WCRPG Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 717: Line 717:
   
 
====K'nag Rha====
 
====K'nag Rha====
  +
[[File:knag_rha.png|frame|K'nag Rha System]] '''K'nag Rha''' is a star system in the Tr'L Rass Quadrant. It features '''Rah K’rakh''', a pirate base.
[[File:knag_rha.png|frame|K'nag Rha System]] '''K'nag Rha''' is a star system in the Tr'L Rass Quadrant. It features '''Rah K’rakh''', a pirate base. Like the adjacent Kabla Meth system, K'nag Rha was initially inhabited by the Kilrathi during their initial expansion into the Sector in the early 27<sup>th</sup> Century. After scouts located a mineralogically rich minor dwarf planet in K'nag Rha, a mining base was established in the system; the world and the base would eventually take the name '''Rah'dyahuga''' (World of Plenty), with the base coming online in 2623 according to surviving records. In the case of Rah'dyahuga, the base was established solely to support the manufacturing efforts going on in neighboring Kabla Meth rather than as a general supply center for Kilrathi refineries. Ores originally mined from Rah'dyahuga were used in the construction of Kabla Meth Station among other things. Confederation forces never penetrated into Kabla Meth during the war years; as a bolt-hole system with its single jump tunnel connecting it directly to Kabla Meth, K'nag Rha was effectively able to stay out of the war and with the symbiotic relationship ongoing between the two systems, Rah'dyahuga became one of the most prosperous mining facilities in the entire Empire. This happy state of affairs came to an end with the end of the War and the chaos that gripped the former Empire. The base's administrator at the time, Ratharin ''lak'' Shuqitha ''nar'' Sutaghi, made a short-lived bid to join the ranks of the warlords and carve out a personal fiefdom for himself, starting with Rah'dyahuga. Ratharin's major problem, the one that prevented his takeover of more territory in the central regions of Epsilon, was the establishment of the Broken Claw Agency's administration over Kabla Meth Station; with them in the way, he was unable to claim dominion over Kabla Meth, and he lacked the forces necessary to make a direct assault and remove that obstacle (one of the problems of being a warlord is, of course, the fact that a warlord generally needs to have a loyal standing military force - which Ratharin never has possessed to this day). His takeover of Rah'dyahuga effectively ended the symbiotic relationship between his base and Kabla Meth, tanking Kabla Meth's economy and earning him the ire of his clan elders. After refusing to commit ''zu'kara'' as the elders demanded, Ratharin saw declared ''sa'guk'' by his clan and in order to maintain control over his base - the one thing he did control absolutely and unquestionably by that point - Ratharin looked to the Sector's pirate clans; he transformed his base into a free port and safe haven, renaming it and opening it up to scum from across the Sector. He struck an deal with the Thieves Guild that allowed them to operate openly and free of all interference on his base in early 2671, a deal that restored the base's profits and probably saved Ratharin's hide, though it prevented him from ever attempting to build up a war fleet for himself (a stipulation thrust upon him by the Guild, much to their credit). K'nag Rha today sees about fifty cargo carrying ships on an average daily basis, usually Bartok, Bronte or AMQ craft that have either been commandeered in Kabla Meth or who have gotten lost and inadvertently blundered into the system. Ratharin has entertained the notion of establishing legitimate business with these corporations, but he is in the position where he cannot guarantee them safe passage to the base, hence no such deal has yet been struck. Pirate activity in the system, as might be expected, is very high; the Despoilers and DeathHeads both maintain a strong presence in K'nag Rha and given that both Ratharin and Krahtagh N'Ryllis, the leader of the Demon's Eye Pack, are both ''sa'guk'' originally of the clan Sutaghi, the base has strong ties to the Demon's Eye Pack as well (indeed, the Pack usually visits Rah K’rakh when it needs to contact the Thieves Guild for various reasons). Military forces can occasionally be seen in the system in pursuit of pirates, particularly KAC Police forces out of Kabla Meth but sometimes Border Worlds or even Confederation naval forces as well.
 
   
  +
(History, During the War, Current Status) 50 ships per day, population 19k, 24th lowest economy at 9.733G
  +
  +
no date. .26 KA / .83 dh, dep / .29 KAC, TCN, BWNR
  +
 
Nav Point Reference
 
*'''Nav 1 (83x40)''': Rah K’rakh Pirate Base.
 
*'''Nav 1 (71x64)''': Jump to Kabla Meth System.
   
 
Facilities and Commodities
 
Facilities and Commodities
Line 731: Line 738:
 
*** Slaves - &curren;395, 70 units
 
*** Slaves - &curren;395, 70 units
 
*** Phrelox - &curren;813, 76 units
 
*** Phrelox - &curren;813, 76 units
 
 
Nav Point Reference
 
*'''Nav 1 (83x40)''': Rah K’rakh Pirate Base.
 
*'''Nav 1 (71x64)''': Jump to Kabla Meth System.
 
   
 
{| border="1" style="text-align:center; margin: 1em auto 1em auto;"
 
{| border="1" style="text-align:center; margin: 1em auto 1em auto;"
|+'''Distances between Major Points of Reference, K'nag Rha System (km)'''
+
|+'''Distances between Major Points of Reference,<br />K'nag Rha System (km)'''
 
|-
 
|-
 
! &nbsp; !! Nav 1 !! Nav 2
 
! &nbsp; !! Nav 1 !! Nav 2
Line 748: Line 750:
   
 
{| border="1" style="text-align:center; margin: 1em auto 1em auto;"
 
{| border="1" style="text-align:center; margin: 1em auto 1em auto;"
|+'''Encounter Probabilities and Die Rolls, K'nag Rha System'''
+
|+'''Encounter Probabilities and Die Rolls<br />K'nag Rha System'''
 
|-
 
|-
 
! &nbsp; !! Nav 1 !! Nav 2
 
! &nbsp; !! Nav 1 !! Nav 2
Please note that all contributions to the WCRPG Wiki are considered to be released under the CC-BY-SA
Cancel Editing help (opens in new window)