Categorical Temperature: Arctic to Searing, Moderate Vulcanism/No Seismicity/Moderate Global Weather).
    • Rhikkhi (Population: 28,223 (Large Town; Firekkan Agricultural); 79.21% Firekkan, 15.84% Terran (UBW), 4.95% Other; Government: Council (Planetary Flock Leaders); ECON +5; CLTR +25; ORDR -5; INFO +0; CRPT +10; Qualities: Infamous, Intolerant (Kilrathi), Isolated; Item Limit: 16/¤4,225; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: Vehicle; Major NPCs: 3/600, 14/500, 28/200, 56/100; Lifeform Encounter Modifier: -5).
      • Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
      • Corporate Offices: Hurston Dynamics, Bartok Industries, Rondell Corporation, Persotech
      • Outfitters: Clothing/Containers, Tools/Wilderness Gear, Comestibles, Medicine/Medical Technologies
      • Other Facilities: Ship Dealer, Bar
      • Kilrathi Clan Representation: None.
      • Available Commodities at Campaign Onset:
        • Kika'li - ¤220, 141 units
        • Textiles - ¤19, 69 units
        • Kika - ¤27, 65 units
        • Kilnip - ¤24, 13 units


Nav Point Reference

  • Nav 1 (3x57): Jump to Firekkan System.
  • Nav 2 (93x35): S'thant Agricultural World.
  • Nav 3 (72x83): Nav Point / Asteroid Field.
  • Hidden Nav 1 (48x46): Asteroid Field between Nav 1 and Nav 2.
Distances between Major Points of Reference,
T'kirsa System (km)
  Nav 1 Nav 2 Nav 3 Hidden Nav 1
Nav 1 0 926,499 737,360 463,249
Nav 2 926,499 0 523,927 463,249
Nav 3 737,360 523,927 0 441,022
Hidden Nav 1 463,249 463,249 441,022 0
Encounter Probabilities and Die Rolls, T'kirsa System (km)
  Nav 1 Nav 2 Nav 3 Hidden Nav 1
Probability 89 65 68 77
0 2 Paulsen Orions
1 Paulsen Clarkson
2 Rondell Demons
2 Rondell Clydesdales
4 Rondell Demons
1 Rondell Galaxy
2 Bartok Aurora LEs (Elite)
1 Bartok Constellation
1 4 FDF Hellbraus 2 Hurston Super Hornets
2 Hurston Drayman-IIIs
2 Paulsen Orions
2 Paulsen Artemises
4 BlackFire Helbraus
2 3 BWNR Bearcats
2 BWNR Clarksons
1 BWNR Caernaven
2 Paulsen Claymores (Elite)
1 Paulsen Artemis
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
3 BWNR Bearcats
3 3 FDF Yoshiras 2 Rondell Demons (Elite)
2 Rondell Galaxies
4 Retro Talons 3 BWNR Vindicators
1 BWNR Clarkson
4 2 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
2 Lance Demons (Elite, Rondell)
2 Lance Clydesdales (Rondell)
1 Lance Caernaven (Rondell)
3 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
2 BWNR Banshees (Elite)
2 BWNR Caernavens
1 BWNR Southampton
5 3 FDF Valtars 3 FDF Yoshiras
2 FDF Spikeris
4 FDF Yoshiras 2 BWNR Banshees (Elite)
6 3 Paulsen Orions (Elite)
1 Paulsen Clarkson
3 BWNR Banshees
1 BWNR Clarkson
3 FDF Valtars 2 FDF Valtars 2 Bartok Aurora LEs
2 Bartok Belleau Woods
2 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
7 2 Hurston F7C Hornets
1 Hurston Drayman-III
2 BWNR Banshees
3 FDF Valtars (Elite) 2 FDF Hellbraus
1 FDF Vrystall
2 DeathHead Super Hornets
2 DeathHead Claymores (Elite)
1 DeathHead Naktarg
3 BWNR Hellcats
2 BWNR Clarksons
1 BWNR Caernaven
8 3 Hurston F7C Hornets
1 Hurston Drayman-III
2 FDF Valtars (Elite)
1 FDF Warrax
2 Bartok Arrows
1 Bartok Belleau Wood
2 FDF Hellbraus (Elite)
2 Paulsen Claymores
1 Paulsen Artemis
2 BWNR Hellcats
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 Despoiler Kamrani
2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
9 4 Hurston Hellcats
2 Hurston Drayman-IIIs
3 FDF Valtars
2 FDF Spikeris
2 Rondell Centurions
1 Rondell Galaxy
2 FDF Yoshiras
1 FDF Dramik
2 BlackFire Valtars
3 FDF Hellbraus (Elite)
1 FDF Warrax
4 Bartok Aurora LEs
1 Bartok Belleau Wood
2 DeathHead Falchions
2 DeathHead Claymores
4 BWNR Hellcats
2 BWNR Caernavens
1 BWNR Southampton

Trafalgar[]

Trafalgar

Trafalgar System

Trafalgar is a star system in the Antares Quadrant; its Kilrathi name is K'k Tahk. It features Quarto, a quarantined planet originally designated as a Pleasure World. Quarto was the sixth and final major colony world established by the Confederation in Antares Sector despite being a mere five jumps from Sol and one of the first star systems in the entire Sector to be explored by the Confederation. The planet's conditions had a great deal to do with the lack of early interest; uncomfortably low gravity, a thin atmosphere, relatively high surface temperatures and low mineralogical value all contributed to its general unsuitability as a colony world. In 2631, the Guinterin Combine approached the Confederation Department of the Interior about purchasing the planet outright, with plans to develop the world as a "travel destination for those interested in the night life." Guinterin acquired the planet for about 150 billion credits (a song as far as a planetary acquisition goes) and by 2633, the community of Maravedi had been established on the night side of the planet. Quarto (named so because it was the fourth planetary acquisition by Guinterin) became a tourist destination in the early Kilrathi War years, though it didn't reach the same levels of glory as Vespus in Enigma or Xanadu in Vega due to occasional Kilrathi raids against the system out of neighboring K'k-Tahn, raids that intensified when Ghorah Khar, Shariha and Natanya all rebelled against the Empire. The Confederation built a communications relay network in the system during the early 2650s to keep the colony worlds in the area connected to the core; this network remains vitally important to this day. During the final months of the war in 2669, the Kilrathi Empire launched a biological attack on Trafalgar, using the same agent released in similar attacks on Locanda IV and Delius. Placed under immediate quarantine, the attack spelled the end of the Quarto colony, with 4% of the planetary population killed in the initial attack and more dying at a rate of 23 on an average daily basis. Quarto has since been deemed a total loss, its only visitors requiring bio-suits for personal protection and the remaining populace condemned to a slow, painful death. The system itself remained under quarantine until 2674, when the need to resume commerce through the area began to outweigh security concerns and the Confederation Navy was able to establish a reliable blockade and no-fly zone around the planet. Trafalgar today is little more than a transit corridor, though there are some miners attempting to eke out a living in the system's meager asteroid belts. The Border Worlds government continues to maintain the communications relay in the system and pays privateers to defend it from incoming meteorites from the nearby asteroid belt. Commercial traffic through the system is fairly heavy, with about 190 cargo ships passing through on an average daily basis from six different corporations. Confederation Navy and Border Worlds Naval Reserve forces maintain regular patrols throughout the system, particularly around Quarto, where they are authorized to fire on anyone in the area other than those making scheduled orbital supply drops for the Maravedi community. Piracy in the system is high owing to the commercial traffic, though to date the Terran pirate clans have respected the no-fly zone around Quarto. The Jezebels and Despoilers are notably active within the system's boundaries.


Facilities and Commodities

  • Quarto (PSC 13 Liquid Planet, Population: 2,765, M1V Primary (M1V Secondary) / 0.236 AU Distant, Density 0.85 Earth, Volume 2.57*1019 m3, Radius 1,830.69 km, Mass 1.20*1023 kg (0.02 Earths), Surface Gravity 0.24 G, Orbital Period 43.96 Earth days, Sidereal Rotation Period 1,054.93 hr / Standard Rotation, Axial Tilt 10°, Atmosphere (Thin): Nitrogen/Oxygen, Hydrosphere (55%): Water, Lithosphere (1%): Unobtanium/Copper/Lead, Biodensity 5%, Categorical Temperature: Tropical to Inferno, No Vulcanism/No Seismicity/Calm Global Weather).
    • Maravedi (Population: 2,765 (Village; Confederation N/A); 85.71% Terran, 14.29% Other; Government: Autocrat (Chief Surgeon); ECON -10; CLTR -5; ORDR -15; INFO -10; CRPT -10; Qualities: Plagued (Pox), Intolerant (Kilrathi); Item Limit: 13/¤260; Buy-Back Limit: ¤1,600; Meals: Low Quality; Lodging: None; Medical: None; Repairs: None; Major NPCs: 1/400, 7/300, 14/100; Lifeform Encounter Modifier: -5).
      • No facilities or commodities (planet quarantined)


Nav Point Reference

  • Nav 1 (13x46): Quarto.
  • Nav 2 (23x16): Jump to Veronica System.
  • Nav 3 (68x2): Jump to K'k-Tahn System.
  • Nav 4 (80x13): Nav Point (Jump to Telemon System, Isaac Quadrant, Enigma Sector).
  • Nav 5 (62x40): Nav Point (Jump to Racene System, Isaac Quadrant, Enigma Sector).
Distances between Major Points of Reference,
Trafalgar System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Nav 1 0 316,228 704,344 746,860 493,660
Nav 2 316,228 0 471,275 570,789 457,930
Nav 3 704,344 471,275 0 162,788 384,708
Nav 4 746,860 570,789 162,788 0 324,500
Nav 5 493,660 457,930 384,708 324,500 0
Encounter Probabilities and Die Rolls, Trafalgar System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5
Probability 58 94 90 90 94
0 2 Rondell Demons (Elite)
1 Rondell Galaxy
2 AMQ Falchions
1 AMQ Satohri
2 Guinterin Arrows
1 Guinterin Pelican
2 AMQ Falchions
1 AMQ Satohri
2 Morgan Razors
1 4 Bartok Arrows
1 Bartok Constellation
4 Guinterin 350r
2 Guinterin Pelicans
4 AMQ Falchions
1 AMQ Barque
3 Guinterin 325a
1 Guinterin Stardust
3 Retro Talons
2 2 Rondell Demons
2 Rondell Clydesdales
1 Rondell Caernaven
2 Bartok Phantoms
2 Bartok Belleau Woods
4 Persotech Dirks
2 Persotech Clarksons
2 Paulsen Claymores
2 Paulsen Artemises
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs
1 Despoiler Kamrani
3 2 Bartok Aurora LEs (Elite)
2 Bartok Belleau Woods
2 Confed Piranhas 2 Paulsen Orions
2 Paulsen Artemises
4 Persotech Dirks
2 Persotech Errants
2 DeathHead Razors (Elite)
1 DeathHead Dirk (Elite)
4 2 Bartok Arrows
1 Bartok Belleau Wood
3 Bartok Aurora LEs
1 Bartok Belleau Wood
2 Confed Tigersharks
1 Confed Pelican
4 Rondell Demons
1 Rondell Galaxy
3 Guinterin Arrows
2 Guinterin Pelicans
3 Guinterin 350r
1 Guinterin Pelican
1 Lance 350r (Elite, Guinterin)
1 Lance Pelican (Guinterin)
5 4 Bartok Aurora LEs
1 Bartok Constellation
4 Bartok Aurora LEs
1 Bartok Belleau Wood
2 BWNR Vindicators
4 AMQ Broadswords
1 AMQ Satohri
4 Persotech Dirks
1 Persotech Errant
2 Persotech Dirks (Elite)
2 Persotech Clarksons
2 Jezebel Falchions
1 Jezebel Claymore
1 Jezebel Drayman-III
6 2 Confed Piranhas 2 Paulsen Orions
1 Paulsen Clarkson
4 Confed Piranhas (Elite)
1 Confed Pelican
4 Rondell Demons
2 Rondell Galaxies
3 Persotech Dirks
1 Persotech Errant
4 Persotech Dirks
2 Persotech Errants
3 Retro Talons (Elite)
7 2 BWNR Bearcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Paulsen Claymores
2 Paulsen Clarksons
2 BWNR Hellcats
2 AMQ Broadswords
1 AMQ Satohri
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 Rondell Demons
1 Rondell Galaxy
3 Retro Talons
2 Paulsen Orions (Elite)
1 Paulsen Artemis
2 Jezebel Razors
1 Jezebel Dirk
8 2 Guinterin Arrows
2 Guinterin Pelicans
1 Guinterin Paradigm
3 BWNR Bearcats
1 BWNR Clarkson
4 Paulsen Claymores (Elite)
1 Paulsen Clarkson
2 Confed Piranhas
1 Confed Pelican
3 AMQ Falchions
2 AMQ Barques
1 AMQ Durango
2 Jezebel Gladii
2 Jezebel Claymores (Elite)
1 Jezebel Caernaven
2 Rondell Demons
2 Rondell Galaxies
2 Lance Demons (Elite, Rondell)
2 Lance Orions (Elite, Paulsen)
2 Lance Artemises (Paulsen)
4 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
9 2 Rondell Demons (Elite)
1 Rondell Galaxy
2 Confed Piranhas
3 AMQ Falchions
2 AMQ Satohris
1 AMQ Durango (CV)
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
4 Persotech Dirks
1 Persotech Clarkson
3 Confed Piranhas
2 Guinterin Arrows
2 Guinterin Pelicans
2 Despoiler Falchions
1 Despoiler Claymore
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
2 Paulsen Claymores
1 Paulsen Artemis
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
3 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy

Tv'x Aq[]

Tvx aq

Tv'x Aq System

Tv'x Aq is a star system in the Antares Quadrant. It features a Mining World of the same name, as well as Shintekari, a refinery base. Tv'x Aq was first discovered by a Kilrathi patrol stationed out of the Imperial outpost of Baka Kar; within three weeks of its initial discovery a second jump point leading to the system from Khar-Sa was discovered. A more thorough survey of the system a few weeks later revealed the presence of a planet in close proximity to the system's M2 primary with substantial deposits of platinum and silver; the Emperor commissioned the founding of a mining colony on the surface to extract these valuable substances. A pressure dome was imported from Kilrah and a community was established on the planet's surface in 2628, with mining operations commencing shortly thereafter. A small orbital base was established a few months later to act as a berth for larger cargo transports visiting the planet. The base took on the rather functional name of Shinti Ek'ari - "Ships We Support", which was later shortened to its present name. The harsh conditions on the planet's surface and in the mines led the denizens to name their community Gariki'vu Mergas - "The good children live very bitterly" - with several deaths reported due to mining accidents in the first decade of the world's operation. The system didn't see much action during the war, as it was off of the main Imperial lines leading to Enigma and Landreich Sectors, though it did see some traffic as an alternative route to these areas and was one of the exits of the strategically vital Vordran system in Landreich System. Shintekari itself became a moderately important base for the repair of smaller capital ships in the region, particularly after the fall of K'tithrak Mang and the success of the rebellions on N'Tanya and Shariha. Ultimately the system became part of the zone of responsibility of Ragark lak Haka in Baka Kar, and was still part of his domain when the Empire was defeated in 2669, when the system took on a new importance for the nascent warlord. The Raid on Baka Kar saw the end of the rule of the lak Haka over the system, as the warlord's fleets were forced to pull back closer to Baka Kar to defend lak Haka's holdings closer to his home base. Despite a claim by the lak Agga few years later, the system was really too far out of their reach for them to hold adequately and the system has remained part of the expanding demesne of the KAC since 2671, though at the moment it is one of the most loosely held systems of the Alliance of Clans. Recently there have been reports from Landreich Sector that would suggest the lak Haka have rebuilt their fleet enough that an attempt to retake the system might occur sometime in the next calendar year. Even without the threat of the lak Haka, there is a threat for violence in the system in the coming year; namely, the system has recently become set up in the same manner as the way Palan system in Gemini was in 2669, with Bronte Corporation supplying food to one community (in this case Gariki'vu Mergas) while Rondell is supplying the other (Shintekari). Rondell has also undertaken an effort to turn the old starship recycling facility at Shintekari (the khantral) into a tourist attraction; this has met with a fair degree of success. Meanwhile Gariki'vu Mergas has been hit with a recent increase in the cases of bronchitis in and amongst the workers; the same disparity in the local economy was one of the trigger factors of the 2669 Palan blockade. Both the Brajakhar of Gariki'vu Mergas and the current administrator of Shintekari are aware of the bad blood between the two corporations in the past and are working to attempt to difuse any conflict before it gets out of hand like it did at Palan. The system today sees about 150 cargo ferrying ships from Bronte and Rondell on an average day; it represents the end of their respective trade lines in Epsilon. Security is provided by local militiamen as well as occasional Border Worlds patrols out of Antares. Piracy is somewhat moderate; though the value of the cargo isn't high, there's enough traffic to attract the attention of Epsilon's pirate clans. The Despoilers are the most active clan in the system.


Facilities and Commodities

  • System Demographics: 92.16% Kilrathi, 5.12% Terran (UBW), 2.72% Other.
  • Tv'x Aq (PSC 19 Rock Planet, Population: 43,219, M2V Primary / 0.172 AU Distant, Density 1.1 Earth, Volume 1.71*1021 m3, Radius 7418.27 km, Mass 1.04*1025 kg (1.74 Earths), Surface Gravity 1.28 G, Orbital Period 39.93 Earth days, Sidereal Rotation Period 958.298 hr / Standard Rotation, Axial Tilt 6°, Atmosphere (Thick): Helium, Sodium, Hydrosphere (10%): Liquid Sodium, Lithosphere (90%): Platinum/Silver/Antimony, Biodensity 31%, Categorical Temperature: Searing to Inferno, No Vulcanism/No Seismicity/Calm Global Weather).
    • Gariki'vu Mergas (Population: 43,219 (Large Town; Kilrathi Mining); 90.45% Kilrathi, 6.83% Terran (UBW), 02.71% Other; Government: Autocrat (Brajakhar); ECON +0; CLTR -5; ORDR -15; INFO +0; CRPT -5; Qualities: Infamous, Plagued (Bronchitis); Item Limit: 12/¤1,430; Buy-Back Limit: ¤9,750; Meals: Moderate Quality; Lodging: 2-Star; Medical: None; Repairs: None; Major NPCs: 3/500, 13/400, 26/200, 52/100; Lifeform Encounter Modifier: +0).
      • Guild Offices: Mercenaries Guild, Thieves Guild
      • Corporate Offices: Bronte Corporation
      • Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries.
      • Other Facilities: None
      • Kilrathi Clan Representation: nar Caxki, nar Ki'ra, nar Kiranka, nar Raghitagha, nar Sutaghi, nar Sihkag.
      • Transportation Available: Freight Only.
      • Available Commodities at Campaign Onset:
        • Space Salvage - ¤128, 12 units
        • Plutonium - ¤480, 46 units
  • Shintekari (Population: 18,870 (Small Town; Kilrathi Industrial); 96.07% Kilrathi, 2.12% Varni, 1.81% Other; Government: Autocrat (Base CO); ECON +15; CLTR +0; ORDR +10; INFO +0; CRPT +0; Qualities: Isolated, Tourist Trap (Tv'x Aq Khantral); Item Limit: 12/¤390; Buy-Back Limit: ¤1,600; Meals: Moderate Quality; Lodging: 1-Star; Medical: Minor Surgery; Repairs: None; Major NPCs: 2/400, 9/300, 18/100).
    • Guild Offices: Mercenaries Guild, Thieves Guild
    • Corporate Offices: Rondell Corporation
    • Outfitters: Clothing/Containers, Comestibles, Scanners/Computer Technologies, Medicine/Medical Technologies
    • Other Facilities: Clinic, Bar
    • Kilrathi Clan Representation: nar Ki'ra, nar Kur'u'tak, nar Raghitagha, nar Sutaghi.
    • Transportation Available: Freight Only.
    • Available Commodities at Campaign Onset:
      • Construction Equipment - ¤51, 80 units
      • Advanced Fuels - ¤179, 97 units
      • Amusements - ¤20, 90 units


Nav Point Reference

  • Nav 1 (10x4): Tv'x Aq Mining World.
  • Nav 2 (97x88): Nav Point (Jump to Vordran System, Hralgkrak Quadrant, Landreich Sector) / Asteroid Field.
  • Nav 3 (59x81): Shintekari Refinery.
  • Nav 4 (15x88): Jump to Khar-Sa System.
  • Nav 5 (43x72): Nav Point (Jump to K'Tithrak Mang System, Isaac Quadrant, Enigma Sector).
  • Hidden Nav 1 (15x82): Ambush Point between Nav 1 and Nav 4.
  • Hidden Nav 2 (37x85): Ambush Point between Nav 3 and Nav 4.
Distances between Major Points of Reference, Tv'x Aq System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Hidden Nav 1 Hidden Nav 2
Nav 1 0 1,209,339 912,688 841,487 755,844 781,601 853,815
Nav 2 1,209,339 0 386,394 820,000 563,205 822,192 600,750
Nav 3 912,688 386,394 0 445,533 183,576 440,114 223,607
Nav 4 841,487 820,000 445,533 0 322,490 60,000 222,036
Nav 5 755,844 563,205 183,576 322,490 0 297,321 143,178
Hidden Nav 1 781,601 822,192 440,114 60,000 297,321 0 222,036
Hidden Nav 2 853,815 600,750 223,607 222,036 143,178 222,036 0
Encounter Probabilities and Die Rolls, Tv'x Aq System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Hidden Nav 1 Hidden Nav 2
Probability 91 60 88 94 85 92 87
0 2 Bronte Gladii
2 Bronte Drayman-IIIs
2 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Rondell Demons (Elite)
1 Rondell Galaxy
2 Rondell Demons
1 Rondell Galaxy
4 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Rondell Demons (Elite)
2 Rondell Galaxies
3 Rondell Demons (Elite)
1 Rondell Galaxy
1 2 Bronte Stilettos
2 Bronte Drayman-IIIs
4 Bronte Stilettos
1 Bronte Drayman-III
2 Rondell Demons (Elite)
1 Rondell Galaxy
3 Bronte Stilettos
1 Bronte Drayman-III
3 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Bronte Stilettos
1 Bronte Drayman-III
2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
2 2 Bronte Gladii
1 Bronte Drayman-III
2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
3 Rondell Centurions
2 Rondell Clydesdales
1 Rondell Caernaven
3 BWNR Thunderbolts
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
3 Rondell Demons (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
3 Militia Darkets 3 Bronte Gladii (Elite)
1 Bronte Drayman-III
3 2 Militia Darkets 2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
3 BWNR Hellcats 4 Rondell Centurions
2 Rondell Clydesdales
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
3 Lance Centurions (Elite, Rondell)
2 Lance Clydesdales (Rondell)
4 Rondell Centurions
2 Rondell Clydesdales
1 Rondell Caernaven
2 DeathHead Razors
1 DeathHead Dirk
2 Despoiler Razors
2 Despoiler Dirks
4 2 Militia Vaktoths 2 Rondell Demons (Elite)
2 Rondell Clydesdales
3 Militia Vaktoths 2 Rondell Demons (Elite)
2 Rondell Galaxies
2 BWNR Bearcats
2 BWNR Clarksons
1 BWNR Caernaven
3 Militia Dralthi-IVs (Elite) 2 Bronte Stilettos
1 Bronte Drayman-III
3 Militia Vaktoths
2 Militia Vaktoths
5 4 Bronte Gladii
2 Bronte Drayman-IIIs
1 Bronte Caernaven
2 Militia Vaktoths
2 Bronte Gladii (Elite)
1 Bronte Drayman-III
4 Rondell Demons (Elite)
1 Rondell Galaxy
2 Despoiler Falchions
1 Despoiler Claymore
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
4 Bronte Stilettos
1 Bronte Drayman-III
2 BWNR Vindicators
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Rondell Demons (Elite)
2 Rondell Clydesdales
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav (Elite)
4 Bronte Gladii
1 Bronte Drayman-III
3 Militia Vaktoths (Elite)
3 Bronte Stilettos
1 Bronte Drayman-III
1 Lance Stiletto (Elite, Bronte)
1 Lance Drayman-III (Bronte)
6 4 Bronte Stilettos
2 Bronte Drayman-IIIs
1 Bronte Caernaven
2 Militia Vaktoths
4 Retro Talons 3 Rondell Demons (Elite)
1 Rondell Galaxy
1 Lance Demon (Elite, Rondell)
1 Lance Galaxy (Rondell)
2 Bronte Gladii
1 Bronte Drayman-III
2 BWNR Banshees
2 Rondell Demons (Elite)
1 Rondell Galaxy
3 Militia Vaktoths
2 Rondell Centurions
1 Rondell Galaxy
3 Militia Vaktoths (Elite)
3 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
4 BWNR Banshees
7 2 Bronte Stilettos (Elite)
2 Bronte Drayman-IIIs
1 Bronte Caernaven
2 Militia Vaktoths
4 BWNR Vindicators 2 Rondell Demons (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
2 BWNR Hellcats
2 BWNR Clarksons (Elite)
1 BWNR Caernaven
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
4 BWNR Vindicators
4 Rondell Centurions
2 Rondell Galaxies
2 Militia Vaktoths (Elite)
2 Despoiler Falchions
2 Despoiler Claymores
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Militia Vaktoths
2 Bronte Stilettos (Elite)
1 Bronte Drayman-III
3 BWNR Vindicators
1 BWNR Clarkson
8 2 Bronte Gladii (Elite)
2 Bronte Drayman-IIIs
2 Militia Dralthi-IVs
2 Bronte Gladii
2 Bronte Drayman-IIIs
3 Retro Talons (Elite)
4 Rondell Centurions (Elite)
1 Rondell Galaxy
3 Militia Vaktoths (Elite)
3 Rondell Demons
2 Rondell Clydesdales
1 Rondell Caernaven
2 DeathHead Falchions
2 DeathHead Claymores
1 DeathHead Naktarg
4 BWNR Thunderbolts
1 BWNR Clarkson
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis
4 Militia Vaktoths
3 Rondell Demons
2 Rondell Clydesdales
2 Despoiler Razors
1 Despoiler Dirk
2 BWNR Vindicators
2 BWNR Clarksons
1 BWNR Caernaven
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs
1 Despoiler Kamrani
2 Militia Vaktoths
9 3 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Militia Dralthi-IVs
2 Rondell Centurions
2 Rondell Galaxies
4 BWNR Bearcats
1 BWNR Clarkson
2 Rondell Demons
2 Rondell Galaxies
2 Jezebel Falchions
1 Jezebel Claymore
1 Jezebel Drayman-III
4 BWNR Thunderbolts
2 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Jezebel Gladii
2 Jezebel Claymores (Elite)
1 Jezebel Caernaven
3 BWNR Banshees (Elite)
1 BWNR Clarkson
3 Rondell Centurions (Elite)
1 Rondell Galaxy
3 Retro Talons
2 BWNR Banshees
2 Rondell Demons
2 Rondell Galaxies
2 DeathHead Razors
1 DeathHead Dirk
2 Militia Strakhas
2 Bronte Stilettos
2 Bronte Drayman-IIIs
2 Despoiler Razors
1 Despoiler Dirk
4 Militia Strakhas

Veronica[]

Veronica

Veronica System

Veronica is a star system in the Antares Quadrant. Its Kilrathi name is K'ta'n'Pakh and it features Farragut Station, a Confederation-operated Halsey-type starbase (#7), the first of the three Halseys to be built in Epsilon and the last of the original seven Halsey-type bases to be built. Named after the then-spouse of the chief Confederation surveyor that scouted out the system, Veronica originally served as a transfer station, a layover along the trade routes between Confederation colonies in Lower Deneb and the densely populated worlds in the Isaac Quadrant of Enigma Sector such as Enigma Prime and Niven. The system was of little strategic value during the early years of the War, though it was occasionally used as a route by the Kilrathi to raid targets in Lower Deneb as well as the colonies at Granita and Bistangio, raids that gradually increased in frequency and intensity as the war progressed. When the Halsey defense initiative began in the early 2650s, Veronica system was selected as the site of one of the new bases; the system was selected over nearby Trafalgar system due to political rivalries and maneuvering in the Grand Assembly. There was also a policy in the Grand Assembly of having a fair amount of space between the Halseys, and due to the establishment of Rickover Station in Niven, Trafalgar would have been closer than that policy allowed (this policy would later be abolished with the establishment of Decatur Station in Torgo). Construction of Halsey starbase #7 began in 2652 and the base came online in early 2654. Its presence did increase regional security greatly, a fact that became all the more important when the rebellion on Ghorah Khar began and later when Shariha and N'Tanya followed suit, events that intensified Kilrathi raids in the region. Patrols from Farragut were dispatched to intercept the Kilrathi attack on Quarto in Trafalgar in 2669 late in the war, but the forces dispatched arrived too late to assist the colony. Veronica system and the base were heavily pressed by the Kilrathi during the last few months of the war; the base held despite taking heavy losses in terms of manpower and equipment. After the war's end a new trade line was established between Epsilon Prime and N'Tanya, with Farragut becoming an important stopover along the route. Farragut was not heavily involved in the events of the Black Lance Affair, though they did carry out a policy of thorough inspections of all Border Worlds craft travelling through the region. As would happen with the other two Halsey-type starbases in Epsilon, Veronica system fell within the demesne of the Union of Border Worlds at the end of the conflict. The Confederation worked out a lend-lease arrangement that would keep the base under Confederation administration but would allow Border Worlds forces to stage in the area and to make free use of the base's facilities. Farragut Station remains an important military weigh station today, a last bastion between Terran civilization and the unknown wilds of Kilrathi-held territory. The system sees about 180 cargo ships pass through on an average day flying the colors of six of the Sector's major corporations, with four of them conducting business on Farragut itself. Base personnel maintain a constant and vigilant watch on the system and its immediate neighbors. Despite this, piracy is somewhat moderate in the system owing to the heavy traffic; the Despoilers are the most active pirate clan in the system.


Facilities and Commodities

  • Farragut Station (Population: 12,092 (Small Town; Confederation Military); 68.09% Terran (Confederation), 17.02% Terran (UBW), 14.89% Other; Government: Autocrat (Base CO); ECON +10; CLTR +5; ORDR +15; INFO +10; CRPT +0; Qualities: Military Installation, Strategic; Item Limit: 9/¤1,430; Buy-Back Limit: ¤6,500; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surgery; Repairs: Capital Ship; Major NPCs: 3/500, 12/400, 24/200, 48/100).
    • Guild Offices: Merchants Guild
    • Corporate Offices: Guinterin Combine, Bartok Industries, Rondell Corporation, Persotech
    • Outfitters: Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
    • Other Facilities: Clinic, Bank, Ship Dealer
    • Kilrathi Clan Representation: nar Caxki.
    • Available Commodities at Campaign Onset:
      • Space Salvage - ¤223, 171 units


Nav Point Reference

  • Nav 1 (50x26): Farragut Station.
  • Nav 2 (51x36): Nav Point.
  • Nav 3 (57x96): Jump to Trafalgar System.
  • Nav 4 (4x88): Jump to Granita System / Asteroid Field.
  • Nav 5 (19x68): Nav Point.
  • Nav 6 (34x48): Nav Point.
Distances between Major Points of Reference,
Veronica System (km)
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6
Nav 1 0 100,499 703,491 772,010 522,015 272,029
Nav 2 100,499 0 602,993 700,928 452,548 208,087
Nav 3 703,491 602,993 0 536,004 472,017 532,259
Nav 4 772,010 700,928 536,004 0 250,000 500,000
Nav 5 522,015 452,548 472,017 250,000 0 250,000
Nav 6 272,029 208,087 532,259 500,000 250,000 0
Encounter Probabilities and Die Rolls, Veronica System
  Nav 1 Nav 2 Nav 3 Nav 4 Nav 5 Nav 6
Probability 70 69 87 93 82 73
0 2 Rondell Demons (Elite)
2 Rondell Galaxies
4 Bartok Aurora LEs
1 Bartok Constellation
3 Guinterin Arrows
2 Guinterin Pelicans
3 Persotech Dirks
1 Persotech Clarkson
2 Persotech Dirks
1 Persotech Clarkson
3 Paulsen Claymores
2 Paulsen Artemises
1 3 Confed Tigersharks
2 Confed Pelelius
1 Confed Murphy
2 Confed Tigersharks
1 Confed Pelican
2 Paulsen Claymores (Elite)
1 Paulsen Artemis
2 Rondell Centurions
2 Rondell Galaxies
2 Bartok Aurora LEs (Elite)
2 Bartok Belleau Woods
2 Lance Broadswords (Elite, AMQ)
2 Lance Barques (AMQ)
1 Lance Durango (AMQ)
2 2 Confed Tigersharks
2 Confed Pelelius
1 Confed Murphy
3 Confed Piranhas 4 Guinterin Arrows
1 Guinterin Stardust
2 Guinterin 325a
2 Guinterin Pelicans
1 Guinterin Paradigm
2 Despoiler Razors (Elite)
1 Despoiler Dirk (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
3 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
2 Confed Panthers
3 2 Confed Piranhas
1 Confed Pelican
2 Confed Panthers
2 Confed Pelelius
1 Confed Murphy
3 Paulsen Orions (Elite)
2 Paulsen Clarksons
3 Paulsen Orions (Elite)
2 Paulsen Artemises
2 Jezebel Razors
1 Jezebel Dirk
2 Confed Piranhas (Elite)
2 Confed Murphies
1 Confed Plunkett
2 Confed Piranhas
1 Confed Pelican
4 3 Confed Piranhas (Elite)
1 Confed Pelican
3 Confed Panthers
2 Confed Pelicans
1 Confed Murphy
2 Bartok Arrows
2 Bartok Belleau Woods
2 Lance Arrows (Elite, Guinterin)
2 Lance Pelicans (Guinterin)
2 Confed Piranhas
1 Confed Pelican
4 Confed Panthers
5 4 Confed Piranhas (Elite)
1 Confed Pelican
2 Confed Piranhas (Elite) 3 Rondell Centurions
1 Rondell Galaxy
2 Bartok Phantoms
2 Bartok Belleau Woods
2 Despoiler Razors
1 Despoiler Dirk
2 Persotech Dirks (Elite)
1 Persotech Errant
2 Despoiler Falchions
2 Despoiler Claymores
2 Guinterin Arrows
1 Guinterin Pelican
2 Lance Arrows (Elite, Guinterin)
1 Lance Pelican (Guinterin)
6 2 Confed Piranhas (Elite)
1 Confed Pelican
2 Confed Piranhas
1 Confed Pelican
3 Paulsen Orions
2 Paulsen Artemises
4 Persotech Dirks (Elite)
2 Persotech Clarksons
2 DeathHead Razors
1 DeathHead Dirk
2 DeathHead Drayman-IIIs
4 Bartok Aurora LEs (Elite)
1 Bartok Belleau Wood
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
2 AMQ Broadswords (Elite)
1 AMQ Barque
3 Confed Tigersharks
1 Confed Pelican
7 3 Confed Piranhas (Elite)
1 Confed Pelican
2 AMQ Broadswords
1 AMQ Satohri
2 Confed Piranhas (Elite)
2 AMQ Falchions
2 AMQ Satohris
1 AMQ Durango (CV)
2 Despoiler Razors (Elite)
2 Despoiler Dirks (Elite)
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 AMQ Falchions
1 AMQ Satohri
3 Retro Talons
2 Guinterin Arrows
1 Guinterin Pelican
2 Confed Panthers
2 Confed Murphies
1 Confed Plunkett
3 Paulsen Orions
2 Paulsen Artemises
3 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
8 2 Confed Piranhas 2 AMQ Falchions
1 AMQ Barque
3 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
4 Bartok Phantoms
1 Bartok Belleau Wood
2 Jezebel Razors
1 Jezebel Dirk
1 Jezebel Drayman-III
4 Guinterin 350r
1 Guinterin Stardust
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
4 Retro Talons
2 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
2 DeathHead Falchions
1 DeathHead Claymore
2 DeathHead Drayman-IIIs
2 Confed Panthers
9 4 Persotech Dirks (Elite)
2 Persotech Errants
2 Confed Piranhas (Elite)
2 Despoiler Razors
2 Despoiler Dirks
2 Confed Piranhas (Elite)
2 Confed Pelicans
1 Confed Murphy
2 Persotech Dirks
2 Persotech Errants
2 Confed Tigersharks
2 Confed Pelicans
1 Confed Murphy
2 Rondell Demons (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
2 DeathHead Falchions
2 DeathHead Claymores
1 DeathHead Naktarg
4 Rondell Demons
2 Rondell Galaxies
3 Retro Talons (Elite)
2 Confed Piranhas
2 Confed Pelicans
1 Confed Murphy
3 Rondell Demons (Elite)
2 Rondell Clydesdales
1 Rondell Caernaven
2 Despoiler Razors
1 Despoiler Dirk
2 Despoiler Naktargs (Elite)
2 Despoiler Kamranis (Elite)
1 Despoiler Dubav
2 Confed Piranhas
1 Confed Pelican

NEXT: 6.4: Tr'L Rass Quadrant
PREVIOUS: 6.2: Sa'Khan Quadrant
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